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dendrite/syncapi/notifier/notifier.go

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// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package notifier
import (
"context"
"sync"
"time"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
log "github.com/sirupsen/logrus"
)
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// NOTE: ALL FUNCTIONS IN THIS FILE PREFIXED WITH _ ARE NOT THREAD-SAFE
// AND MUST ONLY BE CALLED WHEN THE NOTIFIER LOCK IS HELD!
// Notifier will wake up sleeping requests when there is some new data.
// It does not tell requests what that data is, only the sync position which
// they can use to get at it. This is done to prevent races whereby we tell the caller
// the event, but the token has already advanced by the time they fetch it, resulting
// in missed events.
type Notifier struct {
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lock *sync.RWMutex
// A map of RoomID => Set<UserID> : Must only be accessed by the OnNewEvent goroutine
roomIDToJoinedUsers map[string]*userIDSet
// A map of RoomID => Set<UserID> : Must only be accessed by the OnNewEvent goroutine
roomIDToPeekingDevices map[string]peekingDeviceSet
// The latest sync position
currPos types.StreamingToken
// A map of user_id => device_id => UserStream which can be used to wake a given user's /sync request.
userDeviceStreams map[string]map[string]*UserDeviceStream
// The last time we cleaned out stale entries from the userStreams map
lastCleanUpTime time.Time
// This map is reused to prevent allocations and GC pressure in SharedUsers.
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_sharedUserMap map[string]struct{}
}
// NewNotifier creates a new notifier set to the given sync position.
// In order for this to be of any use, the Notifier needs to be told all rooms and
// the joined users within each of them by calling Notifier.Load(*storage.SyncServerDatabase).
func NewNotifier() *Notifier {
return &Notifier{
roomIDToJoinedUsers: make(map[string]*userIDSet),
roomIDToPeekingDevices: make(map[string]peekingDeviceSet),
userDeviceStreams: make(map[string]map[string]*UserDeviceStream),
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lock: &sync.RWMutex{},
lastCleanUpTime: time.Now(),
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_sharedUserMap: map[string]struct{}{},
}
}
// SetCurrentPosition sets the current streaming positions.
// This must be called directly after NewNotifier and initialising the streams.
func (n *Notifier) SetCurrentPosition(currPos types.StreamingToken) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos = currPos
}
// OnNewEvent is called when a new event is received from the room server. Must only be
// called from a single goroutine, to avoid races between updates which could set the
// current sync position incorrectly.
// Chooses which user sync streams to update by a provided *gomatrixserverlib.Event
// (based on the users in the event's room),
// a roomID directly, or a list of user IDs, prioritised by parameter ordering.
// posUpdate contains the latest position(s) for one or more types of events.
// If a position in posUpdate is 0, it means no updates are available of that type.
// Typically a consumer supplies a posUpdate with the latest sync position for the
// event type it handles, leaving other fields as 0.
func (n *Notifier) OnNewEvent(
ev *gomatrixserverlib.HeaderedEvent, roomID string, userIDs []string,
posUpdate types.StreamingToken,
) {
// update the current position then notify relevant /sync streams.
// This needs to be done PRIOR to waking up users as they will read this value.
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._removeEmptyUserStreams()
if ev != nil {
// Map this event's room_id to a list of joined users, and wake them up.
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usersToNotify := n._joinedUsers(ev.RoomID())
// Map this event's room_id to a list of peeking devices, and wake them up.
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peekingDevicesToNotify := n._peekingDevices(ev.RoomID())
// If this is an invite, also add in the invitee to this list.
