icbm/src/main/java/icbm/zhapin/render/RShouLiuDan.java

71 lines
2.5 KiB
Java

package icbm.zhapin.render;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import icbm.zhapin.ICBMExplosion;
import icbm.zhapin.zhapin.EGrenade;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RShouLiuDan extends Render {
@Override
public void doRender(
final Entity entity,
final double x,
final double y,
final double z,
final float par8,
final float par9
) {
final IIcon icon
= ICBMExplosion.itShouLiuDan.getIconFromDamage(((EGrenade) entity).haoMa);
GL11.glPushMatrix();
GL11.glTranslatef((float) x, (float) y + 0.4f, (float) z);
GL11.glEnable(32826);
GL11.glScalef(0.6f, 0.6f, 0.6f);
this.bindTexture(TextureMap.locationItemsTexture);
final Tessellator tessellator = Tessellator.instance;
this.renderIcon(tessellator, icon);
GL11.glDisable(32826);
GL11.glPopMatrix();
}
private void renderIcon(final Tessellator par1Tessellator, final IIcon icon) {
final float f = icon.getMinU();
final float f2 = icon.getMaxU();
final float f3 = icon.getMinV();
final float f4 = icon.getMaxV();
final float f5 = 1.0f;
final float f6 = 0.5f;
final float f7 = 0.25f;
GL11.glRotatef(180.0f - super.renderManager.playerViewY, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(-super.renderManager.playerViewX, 1.0f, 0.0f, 0.0f);
par1Tessellator.startDrawingQuads();
par1Tessellator.setNormal(0.0f, 1.0f, 0.0f);
par1Tessellator.addVertexWithUV(
(double) (0.0f - f6), (double) (0.0f - f7), 0.0, (double) f, (double) f4
);
par1Tessellator.addVertexWithUV(
(double) (f5 - f6), (double) (0.0f - f7), 0.0, (double) f2, (double) f4
);
par1Tessellator.addVertexWithUV(
(double) (f5 - f6), (double) (f5 - f7), 0.0, (double) f2, (double) f3
);
par1Tessellator.addVertexWithUV(
(double) (0.0f - f6), (double) (f5 - f7), 0.0, (double) f, (double) f3
);
par1Tessellator.draw();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return null;
}
}