Commit graph

2864 commits

Author SHA1 Message Date
Robert
10215d9e2f Added set methods to Pair class 2013-11-09 11:28:05 -05:00
Robert
4d17561a37 Working on item networks for AL 2013-11-09 11:27:56 -05:00
Robert
e3228669a1 File change from src/minecraft/dark to src/dark
Long over due
2013-11-09 11:25:43 -05:00
DarkGuardsman
06c4b331b6 Set network to invalidate when merging 2013-11-08 17:40:26 -05:00
DarkGuardsman
1b2d075986 changed gitignore 2013-11-08 17:36:51 -05:00
DarkGuardsman
4e3602cfa7 changed gitignore 2013-11-08 17:36:36 -05:00
DarkGuardsman
c7d217a062 changed gitignore 2013-11-08 17:35:36 -05:00
DarkGuardsman
5fe979c5f0 Seems my git files got reset 2013-11-08 17:34:00 -05:00
DarkGuardsman
c6bcb4ce17 Added Ray Trace class from code in the empire engine 2013-11-08 12:05:21 -05:00
DarkGuardsman
c0fbd23374 CleanupFormatting 2013-11-08 12:04:38 -05:00
DarkGuardsman
dc99750577 CleanupFormatting 2013-11-08 12:04:33 -05:00
DarkGuardsman
d5cd5edcf5 CleanupFormatting 2013-11-08 12:04:28 -05:00
DarkGuardsman
18fe6f072d CleanupFormatting 2013-11-08 12:04:19 -05:00
DarkGuardsman
3630324a2f Moved this over from FM 2013-11-08 05:22:16 -05:00
DarkGuardsman
6d437b9f1e Worked on gases a bit more 2013-11-08 05:22:08 -05:00
DarkGuardsman
fb58861207 Started up on redoing arch's gas system
Not that it was bad archadia but we have the fluid system which i'm
using. Though to help out a bit i took your gas and made it extend the
fluid class. This way you can create gas fluid faster. As well i started
to create an enum to store all the gases with extended element data.
Later on this will allow use to do advanced features like gas increasing
pressure when heated.
2013-11-08 03:55:55 -05:00
DarkGuardsman
951b309c7d Tile Network changes 2013-11-08 03:05:18 -05:00
DarkGuardsman
9276167ba5 Tile Network changes 2013-11-08 03:04:58 -05:00
DarkGuardsman
046438c2d3 Tile Network changes 2013-11-08 03:03:48 -05:00
DarkGuardsman
e57ea196a2 Started working on active tile networks 2013-11-08 01:29:36 -05:00
DarkGuardsman
7fa0a418f4 Updated License 2013-11-07 23:11:53 -05:00
DarkGuardsman
786158733c Auto-Sync 2013-11-07 23:11:52 -05:00
DarkGuardsman
1c1402aa99 Started setting up the crop block as a plant 2013-11-07 23:11:24 -05:00
DarkGuardsman
0c42816a09 Updated License 2013-11-07 23:11:04 -05:00
DarkGuardsman
01333fe4b0 Updated License 2013-11-07 23:10:32 -05:00
DarkGuardsman
801cfaed63 Updated License 2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a cleanup 2013-11-07 23:09:39 -05:00
DarkGuardsman
a4b618f5df Quick idea to create a help manual 2013-11-06 17:40:56 -05:00
DarkGuardsman
fd6c5d5990 Fixed an issue with the save helper 2013-11-06 17:11:39 -05:00
DarkGuardsman
06c88806dd Worked on save manager some more 2013-11-06 10:03:29 -05:00
DarkGuardsman
2d825496c4 Changing packages to reduce package count
Cleanup in other words
2013-11-06 08:41:00 -05:00
DarkGuardsman
78480e265b Recreating a save manager to handle object saving
This will help save object that are not saved by the world.
2013-11-06 08:28:06 -05:00
DarkGuardsman
6ee96828d7 Removed help page stuff
I'm not really working on it and its just adding to the file count so i
removed it.
2013-11-06 08:27:31 -05:00
DarkGuardsman
f87eec9af1 Worked on tools a bit 2013-11-05 03:39:39 -05:00
DarkGuardsman
2119b5043b Finished off the major tool textures
Still have to go threw an make all the shear textures but they are not
craftable so there is no rush.
2013-11-05 02:38:00 -05:00
DarkGuardsman
96d136a3f4 Disabled salvaging function of ore processors
There were several bugs that are not resolved but a few still remain.
The main one is near zero output from salvaged. Which even though its
not a big issue it still means that players lose items when they should
get stuff back.
2013-11-05 02:01:30 -05:00
DarkGuardsman
f08bc529fd Auto-Sync 2013-11-04 23:12:50 -05:00
DarkGuardsman
d406964a27 Auto-Sync 2013-11-04 23:12:44 -05:00
DarkGuardsman
4537211850 Auto-Sync 2013-11-04 23:12:34 -05:00
DarkGuardsman
3793f44c4f Start in on a bit of the recipe handling 2013-11-04 23:08:48 -05:00
DarkGuardsman
629938c923 idea for complex autocrafting 2013-11-04 22:00:23 -05:00
DarkGuardsman
bc7c6451cd Cleanup on Processor Recipes 2013-11-04 22:00:12 -05:00
DarkGuardsman
e87b6418e6 Added a tile that only stores NBT 2013-11-04 19:54:04 -05:00
DarkGuardsman
eb1fecdcec Added a bit to farm blocks 2013-11-04 19:52:50 -05:00
DarkGuardsman
a0c72a508a Fixed damage on tools 2013-11-04 19:31:51 -05:00
Robert WC Seifert
3896f650a2 Merge pull request #52 from Vexatos/master
Updated de_DE.properties and fixed en_US
2013-11-04 15:57:00 -08:00
Vexatos
26b7bcd943 Updated de_DE.properties and fixed en_US 2013-11-04 19:19:49 +01:00
DarkGuardsman
f5bc748171 Worked on processor and toyed with a few things 2013-11-04 11:46:10 -05:00
DarkGuardsman
21af3b9d6d Working on correcting issues with processor recipes 2013-11-04 07:55:27 -05:00
DarkGuardsman
df5cd16a8e Added a date method to modprefab
Added it since i'm going to be working on objects that only work during
set times of the year.
2013-11-04 03:40:11 -05:00