a3c43609ea
What i have is not much diffrent but its a start to allowing more liquid types without having to add them myself. The current method has 3 defualt liquids that are preset. The new system also uses String names to ID liquid instead of Enums. A new class Called LiquidData will keep track of the data need to ID, and use the Liquids. In the process i also fixed a few crafting recipes that were removed/messed up in a patch a while back. Plan for new system *Have default liquid type that come with textures/renders *Have several univeral pipes that can accept all Liquid types *Have a way of placeing a universal pipe and then converting to a regulated pipe, pipe that only take one liquid type *Have a tool for doing the above *Change the release Valve to be univeral with a GUI to restrict flow and Liquid type extracted
196 lines
6.1 KiB
Java
196 lines
6.1 KiB
Java
package liquidmechanics.common.tileentity;
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import liquidmechanics.api.IReadOut;
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import liquidmechanics.api.ITankOutputer;
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import liquidmechanics.api.helpers.TankHelper;
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import liquidmechanics.common.block.BlockReleaseValve;
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import liquidmechanics.common.handlers.LiquidData;
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import liquidmechanics.common.handlers.LiquidHandler;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.liquids.ILiquidTank;
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import net.minecraftforge.liquids.ITankContainer;
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import net.minecraftforge.liquids.LiquidContainerRegistry;
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import net.minecraftforge.liquids.LiquidStack;
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import net.minecraftforge.liquids.LiquidTank;
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import universalelectricity.prefab.implement.IRedstoneReceptor;
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public class TileEntityReleaseValve extends TileEntity implements ITankOutputer, IReadOut, IRedstoneReceptor
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{
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public LiquidData type = LiquidHandler.air;
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public LiquidTank tank = new LiquidTank(LiquidContainerRegistry.BUCKET_VOLUME);
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public TileEntity[] connected = new TileEntity[6];
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private int count = 0;
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public boolean isPowered = false;
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public boolean converted = false;
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@Override
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public void updateEntity()
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{
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super.updateEntity();
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this.connected = TankHelper.getSourounding(worldObj, xCoord, yCoord, zCoord);
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if (!this.worldObj.isRemote && count++ == 10)
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{
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BlockReleaseValve.checkForPower(worldObj, xCoord, yCoord, zCoord);
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if (tank.getLiquid() == null)
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{
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tank.setLiquid(LiquidHandler.getStack(this.type, 1));
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}
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if (tank.getLiquid() != null && tank.getLiquid().amount < tank.getCapacity() && !isPowered)
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{
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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if (connected[i] instanceof ITankContainer && !(connected[i] instanceof TileEntityPipe))
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{
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ILiquidTank[] tanks = ((ITankContainer) connected[i]).getTanks(dir);
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for (int t = 0; t < tanks.length; t++)
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{
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LiquidStack ll = tanks[t].getLiquid();
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if (ll != null && LiquidHandler.isEqual(ll, this.type))
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{
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int drainVol = tank.getCapacity() - tank.getLiquid().amount - 1;
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LiquidStack drained = ((ITankContainer) connected[i]).drain(t, drainVol, true);
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int f = this.tank.fill(drained, true);
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}
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}
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}
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}
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}
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count = 0;
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LiquidStack stack = tank.getLiquid();
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if (stack != null && !isPowered)
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for (int i = 0; i < 6; i++)
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{
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if (connected[i] instanceof TileEntityPipe)
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{
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int ee = ((TileEntityPipe) connected[i]).fill(ForgeDirection.getOrientation(i), stack, true);
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this.tank.drain(ee, true);
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}
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}
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}
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}
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@Override
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public int fill(ForgeDirection from, LiquidStack resource, boolean doFill)
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{
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return 0;
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}
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@Override
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public int fill(int tankIndex, LiquidStack resource, boolean doFill)
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{
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if (tankIndex != 0 || resource == null)
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return 0;
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return tank.fill(resource, doFill);
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}
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@Override
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public LiquidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
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{
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return null;
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}
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@Override
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public LiquidStack drain(int tankIndex, int maxDrain, boolean doDrain)
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{
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return null;
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}
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@Override
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public ILiquidTank[] getTanks(ForgeDirection direction)
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{
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return new ILiquidTank[] { this.tank };
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}
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@Override
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public ILiquidTank getTank(ForgeDirection direction, LiquidStack type)
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{
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return null;
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}
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@Override
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public int presureOutput(LiquidData type, ForgeDirection dir)
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{
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if (type == this.type) { return LiquidData.getPressure(type); }
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return 0;
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}
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@Override
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public boolean canPressureToo(LiquidData type, ForgeDirection dir)
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{
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if (type == this.type)
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return true;
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return false;
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}
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@Override
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public String getMeterReading(EntityPlayer user, ForgeDirection side)
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{
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if (type == null) return "Error: No Type";
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String output = "";
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LiquidStack stack = tank.getLiquid();
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if (stack != null)
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output += (stack.amount / LiquidContainerRegistry.BUCKET_VOLUME) + " " + LiquidData.getName(type) + " on = " + !this.isPowered;
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if (stack != null)
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return output;
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return "0/0 " + LiquidData.getName(type) + " on = " + !this.isPowered;
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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this.type = LiquidHandler.get(nbt.getString("name"));
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this.converted = nbt.getBoolean("converted");
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if (!converted)
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{
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int t = nbt.getInteger("type");
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this.type = LiquidHandler.getFromMeta(t);
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this.converted = true;
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}
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if (this.type == null) type = LiquidHandler.air;
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int vol = nbt.getInteger("liquid");
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this.tank.setLiquid(LiquidHandler.getStack(type, vol));
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}
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/**
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* Writes a tile entity to NBT.
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*/
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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super.writeToNBT(nbt);
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nbt.setBoolean("converted", this.converted);
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int s = 0;
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if (tank.getLiquid() != null) s = tank.getLiquid().amount;
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nbt.setInteger("liquid", s);
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nbt.setString("name", LiquidData.getName(type));
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}
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public void setType(LiquidData dm)
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{
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this.type = dm;
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}
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@Override
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public void onPowerOn()
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{
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this.isPowered = true;
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}
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@Override
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public void onPowerOff()
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{
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this.isPowered = false;
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}
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}
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