DarkGuardsman
12ea85d5b9
more work on tile network code
2013-06-30 19:25:37 -04:00
DarkGuardsman
1160213f47
more work on network code
2013-06-30 01:58:26 -04:00
DarkGuardsman
aca1e28a97
Changed how config file is handled
2013-06-27 13:39:31 -04:00
DarkGuardsman
bdd481f8c2
move TileEntity Registry to main file
2013-06-27 13:12:36 -04:00
DarkGuardsman
c479ce22ac
changed base block file
2013-06-27 13:08:05 -04:00
DarkGuardsman
4e9da6a76f
wrote a pathfinder to see if the tile has power
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This path finder will track back to see if it can find a power source in
range to power it.
2013-06-25 23:29:31 -04:00
DarkGuardsman
f23892e224
Reworking assembly network
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Changing the fake network like power system for the belts into a better
network. This way i can start to do more with the network and manage it
better.
2013-06-25 22:30:27 -04:00
DarkGuardsman
b5bb3e6316
Worked on Manipulator
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This has not fixed issue with mekanism interaction yet. However, i am
still working on this though i don't think it just the manipulator
causing the issue.
Changes:
*Fixed: Filter not resetting for inventory helper
*Fixed: Manipulator consume items
*Fixed: Manipulator taking more items than existed
*General: Cleanup, docs, and minor corrections
2013-06-25 14:52:23 -04:00
DarkGuardsman
934814cfbf
Fixed an error with give stack being null
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All though this caused no crash it was still an issue
2013-06-22 23:00:23 -04:00
DarkGuardsman
0b64248a5a
updated dark lib
2013-06-19 06:25:22 -04:00
DarkGuardsman
465a3093fe
Made the give and take command use manipulator methods
2013-06-18 06:28:53 -04:00
Robert Seifert
3fa2c5e83f
updated subs
2013-06-16 21:36:01 -04:00
Robert Seifert
e758a930ef
updated build script
2013-06-14 12:44:13 -04:00
Robert Seifert
b561b90a3b
Add API-Bank submodule
2013-06-14 12:35:22 -04:00
Robert Seifert
f8c50fa573
removed Calc's Modding Library
2013-06-14 12:33:03 -04:00
Robert Seifert
ba534b0e3e
Updated for Dark-Library
2013-06-11 20:46:15 -04:00
Robert Seifert
4535ccb2ba
updated subs
2013-06-11 00:53:45 -04:00
Robert Seifert
ee91848b48
updated subs
2013-06-10 20:03:32 -04:00
Robert Seifert
dccf527020
Fixed a null crash for crates
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unkown if this was common or rare how it should be fixed. As well i
removed some code since it was already handled again else where. This
should make the crates load from map faster.
2013-06-07 23:58:46 -04:00
Robert Seifert
0b8822a0d2
updated subs
2013-06-03 23:18:53 -04:00
Robert Seifert
7239fbb58c
updated subs
2013-06-03 05:27:41 -04:00
Robert Seifert
a7dc361a8e
add lang to load path
2013-06-02 03:45:21 -04:00
Robert WC Seifert
4cca8f565a
Merge pull request #34 from PancakeCandy/patch-1
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Created France Translation
2013-06-02 00:38:05 -07:00
PancakeCandy
a92bef70c7
Created France Translation
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Now people from france can use Assembly line in their language!
2013-06-02 09:05:00 +02:00
Robert Seifert
b9d17eeb84
...
2013-06-01 01:52:19 -04:00
Robert Seifert
a7e8785cb8
prop name correction
2013-06-01 01:51:49 -04:00
Robert WC Seifert
e03f6de845
Merge pull request #31 from PancakeCandy/patch-1
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Translated Encoder to Codeerder Fix
2013-05-29 12:48:06 -07:00
PancakeCandy
cfd1f82248
Translated Encoder to Codeerder Fix
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Another translation
2013-05-29 16:10:17 +03:00
Robert Seifert
d42b579ad0
update subs
2013-05-29 01:46:54 -04:00
Robert Seifert
711b51f947
Dutch translation by PancakeCandy
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Might have to see if this actually loads correctly later but for now its
added.
2013-05-28 21:51:35 -04:00
Robert Seifert
b536463a5c
Model Upload
2013-05-28 21:39:38 -04:00
Robert Seifert
06c4b53895
updated Dark-Lib sub
2013-05-25 23:54:21 -04:00
Robert Seifert
8e11878c0a
cleanup
2013-05-25 23:51:19 -04:00
Robert Seifert
5d56a519a6
added give command
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Give command is used to give an item to an inventory or place it in the
inventory of a tile.
wording is the same as take command Give ID:Meta amount
I will improve this command more allowing for the removal of the extra
args
2013-05-25 23:37:59 -04:00
Robert Seifert
0d8c6560c4
improved take command wording
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Command wording now goes Take ID:Meta amount
ex Take 1:0 10
ex Take 5 20
2013-05-25 23:36:55 -04:00
Robert WC Seifert
42d292163f
Merge pull request #26 from nekojess/crate-fix
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Fix double right clicking crates.
2013-05-25 19:34:40 -07:00
Robert Seifert
df341a78b9
Added Take command
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Take command is used to take an item from an inventory supporting the
new ISidedInv.
2013-05-25 22:26:47 -04:00
Robert Seifert
8a384d6585
updated Dark-Lib sub
2013-05-25 21:40:03 -04:00
Robert Seifert
f5832befb9
moved crafting manager to Dark-Lib
2013-05-25 21:37:27 -04:00
Robert Seifert
8149be82bf
Fixed armbot not starting on area load
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Also increased the speed of rotation from 1.3f to 2.0f. Later i'll be
making tiered version of the arm starting with a wooden prototype
version.
2013-05-25 21:37:11 -04:00
Jessica Creighton
805d2dee16
Fix double right clicking crates.
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1) It was not figuring out what to do when holding nothing. 2) It was returning prematurely when searching player inventory
2013-05-25 14:48:17 -04:00
Robert Seifert
7d9c674271
fixed imprinter item insert bug for ISidedInv
2013-05-25 01:49:58 -04:00
Robert Seifert
d2c8dac2f7
cleanup
2013-05-25 01:49:41 -04:00
Robert Seifert
6e1d387bf1
cleanup
2013-05-25 01:49:31 -04:00
Robert Seifert
54f7b4be6b
Fixed hopper support
2013-05-25 01:36:13 -04:00
Robert Seifert
0163b72306
Fixed crate item lose and update bug
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Though i had got this taken care of last time but looks like now.
Change: Inventory is now only used for automation support. Player
interaction goes strait to the collective itemstack then is build back
into the inventory after.
2013-05-25 01:21:23 -04:00
Robert Seifert
0bca29697d
Added ISidedInv extraction support
2013-05-25 01:19:29 -04:00
Robert Seifert
a912b4de1b
Fixed more items being consumed than needed
2013-05-25 00:32:24 -04:00
Robert Seifert
653253ceff
more cleanup
2013-05-20 16:45:08 -04:00
Robert Seifert
92d096a8a5
cleanup
2013-05-20 16:34:23 -04:00