Commit graph

4117 commits

Author SHA1 Message Date
Robert S 67d7114f1b Minor spelling change 2014-04-26 17:08:06 -04:00
Robert S ec0e0307ce . 2014-04-26 16:51:48 -04:00
Robert S acef5edcd6 Format fix in build script 2014-04-26 16:47:28 -04:00
Robert S 4c9b66fc6a Another try to fix the issue 2014-04-26 16:41:00 -04:00
Robert S 57bf1043f3 Fix for build script by AbrarSyed 2014-04-26 16:36:05 -04:00
Robert S e210232629 Another attempt 2014-04-26 15:57:52 -04:00
Robert S 4ca228ff65 Lets try this and see if it works (dark starts to go crazy) 2014-04-26 15:44:44 -04:00
Robert S d603344028 Quick file change test 2014-04-26 15:23:11 -04:00
Robert S 0ce70d2d07 Another attempt to fix build issue 2014-04-26 15:15:59 -04:00
Robert S e1dff9fb2b . 2014-04-26 14:57:42 -04:00
Robert S 6fe19c5686 Added waila to each sub mod src folder in attempt to fix build server, need a better way to handle this 2014-04-26 14:55:46 -04:00
Robert S b34dc134ad Changed api java -> api scala 2014-04-26 13:03:10 -04:00
Robert S 5dcbacb8a0 Added waila src to the api folder to fixed build issues 2014-04-26 12:59:53 -04:00
Robert S 62875487da Added ftank support for waila 2014-04-26 12:55:49 -04:00
Robert S 1b19d4428b Fixed crate interaction for creative mode users 2014-04-26 12:24:22 -04:00
Robert S 3c2f73a27b Added waila support for crates 2014-04-26 12:21:58 -04:00
Robert S 679c1f88dc Changed crate sample stack to only build server side 2014-04-26 11:45:14 -04:00
Robert S 6d68efe697 Minor change to crates in attempt to fix a waila issue 2014-04-26 11:43:28 -04:00
Robert S e73d80b982 Added tool tip on item lev to say its disabled 2014-04-25 00:10:30 -04:00
Robert S 8aab86ae3a Changed crate to update every few ticks to fix some cases crates would not sync to client 2014-04-24 15:49:02 -04:00
Robert S 159e8ecc26 Added electrical damage to framed wires 2014-04-24 15:10:17 -04:00
tgame14 a986e6457d Reworked @Config to support any phase loading 2014-04-21 14:10:05 +03:00
tgame14 7669547a75 small cleanup 2014-04-21 13:03:37 +03:00
tgame14 124192bcdf Cleaned up direction map of IItemRailing 2014-04-20 15:13:15 +03:00
tgame14 7579ea6a45 Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development 2014-04-20 15:06:12 +03:00
tgame14 04d6046716 Cleanup of Item railings 2014-04-20 15:05:52 +03:00
tgame14 4b9c08015e Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development 2014-04-20 15:02:38 +03:00
tgame14 c8d41fa55e Cleanup of Item railings 2014-04-20 15:02:16 +03:00
Robert S 81ee8e26cf Changed insulation back to wool until i can implement an insulation handler 2014-04-20 01:25:12 -04:00
Calclavia e34ef8e294 Finished mechanical piston render and model 2014-04-18 18:14:40 +08:00
Robert S 2be853c78c Moved hammer code to engineering table, changed hammer change, reduce energy loss 2014-04-18 01:01:22 -04:00
Robert S 696be02a8d Added translations for engineering table inventory mode msg 2014-04-18 00:06:02 -04:00
tgame14 2a6a027787 Adding proper constructor data to ItemRailingTransfer 2014-04-17 20:30:21 +03:00
tgame14 b62a1d5f3e Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development 2014-04-17 18:01:49 +03:00
tgame14 8485dd2e59 added Item for ItemRailing, and registered in Multipart factory including in load phase, EXPERIMENTAL 2014-04-17 18:01:17 +03:00
Calclavia b2f0926b64 Prevented mechanical node from creating negative energy 2014-04-17 22:07:00 +08:00
tgame14 35a430dc7e Cleaned imports 2014-04-17 13:42:33 +03:00
tgame14 c78cd153e6 Adding logic to choose next ItemRailing for IItemRailingTransfer to go to next 2014-04-17 13:41:53 +03:00
tgame14 4395c9ec55 Added weak Ref to ItemRailingTransfer to allow caching of current target, and end goal 2014-04-17 13:25:35 +03:00
tgame14 dff9049ea2 made ItemRailingTransfer accept node instead of Part 2014-04-17 13:15:41 +03:00
tgame14 d5648b2fba Pointing connected Railing to node for logic queries 2014-04-17 13:11:54 +03:00
tgame14 1ba7f878c4 Abstracting PartRailing from being an IItemRailing and instead making nodes implement it 2014-04-17 13:09:44 +03:00
tgame14 f9483a2db5 Clean up, made Comparator of ItemRailing to compare against distance to source ItemRailing 2014-04-17 12:32:53 +03:00
tgame14 27bfc697f9 Adding comparators to sort through nodes, including logic to choose target for items to fire at 2014-04-17 11:41:48 +03:00
tgame14 29b5af3e51 Switched to external Compiler, fixed all java syntax errors 2014-04-16 16:52:29 +03:00
tgame14 0ddff4cd7b removed errored code bit 2014-04-16 16:49:49 +03:00
tgame14 e355371458 Fixed missing ; stupid IntelliJ.... 2014-04-16 16:47:20 +03:00
tgame14 817e4fd9cf Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development 2014-04-16 16:44:30 +03:00
tgame14 b536a284fb Adding utility methods and properly implementing several interfaces, Railings now are able to search around them 2014-04-16 16:44:06 +03:00
tgame14 5443704ab0 Cleanup and adding comparator for sorting most probably target for IItemTransfer 2014-04-16 16:11:39 +03:00