This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.
The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.
It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
Needs https://github.com/matrix-org/sytest/pull/1315, as otherwise the
membership events aren't persisted yet when hitting `/state` after
kicking guest users.
Makes the following tests pass:
```
Guest users denied access over federation if guest access prohibited
Guest users are kicked from guest_access rooms on revocation of guest_access
Guest users are kicked from guest_access rooms on revocation of guest_access over federation
```
Todo (in a follow up PR):
- Restrict access to CS API Endpoints as per
https://spec.matrix.org/v1.4/client-server-api/#client-behaviour-14
Co-authored-by: kegsay <kegan@matrix.org>
Adds `PUT
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}` and
`DELTE
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}`
support, as well as the ability to filter `/publicRooms` on networkID
and including all networks.
Sytest was using a wrong `history_visibility` for `invited`
(https://github.com/matrix-org/sytest/pull/1303), so `invited` was
passing for the wrong reason (-> defaulted to `shared`, as `invite`
wasn't understood).
This change now handles missing events like Synapse, if a server isn't
allowed to see the event, it gets a redacted version of it, making the
`get_missing_events` tests pass.
This should hopefully deflake Backfill works correctly with history visibility set to joined as we were using the default shared visibility, even if the events are set to joined (or something else)
* Generic-based internal HTTP API (tested out on a few endpoints in the federation API)
* Add `PerformInvite`
* More tweaks
* Fix metric name
* Fix LookupStateIDs
* Lots of changes to clients
* Some serverside stuff
* Some error handling
* Use paths as metric names
* Revert "Use paths as metric names"
This reverts commit a9323a6a34.
* Namespace metric names
* Remove duplicate entry
* Remove another duplicate entry
* Tweak error handling
* Some more tweaks
* Update error behaviour
* Some more error tweaking
* Fix API path for `PerformDeleteKeys`
* Fix another path
* Tweak federation client proxying
* Fix another path
* Don't return typed nils
* Some more tweaks, not that it makes any difference
* Tweak federation client proxying
* Maybe fix the key backup test
* Membership updater refactoring
* Pass in membership state
* Use membership check rather than referring to state directly
* Delete irrelevant membership states
* We don't need the leave event after all
* Tweaks
* Put a log entry in that I might stand a chance of finding
* Be less panicky
* Tweak invite handling
* Don't freak if we can't find the event NID
* Use event NID from `types.Event`
* Clean up
* Better invite handling
* Placate the almighty linter
* Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand
* Fix the sytest after all (thanks @S7evinK for the spot)
* Try Ristretto cache
* Tweak
* It's beautiful
* Update GMSL
* More strict keyable interface
* Fix that some more
* Make less panicky
* Don't enforce mutability checks for now
* Determine mutability using deep equality
* Tweaks
* Namespace keys
* Make federation caches mutable
* Update cost estimation, add metric
* Update GMSL
* Estimate cost for metrics better
* Reduce counters a bit
* Try caching events
* Some guards
* Try again
* Try this
* Use separate caches for hopefully better hash distribution
* Fix bug with admitting events into cache
* Try to fix bugs
* Check nil
* Try that again
* Preserve order jeezo this is messy
* thanks VS Code for doing exactly the wrong thing
* Try this again
* Be more specific
* aaaaargh
* One more time
* That might be better
* Stronger sorting
* Cache expiries, async publishing of EDUs
* Put it back
* Use a shared cache again
* Cost estimation fixes
* Update ristretto
* Reduce counters a bit
* Clean up a bit
* Update GMSL
* 1GB
* Configurable cache sizees
* Tweaks
* Add `config.DataUnit` for specifying friendly cache sizes
* Various tweaks
* Update GMSL
* Add back some lazy loading caching
* Include key in cost
* Include key in cost
* Tweak max age handling, config key name
* Only register prometheus metrics if requested
* Review comments @S7evinK
* Don't return errors when creating caches (it is better just to crash since otherwise we'll `nil`-pointer exception everywhere)
* Review comments
* Update sample configs
* Update GHA Workflow
* Update Complement images to Go 1.18
* Remove the cache test from the federation API as we no longer guarantee immediate cache admission
* Don't check the caches in the renewal test
* Possibly fix the upgrade tests
* Update to matrix-org/gomatrixserverlib#322
* Update documentation to refer to Go 1.18
* Add `evacuateUser` endpoint, use it when deactivating accounts
* Populate the API
* Clean up user devices when deactivating
* Include invites, delete pushers
Squashed commit of the following:
commit 7a1568c716866594af6d0b1d561c58c96de29b20
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Mon Jun 6 15:17:49 2022 +0100
Make errors more useful
commit 64befe7c9a901b00650442171660c2dc4ea575fa
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Mon Jun 6 15:02:40 2022 +0100
Tweak ordering a bit
* Add `QueryRestrictedJoinAllowed`
* Add `Resident` flag to `QueryRestrictedJoinAllowedResponse`
* Check restricted joins on federation API
* Return `Restricted` to determine if the room was restricted or not
* Populate `AuthorisedVia` properly
* Sign the event on `/send_join`, return it in the `/send_join` response in the `"event"` key
* Kick back joins with invalid authorising user IDs, use event from `"event"` key if returned in `RespSendJoin`
* Use invite helper in `QueryRestrictedJoinAllowed`
* Only use users with the power to invite, change error bubbling a bit
* Placate the almighty linter
One day I will nuke `gocyclo` from orbit and everything in the world will be much better for it.
