forked from addonscript/addonscript-spec
43 lines
1.3 KiB
Markdown
43 lines
1.3 KiB
Markdown
# File Object
|
|
|
|
``` json
|
|
{
|
|
"id": "modfile",
|
|
"url": "https://example.com/mymod.jar",
|
|
"flags": [],
|
|
"install": [
|
|
"move mods"
|
|
],
|
|
"sha1": "somesha1checksum"
|
|
}
|
|
```
|
|
|
|
## Required properties
|
|
|
|
### id
|
|
|
|
This is the ID of the file. It should only contain lowercase letters, numbers and dashes.
|
|
If multiple file objects in the same array have the same ID, they are treated as the same file,
|
|
which means, that the first one of them in the array will be used unless it can't be retrieved from the URL,
|
|
in which case the next one will be used as fallback.
|
|
|
|
### url
|
|
|
|
This is URL, which points to the actual file. The URL can have one of the schemes listed [here](../schemes.md).
|
|
|
|
### install
|
|
|
|
This is an array of [install steps](../install.md). They describe, how the file should be installed to the game.
|
|
The order in the array correspond to the order, in which the install steps should be applied.
|
|
|
|
## Optional properties
|
|
|
|
### flags
|
|
|
|
This is an array of [flags](../flags.md) for this file. If this property is not present in a file object, the file
|
|
will have the flags, which are set as default for files or, if no default was set, it will inherit the flags from the
|
|
associated version, which are applicable for files.
|
|
|
|
### sha1
|
|
|
|
This is the sha1 checksum of the file. Although the checksum is optional, it is recommended to use it.
|