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dendrite/CHANGES.md
2020-12-09 14:13:02 +00:00

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Changelog

Dendrite 0.3.3 (2020-12-09)

Features

  • Federation sender should now use considerably less CPU cycles and RAM when sending events into large rooms
  • The roomserver now uses considerably less CPU cycles by not calculating event IDs so often
  • Experimental support for MSC2836 (threading) has been merged
  • Dendrite will no longer hold federation HTTP connections open unnecessarily, which should help to reduce ambient CPU/RAM usage and hold fewer long-term file descriptors

Fixes

  • A bug in the latest event updater has been fixed, which should prevent the roomserver from losing forward extremities in some rare cases
  • A panic has been fixed when federation is disabled (contributed by kraem)
  • The response format of the /joined_members endpoint has been fixed (contributed by alexkursell)

Dendrite 0.3.2 (2020-12-02)

Features

  • Federation can now be disabled with the global.disable_federation configuration option

Fixes

  • The "since" parameter is now checked more thoroughly in the sync API, which led to a bug that could cause forgotten rooms to reappear (contributed by kaniini)
  • The polylith now proxies signing key requests through the federation sender correctly
  • The code for checking if remote servers are allowed to see events now no longer wastes CPU time retrieving irrelevant state events

Dendrite 0.3.1 (2020-11-20)

Features

  • Memory optimisation by reference passing, significantly reducing the number of allocations and duplication in memory
  • A hook API has been added for experimental MSCs, with an early implementation of MSC2836
  • The last seen timestamp and IP address are now updated automatically when calling /sync
  • The last seen timestamp and IP address are now reported in /_matrix/client/r0/devices (contributed by alexkursell)
  • An optional configuration option sync_api.real_ip_header has been added for specifying which HTTP header contains the real client IP address (for if Dendrite is running behind a reverse HTTP proxy)
  • Partial implementation of /_matrix/client/r0/admin/whois (contributed by DavidSpenler)

Fixes

  • A concurrency bug has been fixed in the federation API that could cause Dendrite to crash
  • The error when registering a username with invalid characters has been corrected (contributed by bodqhrohro)

Dendrite 0.3.0 (2020-11-16)

Features

  • Read receipts (both inbound and outbound) are now supported (contributed by S7evinK)
  • Forgetting rooms is now supported (contributed by S7evinK)
  • The -version command line flag has been added (contributed by S7evinK)

Fixes

  • User accounts that contain the = character can now be registered
  • Backfilling should now work properly on rooms with world-readable history visibility (contributed by MayeulC)
  • The gjson dependency has been updated for correct JSON integer ranges
  • Some more client event fields have been marked as omit-when-empty (contributed by S7evinK)
  • The build.sh script has been updated to work properly on all POSIX platforms (contributed by felix)

Dendrite 0.2.1 (2020-10-22)

Fixes

  • Forward extremities are now calculated using only references from other extremities, rather than including outliers, which should fix cases where state can become corrupted (#1556)
  • Old state events will no longer be processed by the sync API as new, which should fix some cases where clients incorrectly believe they have joined or left rooms (#1548)
  • More SQLite database locking issues have been resolved in the latest events updater (#1554)
  • Internal HTTP API calls are now made using H2C (HTTP/2) in polylith mode, mitigating some potential head-of-line blocking issues (#1541)
  • Roomserver output events no longer incorrectly flag state rewrites (#1557)
  • Notification levels are now parsed correctly in power level events (gomatrixserverlib#228, contributed by Pestdoktor)
  • Invalid UTF-8 is now correctly rejected when making federation requests (gomatrixserverlib#229, contributed by Pestdoktor)

Dendrite 0.2.0 (2020-10-20)

Important

  • This release makes breaking changes for polylith deployments, since they now use the multi-personality binary rather than separate binary files
    • Users of polylith deployments should revise their setups to use the new binary - see the Features section below
  • This release also makes breaking changes for Docker deployments, as are now publishing images to Docker Hub in separate repositories for monolith and polylith
    • New repositories are as follows: matrixdotorg/dendrite-monolith and matrixdotorg/dendrite-polylith
    • The new latest tag will be updated with the latest release, and new versioned tags, e.g. v0.2.0, will preserve specific release versions
    • Sample Compose configs have been updated - if you are running a Docker deployment, please review the changes
    • Images for the client API proxy and federation API proxy are no longer provided as they are unsupported - please use nginx (or another reverse proxy) instead