* Review comments
* tidy up interfaces
* remove unused GetCreatorIDForAlias
* Add RoomserverUserAPI interface
* Define more interfaces
* Use AppServiceInternalAPI for consistent naming
* clean up federationapi constructor a bit
* Fix monolith in -http mode
* Add new endpoint to allow admins to evacuate the local server from the room
* Guard endpoint
* Use right prefix
* Auth API
* More useful return error rather than a panic
* More useful return value again
* Update the path
* Try using inputer instead
* oh provide the config
* Try that again
* Return affected user IDs
* Don't create so many forward extremities
* Add missing `Path` to name
Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
* Added /upgrade endpoint
* fix
* Fix lints
* More lint lifex
* Move room upgrading to the roomserver
* Remove extraneous arg
* Fix HTTP API for `PerformUpgrade`
* Reduce number of API calls in `generateInitialEvents`, preserve membership fields
* Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events
* Handle ban events in the state transfer
* Refactor and comment `createTemporaryPowerLevels`
* Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event
* Fix copyrights
* Review comments @S7evinK
* Update sytest whitelist
* Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy
* Add comment to `restrictOldRoomPowerLevels`
* Ensure canonical aliases exist before clearing
* Copy invites as well as bans
* Fix return error on `m.room.tombstone` handling in client API
* Relax checks for well-formedness of join rules, membership event etc
Co-authored-by: Alex Kursell <alex@awk.run>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Add server_notices config
* Disallow rejecting "server notice" invites
* Update config
* Slightly refactor sendEvent and CreateRoom so it can be reused
* Implement unspecced server notices
* Validate the request
* Set the user api when starting
* Rename function/variables
* Update comments
* Update config
* Set the avatar on account creation
* Update test
* Only create the account when starting
Only add routes if sever notices are enabled
* Use reserver username
Check that we actually got roomData
* Add check for admin account
Enable server notices for CI
Return same values as Synapse
* Add custom error for rejecting server notice invite
* Move building an invite to it's own function, for reusability
* Don't create new rooms, use the existing one (follow Synapse behavior)
Co-authored-by: kegsay <kegan@matrix.org>
* PerformInvite: bugfix and rejig control flow
Local clients would not be notified of invites to rooms
Dendrite had already joined in all cases due to not returning
an `api.OutputNewInviteEvent` for local invites. We now do this.
This was an easy mistake to make due to the control flow of the
function which doesn't handle the happy case at the end of the
function and instead forks the function depending on if the
invite was via federation or not. This has now been changed to
handle the federated invite as if it were an error (in that we
check it, do it and bail out) rather than outstay our welcome.
This ends up with the local invite being the happy case, which
now both sends an `InputRoomEvent` to the roomserver _and_ a
`api.OutputNewInviteEvent` is returned.
* Don't send invite pokes in PerformInvite
* Move event ID into logger
* Improve server selection somewhat
* Remove things from the map when we're done
* Be less panicky about auth event signatures in case they are not fatal after all
* Accept HasState in all cases
* Send join asynchronously
* Revert "Send join asynchronously"
This reverts commit 5b685bfcd0.
* Joins and leaves use background context
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>
* Initial federation sender -> federation API refactoring
* Move base into own package, avoids import cycle
* Fix build errors
* Fix tests
* Add signing key server tables
* Try to fold signing key server into federation API
* Fix dendritejs builds
* Update embedded interfaces
* Fix panic, fix lint error
* Update configs, docker
* Rename some things
* Reuse same keyring on the implementing side
* Fix federation tests, `NewBaseDendrite` can accept freeform options
* Fix build
* Update create_db, configs
* Name tables back
* Don't rename federationsender consumer for now
* Generate m.room.canonical_alias instead of legacy m.room.aliases
* Add omitempty tags
* Add aliases endpoint to client API
* Check power levels when setting aliases
* Don't return null on /aliases
* Don't return error if the state event fails
* Update sytest-whitelist
* Don't send updated m.room.canonical_alias events
* Don't check PLs after all because for local aliases they are apparently irrelevant
* Fix some bugs
* Allow deleting a local alias with enough PL
* Fix some more bugs
* Update sytest-whitelist
* Fix copyright notices
* Review comments
* bugfix: retire invites even when we cannot talk to the remote server to make/send_leave
Also modify the leave response in /sync to include a fake event as this is ultimately
what clients (and sytest) will use to determine leave-ness.
* hash the event ID
* Base64 not hex