Created the start of a mining laser gun, pulled from old assembly line mod

This commit is contained in:
Robert S 2014-05-04 03:18:13 -04:00
parent 990f83d5ce
commit e3260ef2e1
8 changed files with 645 additions and 19 deletions

View file

@ -3,12 +3,14 @@ package resonantinduction.electrical;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import resonantinduction.electrical.battery.RenderBattery;
import resonantinduction.electrical.battery.TileBattery;
import resonantinduction.electrical.charger.RenderCharger;
import resonantinduction.electrical.encoder.TileEncoder;
import resonantinduction.electrical.encoder.gui.GuiEncoderInventory;
import resonantinduction.electrical.generator.solar.TileSolarPanel;
import resonantinduction.electrical.laser.gun.RenderMiningLaserGun;
import resonantinduction.electrical.levitator.RenderLevitator;
import resonantinduction.electrical.multimeter.GuiMultimeter;
import resonantinduction.electrical.multimeter.PartMultimeter;
@ -40,6 +42,7 @@ public class ClientProxy extends CommonProxy
GlobalItemRenderer.register(Electrical.itemCharger.itemID, RenderCharger.INSTANCE);
GlobalItemRenderer.register(Electrical.itemLevitator.itemID, RenderLevitator.INSTANCE);
GlobalItemRenderer.register(Electrical.itemQuantumGlyph.itemID, RenderQuantumGlyph.INSTANCE);
MinecraftForgeClient.registerItemRenderer(Electrical.itemLaserGun.itemID, new RenderMiningLaserGun());
ClientRegistry.bindTileEntitySpecialRenderer(TileTesla.class, new RenderTesla());
ClientRegistry.bindTileEntitySpecialRenderer(TileBattery.class, new RenderBattery());
}

View file

@ -22,6 +22,7 @@ import resonantinduction.electrical.generator.solar.TileSolarPanel;
import resonantinduction.electrical.generator.thermopile.BlockThermopile;
import resonantinduction.electrical.generator.thermopile.TileThermopile;
import resonantinduction.electrical.itemrailing.ItemItemRailing;
import resonantinduction.electrical.laser.gun.ItemMiningLaser;
import resonantinduction.electrical.levitator.ItemLevitator;
import resonantinduction.electrical.multimeter.ItemMultimeter;
import resonantinduction.electrical.tesla.BlockTesla;
@ -99,6 +100,9 @@ public class Electrical
public static Block blockQuantumGate;
public static Item itemQuantumGlyph;
// Tools
public static Item itemLaserGun;
public ProxyHandler modproxies;
@EventHandler
@ -123,6 +127,7 @@ public class Electrical
// blockEncoder = contentRegistry.createTile(BlockEncoder.cass);
// itemDisk = contentRegistry.createItem(ItemDisk.class);
itemInsulation = contentRegistry.createItem("insulation", ItemResourcePart.class);
itemLaserGun = contentRegistry.createItem("laserDrill", ItemMiningLaser.class);
// Generator
blockSolarPanel = contentRegistry.newBlock(TileSolarPanel.class);