if ev.Type() == "m.room.member" && ev.StateKey() != nil {
targetUserID := *ev.StateKey()
membership, err := ev.Membership()
if err != nil {
log.WithError(err).WithField("event_id", ev.EventID()).Errorf(
"Notifier.OnNewEvent: Failed to unmarshal member event",
)
} else {
// Keep the joined user map up-to-date
switch membership {
case gomatrixserverlib.Invite:
usersToNotify = append(usersToNotify, targetUserID)
case gomatrixserverlib.Join:
// Manually append the new user's ID so they get notified
// along all members in the room
usersToNotify = append(usersToNotify, targetUserID)
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n._addJoinedUser(ev.RoomID(), targetUserID)
case gomatrixserverlib.Leave:
fallthrough
case gomatrixserverlib.Ban:
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n._removeJoinedUser(ev.RoomID(), targetUserID)
}
}
}
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n._wakeupUsers(usersToNotify, peekingDevicesToNotify, n.currPos)
} else if roomID != "" {
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n._wakeupUsers(n._joinedUsers(roomID), n._peekingDevices(roomID), n.currPos)
} else if len(userIDs) > 0 {
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n._wakeupUsers(userIDs, nil, n.currPos)
} else {
log.WithFields(log.Fields{
"posUpdate": posUpdate.String,
}).Warn("Notifier.OnNewEvent called but caller supplied no user to wake up")
}
}
func (n *Notifier) OnNewAccountData(
userID string, posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers([]string{userID}, nil, posUpdate)
}
func (n *Notifier) OnNewPeek(
roomID, userID, deviceID string,
posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._addPeekingDevice(roomID, userID, deviceID)
// we don't wake up devices here given the roomserver consumer will do this shortly afterwards
// by calling OnNewEvent.
}
func (n *Notifier) OnRetirePeek(
roomID, userID, deviceID string,
posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._removePeekingDevice(roomID, userID, deviceID)
// we don't wake up devices here given the roomserver consumer will do this shortly afterwards
// by calling OnRetireEvent.
}
Send-to-device support (#1072) * Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
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func (n *Notifier) OnNewSendToDevice(
userID string, deviceIDs []string,
posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
Send-to-device support (#1072) * Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
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n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUserDevice(userID, deviceIDs, n.currPos)
}
// OnNewReceipt updates the current position
func (n *Notifier) OnNewTyping(
roomID string,
posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers(n._joinedUsers(roomID), nil, n.currPos)
Send-to-device support (#1072) * Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
2020-06-01 18:50:19 +02:00
}
Implement read receipts (#1528) * fix conversion from int to string yields a string of one rune, not a string of digits * Add receipts table to syncapi * Use StreamingToken as the since value * Add required method to testEDUProducer * Make receipt json creation "easier" to read * Add receipts api to the eduserver * Add receipts endpoint * Add eduserver kafka consumer * Add missing kafka config * Add passing tests to whitelist Signed-off-by: Till Faelligen <tfaelligen@gmail.com> * Fix copy & paste error * Fix column count error * Make outbound federation receipts pass * Make "Inbound federation rejects receipts from wrong remote" pass * Don't use errors package * - Add TODO for batching requests - Rename variable * Return a better error message * - Use OutputReceiptEvent instead of InputReceiptEvent as result - Don't use the errors package for errors - Defer CloseAndLogIfError to close rows - Fix Copyright * Better creation/usage of JoinResponse * Query all joined rooms instead of just one * Update gomatrixserverlib * Add sqlite3 migration * Add postgres migration * Ensure required sequence exists before running migrations * Clarification on comment * - Fix a bug when creating client receipts - Use concrete types instead of interface{} * Remove dead code Use key for timestamp * Fix postgres query... * Remove single purpose struct * Use key/value directly * Only apply receipts on initial sync or if edu positions differ, otherwise we'll be sending the same receipts over and over again. * Actually update the id, so it is correctly send in syncs * Set receipt on request to /read_markers * Fix issue with receipts getting overwritten * Use fmt.Errorf instead of pkg/errors * Revert "Add postgres migration" This reverts commit 722fe5a04628882b787d096942459961db159b06. * Revert "Add sqlite3 migration" This reverts commit d113b03f6495a4b8f8bcf158a3d00b510b4240cc. * Fix selectRoomReceipts query * Make golangci-lint happy Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-11-09 19:46:11 +01:00
// OnNewReceipt updates the current position
