131 lines
No EOL
8.4 KiB
Markdown
131 lines
No EOL
8.4 KiB
Markdown
##Welcome to Equivalent Exchange 3!
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**LATEST OFFICIAL VERSION**: [EE3 pre1h for 1.5.1/1.5.2](http://adf.ly/PdBNy)
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[Minecraft Forums page](http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3)
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[Compiling EE3](#compiling-equivalent-exchange-3) - For those that want the latest unreleased features.
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[Contributing](#contributing) - For those that want to help out.
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[FAQ](https://github.com/pahimar/Equivalent-Exchange-3/wiki/Frequently-Asked-Questions) - For those that have questions.
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###Compiling Equivalent Exchange 3
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IMPORTANT: Please report any issues you have, there might be some problems with the documentation!
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Also make sure you know EXACTLY what you're doing! It's not any of our faults if your OS crashes, becomes corrupted, etc.
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***
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[Setup Java](#setup-java)
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[Setup Gradle](#setup-gradle)
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[Setup Git](#setup-git)
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[Setup EE3](#setup-ee3)
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[Compile EE3](#compile-ee3)
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[Updating Your Repository](#updating-your-repository)
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####Setup Java
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The Java JDK is used to compile EE3.
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1. Download and install the Java JDK.
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* [Windows/Mac download link](http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html). Scroll down, accept the `Oracle Binary Code License Agreement for Java SE`, and download it (if you have a 64-bit OS, please download the 64-bit version).
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* Linux: Installation methods for certain popular flavors of Linux are listed below. If your distribution is not listed, follow the instructions specific to your package manager or install it manually [here](http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html).
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* Gentoo: `emerge dev-java/oracle-jdk-bin`
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* Archlinux: `pacman -S jdk7-openjdk`
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* Ubuntu/Debian: `apt-get install openjdk-7-jdk`
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* Fedora: `yum install java-1.7.0-openjdk`
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2. Windows: Set environment variables for the JDK.
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* Go to `Control Panel\System and Security\System`, and click on `Advanced System Settings` on the left-hand side.
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* Click on `Environment Variables`.
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* Under `System Variables`, click `New`.
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* For `Variable Name`, input `JAVA_HOME`.
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* For `Variable Value`, input something similar to `C:\Program Files\Java\jdk1.7.0_51` exactly as shown (or wherever your Java JDK installation is), and click `Ok`.
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* Scroll down to a variable named `Path`, and double-click on it.
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* Append `;%JAVA_HOME%\bin` EXACTLY AS SHOWN and click `Ok`. Make sure the location is correct; double-check just to make sure.
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3. Open up your command line and run `javac`. If it spews out a bunch of possible options and the usage, then you're good to go. If not, either try the steps again or check the [FAQ](https://github.com/pahimar/Equivalent-Exchange-3/wiki/Frequently-Asked-Questions).
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####Setup Gradle
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Gradle is used to execute the various build tasks when compiling EE3.
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1. Download and install Gradle.
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* [Windows/Mac download link](http://www.gradle.org/downloads). You only need the binaries, but choose whatever flavor you want.
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* Unzip the package and put it wherever you want, eg `C:\Gradle`.
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* Linux: Installation methods for certain popular flavors of Linux are listed below. If your distribution is not listed, follow the instructions specific to your package manager or install it manually [here](http://www.gradle.org/downloads).
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* Gentoo: `emerge dev-java/gradle-bin`
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* Archlinux: You'll have to install it from the [AUR](https://aur.archlinux.org/packages/gradle).
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* Ubuntu/Debian: `apt-get install gradle`
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* Fedora: Install Gradle manually from its website (see above), as Fedora ships a "broken" version of Gradle. Use `yum install gradle` only if you know what you're doing.
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2. Windows: Set environment variables for Gradle.
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* Go back to `Environment Variables` and then create a new system variable.
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* For `Variable Name`, input `GRADLE_HOME`.
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* For `Variable Value`, input something similar to `C:\Gradle-1.11` exactly as shown (or wherever your Gradle installation is), and click `Ok`.
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* Scroll down to `Path` again, and append `;%GRADLE_HOME%\bin` EXACTLY AS SHOWN and click `Ok`. Once again, double-check the location.