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@ -0,0 +1,234 @@
package resonantinduction.electrical.laser.gun;
import java.awt.Color;
import java.util.HashMap;
import java.util.List;
import resonantinduction.core.ResonantInduction;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.MinecraftForge;
import universalelectricity.api.item.ItemElectric;
import universalelectricity.api.vector.IVector3;
import universalelectricity.api.vector.Vector3;
import calclavia.api.resonantinduction.electrical.LaserEvent;
import calclavia.lib.type.Pair;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/** Stream laser mining tool, When held down it will slowly mine away at the block in front of it.
*
*
* TODO create model for this that is 3D. The front should spin around the barrel as its mines
* generating a laser. As well the player should be wearing a battery pack when the laser is out.
* Other option is to force the player to wear a battery pack as armor when using the tool
*
* TODO when the laser hits the block there should be a flaring effect that simi blinds the player.
* That way they are force to wear wielding googles. As well this will gear the player more towards
* mining and less to fighting. Though the laser should still be a very effect fighting weapon, with
* only down side being its battery, and that it slows you down when held. Eg its a heavy peace of
* mining gear and the player will be simi-stationary when using it
*
* @author DarkGuardsman */
public class ItemMiningLaser extends ItemElectric
{
long batterySize = 100000;
float wattPerShot = 1;
float damageToEntities = 3.3f;
int blockRange = 50;
int firingDelay = 5;
int breakTime = 15;
boolean createLava = true, setFire = true;
HashMap<EntityPlayer, Pair<Vector3, Integer>> miningMap = new HashMap<EntityPlayer, Pair<Vector3, Integer>>();
public ItemMiningLaser(int id)
{
super(id);
this.setUnlocalizedName("MiningLaser");
this.setMaxStackSize(1);
this.setCreativeTab(CreativeTabs.tabTools);
}
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
return EnumAction.bow;
}
@Override
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
//TODO change render of the laser too show it slowly over heat, when it over heats eg gets to max use damage the player, and tool
return 1000;
}
@Override
public void onUpdate(ItemStack itemStack, World par2World, Entity entity, int par4, boolean par5)
{
//Slow any entity that carries this down as a side effect of using heavy mining gear
if (entity instanceof EntityLivingBase)
{
boolean flag = entity instanceof EntityPlayer && ((EntityPlayer) entity).capabilities.isCreativeMode;
if (!flag)
{
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 5, 0));
}
else
{
//((EntityPlayer) entity).setItemInUse(itemStack, this.getMaxItemUseDuration(itemStack));
}
}
}
@Override
public void onCreated(ItemStack stack, World par2World, EntityPlayer entityPlayer)
{
this.setEnergy(stack, 0);
if (stack.getTagCompound() == null)
{
stack.setTagCompound(new NBTTagCompound());
}
if (entityPlayer != null)
{
stack.getTagCompound().setString("Creator", entityPlayer.username);
}
}
@Override
public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
{
if (count > 5)
{
Vec3 playerPosition = Vec3.createVectorHelper(player.posX, player.posY + player.getEyeHeight(), player.posZ);
Vec3 playerLook = RayTraceHelper.getLook(player, 1.0f);
Vec3 p = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord, playerPosition.yCoord + playerLook.yCoord, playerPosition.zCoord + playerLook.zCoord);
Vec3 playerViewOffset = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord * blockRange, playerPosition.yCoord + playerLook.yCoord * blockRange, playerPosition.zCoord + playerLook.zCoord * blockRange);
MovingObjectPosition hit = RayTraceHelper.do_rayTraceFromEntity(player, new Vector3().toVec3(), blockRange, true);
//TODO fix sound
if (hit != null)
{
LaserEvent event = new LaserEvent.LaserFiredPlayerEvent(player, hit, stack);
MinecraftForge.EVENT_BUS.post(event);
if (!player.worldObj.isRemote && !event.isCanceled())
{
if (hit.typeOfHit == EnumMovingObjectType.ENTITY && hit.entityHit != null)
{
//TODO re-implements laser damage source
DamageSource damageSource = DamageSource.causeMobDamage(player);
hit.entityHit.attackEntityFrom(damageSource, damageToEntities);
hit.entityHit.setFire(5);
}
else if (hit.typeOfHit == EnumMovingObjectType.TILE)
{
int time = 1;
boolean mined = false;
if (miningMap.containsKey(player))
{
Pair<Vector3, Integer> lastHit = miningMap.get(player);
if (lastHit != null && lastHit.left() != null && lastHit.left().equals(new Vector3(hit)))
{
time = lastHit.right() + 1;
if (time >= breakTime)
{
LaserEvent.onBlockMinedByLaser(player.worldObj, player, new Vector3(hit));
mined = true;
miningMap.remove(player);
}
else
{
//TODO get the actual hit side from the angle of the ray trace
LaserEvent.onLaserHitBlock(player.worldObj, player, new Vector3(hit), ForgeDirection.UP);
}
}
}
if (!mined)
{
miningMap.put(player, new Pair<Vector3, Integer>(new Vector3(hit), time));
}
}
}
playerViewOffset = hit.hitVec;
}
//TODO make beam brighter the longer it has been used
//TODO adjust the laser for the end of the gun
float x = (float) (MathHelper.cos((float) (player.rotationYawHead * 0.0174532925)) * (-.4) - MathHelper.sin((float) (player.rotationYawHead * 0.0174532925)) * (-.1));
float z = (float) (MathHelper.sin((float) (player.rotationYawHead * 0.0174532925)) * (-.4) + MathHelper.cos((float) (player.rotationYawHead * 0.0174532925)) * (-.1));
ResonantInduction.proxy.renderBeam(player.worldObj, (IVector3)new Vector3(p).translate(new Vector3(x, -.25, z)), (IVector3)new Vector3(playerViewOffset), Color.ORANGE, 1);
ResonantInduction.proxy.renderBeam(player.worldObj, (IVector3)new Vector3(p).translate(new Vector3(x, -.45, z)), (IVector3)new Vector3(playerViewOffset), Color.ORANGE, 1);
}
}
@Override
public ItemStack onItemRightClick(ItemStack itemStack, World par2World, EntityPlayer player)
{
if (player.capabilities.isCreativeMode || this.getEnergy(itemStack) > this.wattPerShot)
{
player.setItemInUse(itemStack, this.getMaxItemUseDuration(itemStack));
}
return itemStack;
}
@Override
public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer player, int par4)
{
if (miningMap.containsKey(player))
{
miningMap.remove(player);
}
}
@Override
public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
return par1ItemStack;
}
@SideOnly(Side.CLIENT)
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean par4)
{
super.addInformation(stack, player, list, par4);
if (stack.getTagCompound() == null)
{
stack.setTagCompound(new NBTTagCompound());
}
String creator = stack.getTagCompound().getString("Creator");
if (!creator.equalsIgnoreCase("creative") && creator != "")
{
list.add("Created by: " + creator);
}
else if (creator.equalsIgnoreCase("creative"))
{
list.add("Created by Magic Dwarfs");
}
}
@Override
public long getEnergyCapacity(ItemStack theItem)
{
return this.batterySize;
}
}