func (n *Notifier) OnNewReceipt(
roomID string,
Implement read receipts (#1528) * fix conversion from int to string yields a string of one rune, not a string of digits * Add receipts table to syncapi * Use StreamingToken as the since value * Add required method to testEDUProducer * Make receipt json creation "easier" to read * Add receipts api to the eduserver * Add receipts endpoint * Add eduserver kafka consumer * Add missing kafka config * Add passing tests to whitelist Signed-off-by: Till Faelligen <tfaelligen@gmail.com> * Fix copy & paste error * Fix column count error * Make outbound federation receipts pass * Make "Inbound federation rejects receipts from wrong remote" pass * Don't use errors package * - Add TODO for batching requests - Rename variable * Return a better error message * - Use OutputReceiptEvent instead of InputReceiptEvent as result - Don't use the errors package for errors - Defer CloseAndLogIfError to close rows - Fix Copyright * Better creation/usage of JoinResponse * Query all joined rooms instead of just one * Update gomatrixserverlib * Add sqlite3 migration * Add postgres migration * Ensure required sequence exists before running migrations * Clarification on comment * - Fix a bug when creating client receipts - Use concrete types instead of interface{} * Remove dead code Use key for timestamp * Fix postgres query... * Remove single purpose struct * Use key/value directly * Only apply receipts on initial sync or if edu positions differ, otherwise we'll be sending the same receipts over and over again. * Actually update the id, so it is correctly send in syncs * Set receipt on request to /read_markers * Fix issue with receipts getting overwritten * Use fmt.Errorf instead of pkg/errors * Revert "Add postgres migration" This reverts commit 722fe5a04628882b787d096942459961db159b06. * Revert "Add sqlite3 migration" This reverts commit d113b03f6495a4b8f8bcf158a3d00b510b4240cc. * Fix selectRoomReceipts query * Make golangci-lint happy Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
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posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers(n._joinedUsers(roomID), nil, n.currPos)
Implement read receipts (#1528) * fix conversion from int to string yields a string of one rune, not a string of digits * Add receipts table to syncapi * Use StreamingToken as the since value * Add required method to testEDUProducer * Make receipt json creation "easier" to read * Add receipts api to the eduserver * Add receipts endpoint * Add eduserver kafka consumer * Add missing kafka config * Add passing tests to whitelist Signed-off-by: Till Faelligen <tfaelligen@gmail.com> * Fix copy & paste error * Fix column count error * Make outbound federation receipts pass * Make "Inbound federation rejects receipts from wrong remote" pass * Don't use errors package * - Add TODO for batching requests - Rename variable * Return a better error message * - Use OutputReceiptEvent instead of InputReceiptEvent as result - Don't use the errors package for errors - Defer CloseAndLogIfError to close rows - Fix Copyright * Better creation/usage of JoinResponse * Query all joined rooms instead of just one * Update gomatrixserverlib * Add sqlite3 migration * Add postgres migration * Ensure required sequence exists before running migrations * Clarification on comment * - Fix a bug when creating client receipts - Use concrete types instead of interface{} * Remove dead code Use key for timestamp * Fix postgres query... * Remove single purpose struct * Use key/value directly * Only apply receipts on initial sync or if edu positions differ, otherwise we'll be sending the same receipts over and over again. * Actually update the id, so it is correctly send in syncs * Set receipt on request to /read_markers * Fix issue with receipts getting overwritten * Use fmt.Errorf instead of pkg/errors * Revert "Add postgres migration" This reverts commit 722fe5a04628882b787d096942459961db159b06. * Revert "Add sqlite3 migration" This reverts commit d113b03f6495a4b8f8bcf158a3d00b510b4240cc. * Fix selectRoomReceipts query * Make golangci-lint happy Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-11-09 19:46:11 +01:00
}
func (n *Notifier) OnNewKeyChange(
posUpdate types.StreamingToken, wakeUserID, keyChangeUserID string,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers([]string{wakeUserID}, nil, n.currPos)
}
func (n *Notifier) OnNewInvite(
posUpdate types.StreamingToken, wakeUserID string,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers([]string{wakeUserID}, nil, n.currPos)
}
