generated from tilera/1710mod
fix: void chest doesn't render as slab sometimes
This commit is contained in:
parent
98c93662df
commit
6a9a0633f6
|
@ -24,6 +24,7 @@ public class VoidChestApparatusRenderer implements IApparatusRenderer {
|
||||||
) {
|
) {
|
||||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||||
if (inv) {
|
if (inv) {
|
||||||
|
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||||
ApparatusRenderingHelper.drawFaces(
|
ApparatusRenderingHelper.drawFaces(
|
||||||
rb,
|
rb,
|
||||||
block,
|
block,
|
||||||
|
|
Loading…
Reference in a new issue