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@ -0,0 +1,278 @@
package resonantinduction.electrical.laser.gun;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import universalelectricity.api.vector.Vector3;
public class RayTraceHelper
{
public static MovingObjectPosition raytraceEntities_fromAnEntity(World world, Entity entity, Vec3 error, double reachDistance, boolean collisionFlag)
{
MovingObjectPosition pickedEntity = null;
Vec3 playerPosition = Vec3.createVectorHelper(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ);
Vec3 playerLook = entity.getLookVec();
Vec3 playerViewOffset = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord * reachDistance + error.xCoord, playerPosition.yCoord + playerLook.yCoord * reachDistance + error.yCoord, playerPosition.zCoord + playerLook.zCoord * reachDistance + error.zCoord);
double playerBorder = 1.1 * reachDistance;
AxisAlignedBB boxToScan = entity.boundingBox.expand(playerBorder, playerBorder, playerBorder);
List<Entity> entitiesHit = world.getEntitiesWithinAABBExcludingEntity(entity, boxToScan);
double closestEntity = reachDistance;
if (entitiesHit == null || entitiesHit.isEmpty())
{
return null;
}
for (Entity entityHit : entitiesHit)
{
if (entityHit != null && entityHit.canBeCollidedWith() && entityHit.boundingBox != null)
{
float border = entityHit.getCollisionBorderSize();
AxisAlignedBB aabb = entityHit.boundingBox.expand(border, border, border);
MovingObjectPosition hitMOP = aabb.calculateIntercept(playerPosition, playerViewOffset);
if (hitMOP != null)
{
if (aabb.isVecInside(playerPosition))
{
if (0.0D < closestEntity || closestEntity == 0.0D)
{
pickedEntity = new MovingObjectPosition(entityHit);
if (pickedEntity != null)
{
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = 0.0D;
}
}
}
else
{
double distance = playerPosition.distanceTo(hitMOP.hitVec);
if (distance < closestEntity || closestEntity == 0.0D)
{
pickedEntity = new MovingObjectPosition(entityHit);
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = distance;
}
}
}
}
}
return pickedEntity;
}
@SuppressWarnings("unchecked")
public static MovingObjectPosition raytraceEntities(World world, Vec3 start, Vec3 end, double range, boolean collisionFlag, Entity exclude)
{
AxisAlignedBB boxToScan = AxisAlignedBB.getBoundingBox(start.xCoord, start.yCoord, start.zCoord, end.xCoord, end.yCoord, end.zCoord);
List<Entity> entitiesHit = null;
if (exclude != null)
{
entitiesHit = world.getEntitiesWithinAABBExcludingEntity(exclude, boxToScan);
}
else
{
entitiesHit = world.getEntitiesWithinAABB(Entity.class, boxToScan);
}
MovingObjectPosition pickedEntity = null;
double closestEntity = range;
if (entitiesHit == null || entitiesHit.isEmpty())
{
return null;
}
for (Entity entityHit : entitiesHit)
{
if (entityHit != null && entityHit.canBeCollidedWith() && entityHit.boundingBox != null)
{
float border = entityHit.getCollisionBorderSize();
AxisAlignedBB aabb = entityHit.boundingBox.expand(border, border, border);
MovingObjectPosition hitMOP = aabb.calculateIntercept(start, end);
if (hitMOP != null)
{
if (aabb.isVecInside(start))
{
if (0.0D < closestEntity || closestEntity == 0.0D)
{
pickedEntity = new MovingObjectPosition(entityHit);
if (pickedEntity != null)
{
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = 0.0D;
}
}
}
else
{
double distance = start.distanceTo(hitMOP.hitVec);
if (distance < closestEntity || closestEntity == 0.0D)
{
pickedEntity = new MovingObjectPosition(entityHit);
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = distance;
}
}
}
}
}
return pickedEntity;
}
public static MovingObjectPosition raytraceBlocks_fromAnEntity(World world, Entity entity, Vec3 error, double reachDistance, boolean collisionFlag)
{
Vec3 playerPosition = Vec3.createVectorHelper(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ);
Vec3 playerLook = entity.getLookVec();
Vec3 playerViewOffset = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord * reachDistance + error.xCoord, playerPosition.yCoord + playerLook.yCoord * reachDistance + error.yCoord, playerPosition.zCoord + playerLook.zCoord * reachDistance + error.zCoord);
return raytraceBlocks(world, playerPosition, playerViewOffset, collisionFlag);
}
public static MovingObjectPosition raytraceBlocks_fromAnEntity(World world, Entity entity, double reachDistance, boolean collisionFlag)
{
Vec3 playerPosition = Vec3.createVectorHelper(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ);
Vec3 playerLook = entity.getLookVec();
Vec3 playerViewOffset = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord * reachDistance, playerPosition.yCoord + playerLook.yCoord * reachDistance, playerPosition.zCoord + playerLook.zCoord * reachDistance);
return raytraceBlocks(world, playerPosition, playerViewOffset, collisionFlag);
}
public static MovingObjectPosition raytraceBlocks(World world, Vec3 start, Vec3 end, boolean collisionFlag)
{
return world.rayTraceBlocks_do_do(start, end, collisionFlag, !collisionFlag);
}
public static Vector3 getPosFromRotation(final Vector3 center, float reachDistance, float yaw, float pitch)
{
return center.clone().translate(getLook(yaw, pitch, 1.0F).scale(reachDistance));
}
/** Does a ray trace from start to end vector
*
* @param world - world to do the ray trace in
* @param start - starting point clear of any collisions from its caster
* @param end - end point
* @param collisionFlag
* @return */
public static MovingObjectPosition ray_trace_do(final World world, final Vec3 start, final Vec3 end, final float range, boolean collisionFlag)
{
MovingObjectPosition hitBlock = raytraceBlocks(world, new Vector3(start).toVec3(), new Vector3(end).toVec3(), collisionFlag);
MovingObjectPosition hitEntity = raytraceEntities(world, start, end, range, collisionFlag, null);
if (hitEntity == null)
{
return hitBlock;
}
else if (hitBlock == null)
{
return hitEntity;
}
else
{
if (hitEntity.hitVec.distanceTo(start) < hitBlock.hitVec.distanceTo(start))
{
return hitEntity;
}
else
{
return hitBlock;
}
}
}
/** Does a ray trace from an entities look angle out to a set distance from the entity
*
* @param entity - entity who's view angles will be used for finding the start and end points of
* the ray
* @param e - error(or adjustments) to add to it if this ray is being used for weapon
* calculations
* @param reachDistance - distance the ray will extend to
* @param collisionFlag
* @return */
public static MovingObjectPosition do_rayTraceFromEntity(Entity entity, Vec3 e, double reachDistance, boolean collisionFlag)
{
MovingObjectPosition hitBlock = raytraceBlocks_fromAnEntity(entity.worldObj, entity, e, reachDistance, collisionFlag);
MovingObjectPosition hitEntity = raytraceEntities_fromAnEntity(entity.worldObj, entity, e, reachDistance, collisionFlag);
if (hitEntity == null)
{
return hitBlock;
}
else if (hitBlock == null)
{
return hitEntity;
}
else
{
Vec3 playerPosition = Vec3.createVectorHelper(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ);
if (hitEntity.hitVec.distanceTo(playerPosition) < hitBlock.hitVec.distanceTo(playerPosition))
{
return hitEntity;
}
else
{
return hitBlock;
}
}
}
public static Vec3 getLook(Entity entity, float par1)
{
float f1;
float f2;
float f3;
float f4;
if (par1 == 1.0F)
{
f1 = MathHelper.cos(-entity.rotationYaw * 0.017453292F - (float) Math.PI);
f2 = MathHelper.sin(-entity.rotationYaw * 0.017453292F - (float) Math.PI);
f3 = -MathHelper.cos(-entity.rotationPitch * 0.017453292F);
f4 = MathHelper.sin(-entity.rotationPitch * 0.017453292F);
return entity.worldObj.getWorldVec3Pool().getVecFromPool((f2 * f3), f4, (f1 * f3));
}
else
{
f1 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par1;
f2 = entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * par1;
f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
return entity.worldObj.getWorldVec3Pool().getVecFromPool((f4 * f5), f6, (f3 * f5));
}
}
public static Vector3 getLook(float yaw, float pitch, float distance)
{
float f1, f2, f3, f4;
if (distance == 1.0F)
{
f1 = MathHelper.cos(-yaw * 0.017453292F - (float) Math.PI);
f2 = MathHelper.sin(-yaw * 0.017453292F - (float) Math.PI);
f3 = -MathHelper.cos(-pitch * 0.017453292F);
f4 = MathHelper.sin(-pitch * 0.017453292F);
return new Vector3((f2 * f3), f4, (f1 * f3));
}
else
{
f1 = pitch * distance;
f2 = yaw * distance;
f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
return new Vector3((f4 * f5), f6, (f3 * f5));
}
}
}