Implement Push Notifications (#1842) * Add Pushserver component with Pushers API Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Dan Peleg <dan@globekeeper.com> * Wire Pushserver component Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Add PushGatewayClient. The full event format is required for Sytest. * Add a pushrules module. * Change user API account creation to use the new pushrules module's defaults. Introduces "scope" as required by client API, and some small field tweaks to make some 61push Sytests pass. * Add push rules query/put API in Pushserver. This manipulates account data over User API, and fires sync messages for changes. Those sync messages should, according to an existing TODO in clientapi, be moved to userapi. Forks clientapi/producers/syncapi.go to pushserver/ for later extension. * Add clientapi routes for push rules to Pushserver. A cleanup would be to move more of the name-splitting logic into pushrules.go, to depollute routing.go. * Output rooms.join.unread_notifications in /sync. This is the read-side. Pushserver will be the write-side. * Implement pushserver/storage for notifications. * Use PushGatewayClient and the pushrules module in Pushserver's room consumer. * Use one goroutine per user to avoid locking up the entire server for one bad push gateway. * Split pushing by format. * Send one device per push. Sytest does not support coalescing multiple devices into one push. Matches Synapse. Either we change Sytest, or remove the group-by-url-and-format logic. * Write OutputNotificationData from push server. Sync API is already the consumer. * Implement read receipt consumers in Pushserver. Supports m.read and m.fully_read receipts. * Add clientapi route for /unstable/notifications. * Rename to UpsertPusher for clarity and handle pusher update * Fix linter errors * Ignore body.Close() error check * Fix push server internal http wiring * Add 40 newly passing 61push tests to whitelist * Add next 12 newly passing 61push tests to whitelist * Send notification data before notifying users in EDU server consumer * NATS JetStream * Goodbye sarama * Fix `NewStreamTokenFromString` * Consume on the correct topic for the roomserver * Don't panic, NAK instead * Move push notifications into the User API * Don't set null values since that apparently causes Element upsetti * Also set omitempty on conditions * Fix bug so that we don't override the push rules unnecessarily * Tweak defaults * Update defaults * More tweaks * Move `/notifications` onto `r0`/`v3` mux * User API will consume events and read/fully read markers from the sync API with stream positions, instead of consuming directly Co-authored-by: Piotr Kozimor <p1996k@gmail.com> Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2022-03-03 12:40:53 +01:00
func (n *Notifier) OnNewNotificationData(
userID string,
posUpdate types.StreamingToken,
) {
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n.lock.Lock()
defer n.lock.Unlock()
Implement Push Notifications (#1842) * Add Pushserver component with Pushers API Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Dan Peleg <dan@globekeeper.com> * Wire Pushserver component Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Add PushGatewayClient. The full event format is required for Sytest. * Add a pushrules module. * Change user API account creation to use the new pushrules module's defaults. Introduces "scope" as required by client API, and some small field tweaks to make some 61push Sytests pass. * Add push rules query/put API in Pushserver. This manipulates account data over User API, and fires sync messages for changes. Those sync messages should, according to an existing TODO in clientapi, be moved to userapi. Forks clientapi/producers/syncapi.go to pushserver/ for later extension. * Add clientapi routes for push rules to Pushserver. A cleanup would be to move more of the name-splitting logic into pushrules.go, to depollute routing.go. * Output rooms.join.unread_notifications in /sync. This is the read-side. Pushserver will be the write-side. * Implement pushserver/storage for notifications. * Use PushGatewayClient and the pushrules module in Pushserver's room consumer. * Use one goroutine per user to avoid locking up the entire server for one bad push gateway. * Split pushing by format. * Send one device per push. Sytest does not support coalescing multiple devices into one push. Matches Synapse. Either we change Sytest, or remove the group-by-url-and-format logic. * Write OutputNotificationData from push server. Sync API is already the consumer. * Implement read receipt consumers in Pushserver. Supports m.read and m.fully_read receipts. * Add clientapi route for /unstable/notifications. * Rename to UpsertPusher for clarity and handle pusher update * Fix linter errors * Ignore body.Close() error check * Fix push server internal http wiring * Add 40 newly passing 61push tests to whitelist * Add next 12 newly passing 61push tests to whitelist * Send notification data before notifying users in EDU server consumer * NATS JetStream * Goodbye sarama * Fix `NewStreamTokenFromString` * Consume on the correct topic for the roomserver * Don't panic, NAK instead * Move push notifications into the User API * Don't set null values since that apparently causes Element upsetti * Also set omitempty on conditions * Fix bug so that we don't override the push rules unnecessarily * Tweak defaults * Update defaults * More tweaks * Move `/notifications` onto `r0`/`v3` mux * User API will consume events and read/fully read markers from the sync API with stream positions, instead of consuming directly Co-authored-by: Piotr Kozimor <p1996k@gmail.com> Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2022-03-03 12:40:53 +01:00
