resonant-induction/minecraft/liquidmechanics/common/block/BlockReleaseValve.java
Rseifert 3eb57983d2 Pushing code changed by Calc
Have yet to find all the changes but so far
Bug: Release Valve creates infinite stream
2013-01-02 13:55:29 -05:00

117 lines
2.7 KiB
Java

package liquidmechanics.common.block;
import java.util.Random;
import liquidmechanics.common.LiquidMechanics;
import liquidmechanics.common.TabLiquidMechanics;
import liquidmechanics.common.tileentity.TileEntityReleaseValve;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import universalelectricity.prefab.implement.IRedstoneReceptor;
public class BlockReleaseValve extends BlockContainer
{
public BlockReleaseValve(int par1)
{
super(par1, Material.iron);
this.setCreativeTab(TabLiquidMechanics.INSTANCE);
this.setHardness(1f);
this.setResistance(5f);
this.setTextureFile(LiquidMechanics.BLOCK_TEXTURE_FILE);
}
@Override
public TileEntity createNewTileEntity(World var1)
{
return new TileEntityReleaseValve();
}
@Override
public void onBlockAdded(World par1World, int x, int y, int z)
{
this.checkForPower(par1World, x, y, z);
}
@Override
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int side)
{
return true;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public int getBlockTextureFromSideAndMetadata(int side, int meta)
{
return meta;
}
@Override
public boolean renderAsNormalBlock()
{
return true;
}
@Override
public int getRenderType()
{
return 0;
}
@Override
public int damageDropped(int meta)
{
return meta;
}
@Override
public int quantityDropped(Random par1Random)
{
return 1;
}
@Override
public void onNeighborBlockChange(World par1World, int x, int y, int z, int side)
{
super.onNeighborBlockChange(par1World, x, y, z, side);
this.checkForPower(par1World, x, y, z);
}
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z)
{
int meta = world.getBlockMetadata(x, y, z);
return new ItemStack(LiquidMechanics.blockReleaseValve, 1, meta);
}
public static void checkForPower(World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileEntityReleaseValve)
{
boolean powered = ((TileEntityReleaseValve) tileEntity).isPowered;
boolean beingPowered = world.isBlockIndirectlyGettingPowered(x, y, z) || world.isBlockGettingPowered(x, y, z);
if (powered && !beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOff();
}
else if (!powered && beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOn();
}
}
}
}