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@ -0,0 +1,81 @@
package resonantinduction.electrical.laser.gun;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderMiningLaserGun implements IItemRenderer
{
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "MiningLaserGun.tcn");
private static final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_DIRECTORY + "LaserGun.png");
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
GL11.glPushMatrix();
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
if (type == ItemRenderType.EQUIPPED_FIRST_PERSON)
{
float scale = 5f;
if (Minecraft.getMinecraft().thePlayer.getItemInUse() != item)
{
GL11.glScalef(scale, scale, scale);
GL11.glTranslatef(0.2f, 0.2f, 0.67f);
GL11.glRotatef(-40, 0, 1, 0);
GL11.glRotatef(10, 1, 0, 0);
}
else
{
GL11.glScalef(scale, scale, scale);
GL11.glTranslatef(0.2f, 0.2f, 0.67f);
GL11.glRotatef(-40, 0, 1, 0);
GL11.glRotatef(20, 1, 0, 0);
}
}
else if (type == ItemRenderType.EQUIPPED)
{
float scale = 3f;
GL11.glScalef(scale, scale, scale);
GL11.glRotatef(-80, 1, 0, 0);
GL11.glRotatef(60, 0, 1, 0);
GL11.glRotatef(20, 0, 0, 1);
GL11.glTranslatef(0f, 0f, 0.6f);
}
else if (type == ItemRenderType.INVENTORY)
{
float scale = 1.5f;
GL11.glScalef(scale, scale, scale);
GL11.glTranslatef(0.1f, 0.06f, 0.52f);
}
MODEL.renderAll();
GL11.glPopMatrix();
}
}