n.currPos.ApplyUpdates(posUpdate)
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n._wakeupUsers([]string{userID}, nil, n.currPos)
Implement Push Notifications (#1842) * Add Pushserver component with Pushers API Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Dan Peleg <dan@globekeeper.com> * Wire Pushserver component Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Add PushGatewayClient. The full event format is required for Sytest. * Add a pushrules module. * Change user API account creation to use the new pushrules module's defaults. Introduces "scope" as required by client API, and some small field tweaks to make some 61push Sytests pass. * Add push rules query/put API in Pushserver. This manipulates account data over User API, and fires sync messages for changes. Those sync messages should, according to an existing TODO in clientapi, be moved to userapi. Forks clientapi/producers/syncapi.go to pushserver/ for later extension. * Add clientapi routes for push rules to Pushserver. A cleanup would be to move more of the name-splitting logic into pushrules.go, to depollute routing.go. * Output rooms.join.unread_notifications in /sync. This is the read-side. Pushserver will be the write-side. * Implement pushserver/storage for notifications. * Use PushGatewayClient and the pushrules module in Pushserver's room consumer. * Use one goroutine per user to avoid locking up the entire server for one bad push gateway. * Split pushing by format. * Send one device per push. Sytest does not support coalescing multiple devices into one push. Matches Synapse. Either we change Sytest, or remove the group-by-url-and-format logic. * Write OutputNotificationData from push server. Sync API is already the consumer. * Implement read receipt consumers in Pushserver. Supports m.read and m.fully_read receipts. * Add clientapi route for /unstable/notifications. * Rename to UpsertPusher for clarity and handle pusher update * Fix linter errors * Ignore body.Close() error check * Fix push server internal http wiring * Add 40 newly passing 61push tests to whitelist * Add next 12 newly passing 61push tests to whitelist * Send notification data before notifying users in EDU server consumer * NATS JetStream * Goodbye sarama * Fix `NewStreamTokenFromString` * Consume on the correct topic for the roomserver * Don't panic, NAK instead * Move push notifications into the User API * Don't set null values since that apparently causes Element upsetti * Also set omitempty on conditions * Fix bug so that we don't override the push rules unnecessarily * Tweak defaults * Update defaults * More tweaks * Move `/notifications` onto `r0`/`v3` mux * User API will consume events and read/fully read markers from the sync API with stream positions, instead of consuming directly Co-authored-by: Piotr Kozimor <p1996k@gmail.com> Co-authored-by: Tommie Gannert <tommie@gannert.se> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2022-03-03 12:40:53 +01:00
}
func (n *Notifier) OnNewPresence(
posUpdate types.StreamingToken, userID string,
) {
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n.lock.Lock()
defer n.lock.Unlock()
n.currPos.ApplyUpdates(posUpdate)
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sharedUsers := n._sharedUsers(userID)
sharedUsers = append(sharedUsers, userID)
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n._wakeupUsers(sharedUsers, nil, n.currPos)
}
func (n *Notifier) SharedUsers(userID string) []string {
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n.lock.RLock()
defer n.lock.RUnlock()
return n._sharedUsers(userID)
}
func (n *Notifier) _sharedUsers(userID string) []string {
n._sharedUserMap[userID] = struct{}{}
for roomID, users := range n.roomIDToJoinedUsers {
if ok := users.isIn(userID); !ok {
continue
}
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for _, userID := range n._joinedUsers(roomID) {
n._sharedUserMap[userID] = struct{}{}
}
}
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sharedUsers := make([]string, 0, len(n._sharedUserMap)+1)
for userID := range n._sharedUserMap {
sharedUsers = append(sharedUsers, userID)
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delete(n._sharedUserMap, userID)
}
return sharedUsers
}
func (n *Notifier) IsSharedUser(userA, userB string) bool {
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n.lock.RLock()
defer n.lock.RUnlock()
var okA, okB bool
for _, users := range n.roomIDToJoinedUsers {
okA = users.isIn(userA)
if !okA {
continue
}
okB = users.isIn(userB)
if okA && okB {
return true
}
}
return false
}
// GetListener returns a UserStreamListener that can be used to wait for
// updates for a user. Must be closed.