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3. Open up your command line and run `gradle`. If it says "Welcome to Gradle [version].", then you're good to go. If not, either try the steps again or check the [FAQ](https://github.com/pahimar/Equivalent-Exchange-3/wiki/Frequently-Asked-Questions).
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####Setup Git
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Git is used to clone EE3 and update your local copy.
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1. Download and install Git [here](http://git-scm.com/download/).
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* *Optional*: Download and install a Git GUI client, such as Github for Windows/Mac, SmartGitHg, TortoiseGit, etc. A nice list is available [here](http://git-scm.com/downloads/guis).
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####Setup EE3
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This section assumes that you're using the command-line version of Git.
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1. Open up your command line.
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2. Navigate to a place where you want to download EE3's source (eg `C:\Github\Equivalent-Exchange-3\`) by executing `cd [folder location]`. This location is known as `mcdev` from now on.
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3. Execute `git clone https://github.com/pahimar/Equivalent-Exchange-3.git`. This will download EE3's source into `mcdev`.
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4. Right now, you should have a directory that looks something like:
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***
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mcdev
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\-Equivalent-Exchange-3
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\-EE3's files (should have `build.gradle`)
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***
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####Compile EE3
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1. Execute `gradle setupDevWorkspace`. This sets up Forge and downloads the necessary libraries to build EE3. This might take some time, be patient.
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* You will generally only have to do this once until the Forge version in `build.properties` changes.
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2. Execute `gradle build`. If you did everything right, `BUILD SUCCESSFUL` will be displayed after it finishes. This should be relatively quick.
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* If you see `BUILD FAILED`, check the error output (it should be right around `BUILD FAILED`), fix everything (if possible), and try again.
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3. Navigate to `mcdev\Equivalent-Exchange-3\build\libs`.
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* You should see a `.jar` file named `EquivalentExchange3-1.6.4-0.1.#.jar`, where # is the `build_number` value in `build.properties`.
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* NOTE: `null` means that you are missing a `build_number` value in `build.properties` or that your CI environment is set up incorrectly.
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4. Copy the jar into your Minecraft mods folder, and you are done!
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####Updating Your Repository
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In order to get the most up-to-date builds, you'll have to periodically update your local repository.
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1. Open up your command line.
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2. Navigate to `mcdev` in the console.
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3. Make sure you have not made any changes to the local repository, or else there might be issues with Git.
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* If you have, try reverting them to the status that they were when you last updated your repository.
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4. Execute `git pull master`. This pulls all commits from the official repository that do not yet exist on your local repository and updates it.
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###Contributing
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***
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####Submitting a PR
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So you found a bug in pahimar's code? Think you can make it more efficient? Want to help in general? Great!
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1. If you haven't already, create a Github account.
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2. Click the `Fork` icon located at the top-right of this page (below your username).
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3. Make the changes that you want to and commit them.
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* If you're making changes locally, you'll have to execute `git commit -a` and `git push` in your command line.
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4. Click `Pull Request` at the right-hand side of the gray bar directly below your fork's name.
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5. Click `Click to create a pull request for this comparison`, enter your PR's title, and create a detailed description telling pahimar what you changed.
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6. Click `Send pull request`, and wait for feedback!
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####Creating an Issue
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EE3 crashes every time? Have a suggestion? Found a bug? Create an issue now!
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1. Make sure your issue hasn't already been answered or fixed. Also think about whether your issue is a valid one before submitting it.
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* Please do not open an issue to ask a question-that is for [pahimar's Twitter](https://twitter.com/pahimar/) or the [forums](http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3).
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2. Go to [the issues page](http://github.com/pahimar/Equivalent-Exchange-3/issues).
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3. Click `New Issue` right below `Star` and `Fork`.
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4. Enter your Issue's title (something that summarizes your issue), and then create a detailed description ("Hey pahimar, could you add/change xxx?" or "Hey, found an exploit: stuff").
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* If you are reporting a bug report from an unofficial version, make sure you include the following:
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* Commit SHA (usually located in a changelog or the jar name itself)
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* ForgeModLoader log
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* Server log if applicable
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* Detailed description of the bug and pictures if applicable
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5. Click `Submit new issue`, and wait for feedback! |