View file

@ -1,12 +1,16 @@
package resonantinduction.core;
import java.awt.Color;
import net.minecraft.block.Block;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.particle.EntityDiggingFX;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import universalelectricity.api.vector.IVector3;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.render.fx.FxLaser;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -61,4 +65,16 @@ public class ClientProxy extends CommonProxy
FMLClientHandler.instance().getClient().effectRenderer.addEffect(fx);
}
@Override
public void renderBeam(World world, IVector3 position, IVector3 hit, Color color, int age)
{
renderBeam(world, position, hit, color.getRed(), color.getGreen(), color.getBlue(), age);
}
@Override
public void renderBeam(World world, IVector3 position, IVector3 target, float red, float green, float blue, int age)
{
FMLClientHandler.instance().getClient().effectRenderer.addEffect(new FxLaser(world, position, target, red, green, blue, age));
}
}

View file

@ -3,14 +3,14 @@
*/
package resonantinduction.core;
import java.awt.Color;
import net.minecraft.world.World;
import universalelectricity.api.vector.IVector3;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.prefab.ProxyBase;
/**
* @author Calclavia
*
*/
/** @author Calclavia */
public class CommonProxy extends ProxyBase
{
public boolean isPaused()
@ -33,4 +33,13 @@ public class CommonProxy extends ProxyBase
}
public void renderBeam(World world, IVector3 position, IVector3 hit, Color color, int age)
{
}
public void renderBeam(World world, IVector3 position, IVector3 target, float red, float green, float blue, int age)
{
}
}