// notify for anything before sincePos
func (n *Notifier) GetListener(req types.SyncRequest) UserDeviceStreamListener {
// Do what synapse does: https://github.com/matrix-org/synapse/blob/v0.20.0/synapse/notifier.py#L298
// - Bucket request into a lookup map keyed off a list of joined room IDs and separately a user ID
// - Incoming events wake requests for a matching room ID
// - Incoming events wake requests for a matching user ID (needed for invites)
// TODO: v1 /events 'peeking' has an 'explicit room ID' which is also tracked,
// but given we don't do /events, let's pretend it doesn't exist.
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n.lock.Lock()
defer n.lock.Unlock()
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n._removeEmptyUserStreams()
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return n._fetchUserDeviceStream(req.Device.UserID, req.Device.ID, true).GetListener(req.Context)
}
// Load the membership states required to notify users correctly.
func (n *Notifier) Load(ctx context.Context, db storage.Database) error {
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n.lock.Lock()
defer n.lock.Unlock()
roomToUsers, err := db.AllJoinedUsersInRooms(ctx)
if err != nil {
return err
}
n.setUsersJoinedToRooms(roomToUsers)
roomToPeekingDevices, err := db.AllPeekingDevicesInRooms(ctx)
if err != nil {
return err
}
n.setPeekingDevices(roomToPeekingDevices)
return nil
}
// LoadRooms loads the membership states required to notify users correctly.
func (n *Notifier) LoadRooms(ctx context.Context, db storage.Database, roomIDs []string) error {
n.lock.Lock()
defer n.lock.Unlock()
roomToUsers, err := db.AllJoinedUsersInRoom(ctx, roomIDs)
if err != nil {
return err
}
n.setUsersJoinedToRooms(roomToUsers)
return nil
}
// CurrentPosition returns the current sync position
func (n *Notifier) CurrentPosition() types.StreamingToken {
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n.lock.RLock()
defer n.lock.RUnlock()
return n.currPos
}
// setUsersJoinedToRooms marks the given users as 'joined' to the given rooms, such that new events from
// these rooms will wake the given users /sync requests. This should be called prior to ANY calls to
// OnNewEvent (eg on startup) to prevent racing.
func (n *Notifier) setUsersJoinedToRooms(roomIDToUserIDs map[string][]string) {
// This is just the bulk form of addJoinedUser
for roomID, userIDs := range roomIDToUserIDs {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = newUserIDSet(len(userIDs))
}
for _, userID := range userIDs {
n.roomIDToJoinedUsers[roomID].add(userID)
}
n.roomIDToJoinedUsers[roomID].precompute()
}
}
// setPeekingDevices marks the given devices as peeking in the given rooms, such that new events from
// these rooms will wake the given devices' /sync requests. This should be called prior to ANY calls to
// OnNewEvent (eg on startup) to prevent racing.
