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dendrite/syncapi/storage/shared/storage_sync.go
Till eb29a31550
Optimize /sync and history visibility (#2961)
Should fix the following issues or make a lot less worse when using
Postgres:

The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state

For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)

Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility

---------

Co-authored-by: kegsay <kegan@matrix.org>
2023-02-07 14:31:23 +01:00

807 lines
29 KiB
Go

package shared
import (
"context"
"database/sql"
"fmt"
"math"
"github.com/matrix-org/gomatrixserverlib"
"github.com/tidwall/gjson"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/dendrite/syncapi/types"
userapi "github.com/matrix-org/dendrite/userapi/api"
)
type DatabaseTransaction struct {
*Database
ctx context.Context
txn *sql.Tx
}
func (d *DatabaseTransaction) Commit() error {
if d.txn == nil {
return nil
}
return d.txn.Commit()
}
func (d *DatabaseTransaction) Rollback() error {
if d.txn == nil {
return nil
}
return d.txn.Rollback()
}
func (d *DatabaseTransaction) MaxStreamPositionForPDUs(ctx context.Context) (types.StreamPosition, error) {
id, err := d.OutputEvents.SelectMaxEventID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.OutputEvents.SelectMaxEventID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) MaxStreamPositionForReceipts(ctx context.Context) (types.StreamPosition, error) {
id, err := d.Receipts.SelectMaxReceiptID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.Receipts.SelectMaxReceiptID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) MaxStreamPositionForInvites(ctx context.Context) (types.StreamPosition, error) {
id, err := d.Invites.SelectMaxInviteID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.Invites.SelectMaxInviteID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) MaxStreamPositionForSendToDeviceMessages(ctx context.Context) (types.StreamPosition, error) {
id, err := d.SendToDevice.SelectMaxSendToDeviceMessageID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.SendToDevice.SelectMaxSendToDeviceMessageID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) MaxStreamPositionForAccountData(ctx context.Context) (types.StreamPosition, error) {
id, err := d.AccountData.SelectMaxAccountDataID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.Invites.SelectMaxAccountDataID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) MaxStreamPositionForNotificationData(ctx context.Context) (types.StreamPosition, error) {
id, err := d.NotificationData.SelectMaxID(ctx, d.txn)
if err != nil {
return 0, fmt.Errorf("d.NotificationData.SelectMaxID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *DatabaseTransaction) CurrentState(ctx context.Context, roomID string, stateFilterPart *gomatrixserverlib.StateFilter, excludeEventIDs []string) ([]*gomatrixserverlib.HeaderedEvent, error) {
return d.CurrentRoomState.SelectCurrentState(ctx, d.txn, roomID, stateFilterPart, excludeEventIDs)
}
func (d *DatabaseTransaction) RoomIDsWithMembership(ctx context.Context, userID string, membership string) ([]string, error) {
return d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, d.txn, userID, membership)
}
func (d *DatabaseTransaction) MembershipCount(ctx context.Context, roomID, membership string, pos types.StreamPosition) (int, error) {
return d.Memberships.SelectMembershipCount(ctx, d.txn, roomID, membership, pos)
}
func (d *DatabaseTransaction) GetRoomSummary(ctx context.Context, roomID, userID string) (*types.Summary, error) {
summary := &types.Summary{Heroes: []string{}}
joinCount, err := d.CurrentRoomState.SelectMembershipCount(ctx, d.txn, roomID, gomatrixserverlib.Join)
if err != nil {
return summary, err
}
inviteCount, err := d.CurrentRoomState.SelectMembershipCount(ctx, d.txn, roomID, gomatrixserverlib.Invite)
if err != nil {
return summary, err
}
summary.InvitedMemberCount = &inviteCount
summary.JoinedMemberCount = &joinCount
// Get the room name and canonical alias, if any
filter := gomatrixserverlib.DefaultStateFilter()
filterTypes := []string{gomatrixserverlib.MRoomName, gomatrixserverlib.MRoomCanonicalAlias}
filterRooms := []string{roomID}
filter.Types = &filterTypes
filter.Rooms = &filterRooms
evs, err := d.CurrentRoomState.SelectCurrentState(ctx, d.txn, roomID, &filter, nil)
if err != nil {
return summary, err
}
for _, ev := range evs {
switch ev.Type() {
case gomatrixserverlib.MRoomName:
if gjson.GetBytes(ev.Content(), "name").Str != "" {
return summary, nil
}
case gomatrixserverlib.MRoomCanonicalAlias:
if gjson.GetBytes(ev.Content(), "alias").Str != "" {
return summary, nil
}
}
}