Features

  • Dendrite polylith deployments now use a special multi-personality binary, rather than separate binaries
    • This is cleaner, builds faster and simplifies deployment
    • The first command line argument states the component to run, e.g. ./dendrite-polylith-multi roomserver
  • Database migrations are now run at startup
  • Invalid UTF-8 in requests is now rejected (contributed by Pestdoktor)
  • Fully read markers are now implemented in the client API (contributed by Lesterpig)
  • Missing auth events are now retrieved from other servers in the room, rather than just the event origin
  • m.room.create events are now validated properly when processing a /send_join response
  • The roomserver now implements KindOld for handling historic events without them becoming forward extremity candidates, i.e. for backfilled or missing events

Fixes

  • State resolution v2 performance has been improved dramatically when dealing with large state sets
  • The roomserver no longer processes outlier events if they are already known
  • A SQLite locking issue in the previous events updater has been fixed
  • The client API /state endpoint now correctly returns state after the leave event, if the user has left the room
  • The client API /createRoom endpoint now sends cumulative state to the roomserver for the initial room events
  • The federation API /send endpoint now correctly requests the entire room state from the roomserver when needed
  • Some internal HTTP API paths have been fixed in the user API (contributed by S7evinK)
  • A race condition in the rate limiting code resulting in concurrent map writes has been fixed
  • Each component now correctly starts a consumer/producer connection in monolith mode (when using Kafka)
  • State resolution is no longer run for single trusted state snapshots that have been verified before
  • A crash when rolling back the transaction in the latest events updater has been fixed
  • Typing events are now ignored when the sender domain does not match the origin server
  • Duplicate redaction entries no longer result in database errors
  • Recursion has been removed from the code path for retrieving missing events
  • QueryMissingAuthPrevEvents now returns events that have no associated state as if they are missing
  • Signing key fetchers no longer ignore keys for the local domain, if retrieving a key that is not known in the local config
  • Federation timeouts have been adjusted so we don't give up on remote requests so quickly
  • create-account no longer relies on the device database (contributed by ThatNerdyPikachu)

Known issues

  • Old events can incorrectly appear in /sync as if they are new when retrieving missing events from federated servers, causing them to appear at the bottom of the timeline in clients

Dendrite 0.1.0 (2020-10-08)

First versioned release of Dendrite.

Client-Server API Features

Account registration and management

  • Registration: By password only.
  • Login: By password only. No fallback.
  • Logout: Yes.
  • Change password: Yes.
  • Link email/msisdn to account: No.
  • Deactivate account: Yes.
  • Check if username is available: Yes.
  • Account data: Yes.
  • OpenID: No.

Rooms

  • Room creation: Yes, including presets.
  • Joining rooms: Yes, including by alias or ?server_name=.
  • Event sending: Yes, including transaction IDs.
  • Aliases: Yes.
  • Published room directory: Yes.
  • Kicking users: Yes.
  • Banning users: Yes.
  • Inviting users: Yes, but not third-party invites.
  • Forgetting rooms: No.
  • Room versions: All (v1 * v6)
  • Tagging: Yes.

User management

  • User directory: Basic support.
  • Ignoring users: No.
  • Groups/Communities: No.

Device management

  • Creating devices: Yes.
  • Deleting devices: Yes.
  • Send-to-device messaging: Yes.

Sync

  • Filters: Timeline limit only. Rest unimplemented.
  • Deprecated /events and /initialSync: No.

Room events

  • Typing: Yes.
  • Receipts: No.
  • Read Markers: No.
  • Presence: No.
  • Content repository (attachments): Yes.
  • History visibility: No, defaults to joined.
  • Push notifications: No.
  • Event context: No.
  • Reporting content: No.

End-to-End Encryption

  • Uploading device keys: Yes.
  • Downloading device keys: Yes.
  • Claiming one-time keys: Yes.
  • Querying key changes: Yes.
  • Cross-Signing: No.

Misc

  • Server-side search: No.
  • Guest access: Partial.
  • Room previews: No, partial support for Peeking via MSC2753.
  • Third-Party networks: No.
  • Server notices: No.
  • Policy lists: No.

Federation Features

  • Querying keys (incl. notary): Yes.
  • Server ACLs: Yes.
  • Sending transactions: Yes.
  • Joining rooms: Yes.
  • Inviting to rooms: Yes, but not third-party invites.
  • Leaving rooms: Yes.
  • Content repository: Yes.
  • Backfilling / get_missing_events: Yes.
  • Retrieving state of the room (/state and /state_ids): Yes.
  • Public rooms: Yes.
  • Querying profile data: Yes.
  • Device management: Yes.
  • Send-to-Device messaging: Yes.
  • Querying/Claiming E2E Keys: Yes.
  • Typing: Yes.
  • Presence: No.
  • Receipts: No.
  • OpenID: No.