func (n *Notifier) setPeekingDevices(roomIDToPeekingDevices map[string][]types.PeekingDevice) {
// This is just the bulk form of addPeekingDevice
for roomID, peekingDevices := range roomIDToPeekingDevices {
if _, ok := n.roomIDToPeekingDevices[roomID]; !ok {
n.roomIDToPeekingDevices[roomID] = make(peekingDeviceSet, len(peekingDevices))
}
for _, peekingDevice := range peekingDevices {
n.roomIDToPeekingDevices[roomID].add(peekingDevice)
}
}
}
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// _wakeupUsers will wake up the sync strems for all of the devices for all of the
// specified user IDs, and also the specified peekingDevices
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func (n *Notifier) _wakeupUsers(userIDs []string, peekingDevices []types.PeekingDevice, newPos types.StreamingToken) {
for _, userID := range userIDs {
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for _, stream := range n._fetchUserStreams(userID) {
if stream == nil {
continue
}
stream.Broadcast(newPos) // wake up all goroutines Wait()ing on this stream
}
}
for _, peekingDevice := range peekingDevices {
// TODO: don't bother waking up for devices whose users we already woke up
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if stream := n._fetchUserDeviceStream(peekingDevice.UserID, peekingDevice.DeviceID, false); stream != nil {
stream.Broadcast(newPos) // wake up all goroutines Wait()ing on this stream
}
}
}
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// _wakeupUserDevice will wake up the sync stream for a specific user device. Other
// device streams will be left alone.
// nolint:unused
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func (n *Notifier) _wakeupUserDevice(userID string, deviceIDs []string, newPos types.StreamingToken) {
Send-to-device support (#1072) * Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
2020-06-01 18:50:19 +02:00
for _, deviceID := range deviceIDs {
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if stream := n._fetchUserDeviceStream(userID, deviceID, false); stream != nil {
stream.Broadcast(newPos) // wake up all goroutines Wait()ing on this stream
}
}
}
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// _fetchUserDeviceStream retrieves a stream unique to the given device. If makeIfNotExists is true,
// a stream will be made for this device if one doesn't exist and it will be returned. This
// function does not wait for data to be available on the stream.
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func (n *Notifier) _fetchUserDeviceStream(userID, deviceID string, makeIfNotExists bool) *UserDeviceStream {
_, ok := n.userDeviceStreams[userID]
if !ok {
if !makeIfNotExists {
return nil
}
n.userDeviceStreams[userID] = map[string]*UserDeviceStream{}
}
stream, ok := n.userDeviceStreams[userID][deviceID]
if !ok {
if !makeIfNotExists {
return nil
}
// TODO: Unbounded growth of streams (1 per user)
if stream = NewUserDeviceStream(userID, deviceID, n.currPos); stream != nil {
n.userDeviceStreams[userID][deviceID] = stream
}
}
return stream
}
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// _fetchUserStreams retrieves all streams for the given user. If makeIfNotExists is true,
// a stream will be made for this user if one doesn't exist and it will be returned. This
// function does not wait for data to be available on the stream.
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func (n *Notifier) _fetchUserStreams(userID string) []*UserDeviceStream {
user, ok := n.userDeviceStreams[userID]
if !ok {
return []*UserDeviceStream{}
}
streams := make([]*UserDeviceStream, 0, len(user))
for _, stream := range user {
streams = append(streams, stream)
}
return streams
}
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func (n *Notifier) _addJoinedUser(roomID, userID string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = newUserIDSet(8)
}
n.roomIDToJoinedUsers[roomID].add(userID)
n.roomIDToJoinedUsers[roomID].precompute()
}
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func (n *Notifier) _removeJoinedUser(roomID, userID string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = newUserIDSet(8)
}
n.roomIDToJoinedUsers[roomID].remove(userID)
n.roomIDToJoinedUsers[roomID].precompute()
}
func (n *Notifier) JoinedUsers(roomID string) (userIDs []string) {
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n.lock.RLock()
defer n.lock.RUnlock()
return n._joinedUsers(roomID)
}
func (n *Notifier) _joinedUsers(roomID string) (userIDs []string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
return
}
return n.roomIDToJoinedUsers[roomID].values()
}
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func (n *Notifier) _addPeekingDevice(roomID, userID, deviceID string) {
if _, ok := n.roomIDToPeekingDevices[roomID]; !ok {
n.roomIDToPeekingDevices[roomID] = make(peekingDeviceSet)
}
n.roomIDToPeekingDevices[roomID].add(types.PeekingDevice{UserID: userID, DeviceID: deviceID})
}
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func (n *Notifier) _removePeekingDevice(roomID, userID, deviceID string) {
if _, ok := n.roomIDToPeekingDevices[roomID]; !ok {
n.roomIDToPeekingDevices[roomID] = make(peekingDeviceSet)
}
// XXX: is this going to work as a key?
