Commit graph

3660 commits

Author SHA1 Message Date
Rseifert
9f48af67d2 Finished Rejector model
4th try to get this to push not sure whats happening
but anyways finished the rejector model so it can be used to replace the
temp one currently in use.
2013-01-17 20:12:26 -05:00
Brian Ricketts
787da0aeae Changed sound length so it's more "responsive" in game 2013-01-16 03:41:03 -06:00
Brian Ricketts
cac04ed7e4 Added sounds to the Conveyor Belts 2013-01-16 03:28:18 -06:00
Brian Ricketts
bf9f9d2392 Added conveyor sound resource 2013-01-16 02:34:54 -06:00
Brian Ricketts
7a048652ac Tried fixing ArmBot again... 2013-01-15 03:40:17 -06:00
Rseifert
f1b03a167c miror corrections
Nothing major but every little bug needs fixed too.
2013-01-15 03:09:34 -05:00
Rseifert
2273dc425e Face Palm moment
Last few release due to my fail to bug check to most simple of things
the pipe nothing would function. Turns out that i fliped the checks on
the fill liquid method.

Also fixed more issues with crafting recipes, i really need someone to
sit and bug test my mods for me. It always seem i'm too focused on the
current part to check the rest for failures.
2013-01-15 00:52:07 -05:00
Brian Ricketts
5c5f4395bb Started implementing a Lua API to act as a "wrapper" for the ArmBot. 2013-01-14 17:01:00 -06:00
Brian Ricketts
1fd05aade7 Improved armbot slightly 2013-01-14 15:35:29 -06:00
Henry Mao
e0ef452563 Rebuilt Recommended Build 2013-01-14 18:43:59 +08:00
Henry Mao
35a196701e Removed Unused API 2013-01-14 18:29:27 +08:00
Brian Ricketts
7e38f9027f First go at implementing the CC API for the ArmBot 2013-01-14 01:13:28 -06:00
Brian Ricketts
d89ad4a27f Aaaaaaaand fixed the .gitignore file and added the CC API back in -.- 2013-01-14 00:38:18 -06:00
Brian Ricketts
c973254a98 Moved CC API (source was in wrong location) 2013-01-14 00:37:18 -06:00
Brian Ricketts
2bc5a107d8 Added ComputerCraft API (for ArmBot and future quarry) 2013-01-14 00:25:29 -06:00
Brian Ricketts
11014ae8f8 Push build 2013-01-13 03:29:03 -06:00
Brian Ricketts
fb4e53eb02 Fixed more armbot derpiness 2013-01-13 03:27:41 -06:00
Brian Ricketts
947d229057 New recommended build 2013-01-13 02:35:28 -06:00
Henry Mao
ceb784fa26 AL 0.2.3 Release! 2013-01-13 15:51:43 +08:00
Henry Mao
13cba0dbcd Armbot Model Tweaks 2013-01-13 11:56:41 +08:00
Henry Mao
4a9d756946 Build Bump 2013-01-13 00:15:10 +08:00
Henry Mao
b8423ef4e8 Fixed Armbots not initiating properly 2013-01-13 00:02:51 +08:00
Henry Mao
f02f085599 Got Armbot working nicely 2013-01-12 23:55:12 +08:00
Henry Mao
eb323c77ec Added Armbot recipe 2013-01-12 23:10:19 +08:00
Henry Mao
10312d6110 Finished Imprinter 2013-01-12 22:57:46 +08:00
Henry Mao
cab2361358 Briman, you do know about ItemStack.isItemEqual? 2013-01-12 22:38:34 +08:00
Henry Mao
bf481c0eca Fixed BIG ISidedInventory Bug 2013-01-12 22:26:34 +08:00
Henry Mao
7f08eaa0ef Removed weird extra function in manipulator 2013-01-12 22:23:35 +08:00
Henry Mao
055e7623b4 Weird Thumbs.db file appearing... 2013-01-12 22:22:29 +08:00
Henry Mao
09f519ede1 More work on the imprinter 2013-01-12 22:22:08 +08:00
Rseifert
899aaa0c52 Armbot model update
not done yet but since i won't work on it again til tommorrow i'll back
it up to github.
2013-01-12 00:13:18 -05:00
Henry Mao
8a561c5921 Reworked Imprinter to have an inventory 2013-01-12 12:41:01 +08:00
Henry Mao
f58b88d30e Some work on imprinter 2013-01-12 12:12:07 +08:00
Brian Ricketts
09d4febe13 Some work on ArmBot (trying to smooth things up a bit) 2013-01-11 22:11:18 -06:00
Rseifert
f493c4b4f2 Fixed Crafting
Forgot to make a crafting for all the pipes, also fixed and rebalanced
some receipes.
2013-01-11 22:30:41 -05:00
Henry Mao
67a59a6af7 More work on Armbot 2013-01-11 23:56:36 +08:00
Henry Mao
f2a0867399 Fixed stacking glitch 2013-01-11 23:26:42 +08:00
Henry Mao
9b4665a6b5 Added repeat command 2013-01-11 22:41:57 +08:00
Henry Mao
b6bfa34561 Made grab and drop commmands work 2013-01-11 22:41:50 +08:00
Brian Ricketts
8668049be7 Some more work on the ArmBot and command handling
TODO: Make the client not "simulate smoothness" if the thing hasn't
received any power in a while (right now it twitches)
2013-01-10 13:02:08 -06:00
Henry Mao
60ec8b365e Build Bump 2013-01-10 21:43:50 +08:00
Henry Mao
6521bfa305 Added command parameters 2013-01-10 21:41:12 +08:00
Henry Mao
e07b10b47f Fixed command processing to work 2013-01-10 21:18:17 +08:00
Henry Mao
af74b4230b Make disks work on Armbot 2013-01-10 21:04:20 +08:00
Henry Mao
f1cd1bf848 Briman you doin' it wrong! :D 2013-01-10 19:54:25 +08:00
Henry Mao
7d822b0cee Fixed up slanted belt render 2013-01-10 19:50:11 +08:00
Rseifert
370681e042 Textured Slanted Model
well mostly, the Up slant needs a seperate texture unless someone can
think of a way to use the current without rotating the model alot.
2013-01-10 01:22:26 -05:00
Rseifert
d62c13e675 Correct Slanted Belt Render Issue
Some one on the forum noticed this issue with Slanted Belts not
rendering connected. I didn't know this was a feature that was usable or
i would have caught it sooner. Anyways its mostly fixed but needs a
texture which i'll try to create.

Also who every made the conveyor belt textures animated like that nice
job.
2013-01-09 23:11:17 -05:00
Rseifert
7a7ff20133 model edit
mainly just so i can sync my repo. But its also contains the half
finished Slanted belt model
2013-01-09 22:24:45 -05:00
Rseifert
6db9138c5a Finally fixed names
took me all week too get the name to work for the lang file but now
there done. Still not sure why they didn't work, most likely i should
find out but meh. Also:
*Added a way to ID Milk if someone adds it to minecraft as a liquid
block, might make it into a block later if not don by LiQuid.
*Change: ColorCode and LiquidHandler method to work a little better so i
don't have to manual change each liquid that is added to the LiquidData
2013-01-09 21:52:52 -05:00