n.roomIDToPeekingDevices[roomID].remove(types.PeekingDevice{UserID: userID, DeviceID: deviceID})
}
func (n *Notifier) PeekingDevices(roomID string) (peekingDevices []types.PeekingDevice) {
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n.lock.RLock()
defer n.lock.RUnlock()
return n._peekingDevices(roomID)
}
func (n *Notifier) _peekingDevices(roomID string) (peekingDevices []types.PeekingDevice) {
if _, ok := n.roomIDToPeekingDevices[roomID]; !ok {
return
}
return n.roomIDToPeekingDevices[roomID].values()
}
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// _removeEmptyUserStreams iterates through the user stream map and removes any
// that have been empty for a certain amount of time. This is a crude way of
// ensuring that the userStreams map doesn't grow forver.
// This should be called when the notifier gets called for whatever reason,
// the function itself is responsible for ensuring it doesn't iterate too
// often.
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func (n *Notifier) _removeEmptyUserStreams() {
// Only clean up now and again
now := time.Now()
if n.lastCleanUpTime.Add(time.Minute).After(now) {
return
}
n.lastCleanUpTime = now
deleteBefore := now.Add(-5 * time.Minute)
for user, byUser := range n.userDeviceStreams {
for device, stream := range byUser {
if stream.TimeOfLastNonEmpty().Before(deleteBefore) {
delete(n.userDeviceStreams[user], device)
}
if len(n.userDeviceStreams[user]) == 0 {
delete(n.userDeviceStreams, user)
}
}
}
}
// A string set, mainly existing for improving clarity of structs in this file.
type userIDSet struct {
sync.Mutex
set map[string]struct{}
precomputed []string
}
func newUserIDSet(cap int) *userIDSet {
return &userIDSet{
set: make(map[string]struct{}, cap),
precomputed: nil,
}
}
func (s *userIDSet) add(str string) {
s.Lock()
defer s.Unlock()
s.set[str] = struct{}{}
s.precomputed = s.precomputed[:0] // invalidate cache
}
func (s *userIDSet) remove(str string) {
s.Lock()
defer s.Unlock()
delete(s.set, str)
s.precomputed = s.precomputed[:0] // invalidate cache
}
func (s *userIDSet) precompute() {
s.Lock()
defer s.Unlock()
s.precomputed = s.values()
}
func (s *userIDSet) isIn(str string) bool {
s.Lock()
defer s.Unlock()
_, ok := s.set[str]
return ok
}
func (s *userIDSet) values() (vals []string) {
if len(s.precomputed) > 0 {
return s.precomputed // only return if not invalidated
}
vals = make([]string, 0, len(s.set))
for str := range s.set {
vals = append(vals, str)
}
return
}
// A set of PeekingDevices, similar to userIDSet
type peekingDeviceSet map[types.PeekingDevice]struct{}
func (s peekingDeviceSet) add(d types.PeekingDevice) {
s[d] = struct{}{}
}
// nolint:unused
func (s peekingDeviceSet) remove(d types.PeekingDevice) {
delete(s, d)
}
func (s peekingDeviceSet) values() (vals []types.PeekingDevice) {
vals = make([]types.PeekingDevice, 0, len(s))
for d := range s {
vals = append(vals, d)
}
return
}