// If there's no room name or canonical alias, get the room heroes, excluding the user
heroes, err := d.CurrentRoomState.SelectRoomHeroes(ctx, d.txn, roomID, userID, []string{gomatrixserverlib.Join, gomatrixserverlib.Invite})
if err != nil {
return summary, err
}
// "When no joined or invited members are available, this should consist of the banned and left users"
if len(heroes) == 0 {
heroes, err = d.CurrentRoomState.SelectRoomHeroes(ctx, d.txn, roomID, userID, []string{gomatrixserverlib.Leave, gomatrixserverlib.Ban})
if err != nil {
return summary, err
}
}
summary.Heroes = heroes
return summary, nil
}
func (d *DatabaseTransaction) RecentEvents(ctx context.Context, roomIDs []string, r types.Range, eventFilter *gomatrixserverlib.RoomEventFilter, chronologicalOrder bool, onlySyncEvents bool) (map[string]types.RecentEvents, error) {
return d.OutputEvents.SelectRecentEvents(ctx, d.txn, roomIDs, r, eventFilter, chronologicalOrder, onlySyncEvents)
}
func (d *DatabaseTransaction) PositionInTopology(ctx context.Context, eventID string) (pos types.StreamPosition, spos types.StreamPosition, err error) {
return d.Topology.SelectPositionInTopology(ctx, d.txn, eventID)
}
func (d *DatabaseTransaction) InviteEventsInRange(ctx context.Context, targetUserID string, r types.Range) (map[string]*gomatrixserverlib.HeaderedEvent, map[string]*gomatrixserverlib.HeaderedEvent, types.StreamPosition, error) {
return d.Invites.SelectInviteEventsInRange(ctx, d.txn, targetUserID, r)
}
func (d *DatabaseTransaction) PeeksInRange(ctx context.Context, userID, deviceID string, r types.Range) (peeks []types.Peek, err error) {
return d.Peeks.SelectPeeksInRange(ctx, d.txn, userID, deviceID, r)
}
func (d *DatabaseTransaction) RoomReceiptsAfter(ctx context.Context, roomIDs []string, streamPos types.StreamPosition) (types.StreamPosition, []types.OutputReceiptEvent, error) {
return d.Receipts.SelectRoomReceiptsAfter(ctx, d.txn, roomIDs, streamPos)
}
// Events lookups a list of event by their event ID.
// Returns a list of events matching the requested IDs found in the database.
// If an event is not found in the database then it will be omitted from the list.
// Returns an error if there was a problem talking with the database.
// Does not include any transaction IDs in the returned events.
func (d *DatabaseTransaction) Events(ctx context.Context, eventIDs []string) ([]*gomatrixserverlib.HeaderedEvent, error) {
streamEvents, err := d.OutputEvents.SelectEvents(ctx, d.txn, eventIDs, nil, false)
if err != nil {
return nil, err
}
// We don't include a device here as we only include transaction IDs in
// incremental syncs.
return d.StreamEventsToEvents(nil, streamEvents), nil
}
func (d *DatabaseTransaction) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
return d.CurrentRoomState.SelectJoinedUsers(ctx, d.txn)
}
func (d *DatabaseTransaction) AllJoinedUsersInRoom(ctx context.Context, roomIDs []string) (map[string][]string, error) {
return d.CurrentRoomState.SelectJoinedUsersInRoom(ctx, d.txn, roomIDs)
}
func (d *DatabaseTransaction) AllPeekingDevicesInRooms(ctx context.Context) (map[string][]types.PeekingDevice, error) {
return d.Peeks.SelectPeekingDevices(ctx, d.txn)
}
func (d *DatabaseTransaction) SharedUsers(ctx context.Context, userID string, otherUserIDs []string) ([]string, error) {
return d.CurrentRoomState.SelectSharedUsers(ctx, d.txn, userID, otherUserIDs)
}
func (d *DatabaseTransaction) GetStateEvent(
ctx context.Context, roomID, evType, stateKey string,
) (*gomatrixserverlib.HeaderedEvent, error) {
return d.CurrentRoomState.SelectStateEvent(ctx, d.txn, roomID, evType, stateKey)
}
func (d *DatabaseTransaction) GetStateEventsForRoom(
ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter,
) (stateEvents []*gomatrixserverlib.HeaderedEvent, err error) {
stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, d.txn, roomID, stateFilter, nil)
return
}
// GetAccountDataInRange returns all account data for a given user inserted or
// updated between two given positions
// Returns a map following the format data[roomID] = []dataTypes
// If no data is retrieved, returns an empty map
// If there was an issue with the retrieval, returns an error
func (d *DatabaseTransaction) GetAccountDataInRange(
ctx context.Context, userID string, r types.Range,
accountDataFilterPart *gomatrixserverlib.EventFilter,
) (map[string][]string, types.StreamPosition, error) {
return d.AccountData.SelectAccountDataInRange(ctx, d.txn, userID, r, accountDataFilterPart)
}
func (d *DatabaseTransaction) GetEventsInTopologicalRange(
ctx context.Context,
from, to *types.TopologyToken,
roomID string,
filter *gomatrixserverlib.RoomEventFilter,
backwardOrdering bool,
) (events []types.StreamEvent, err error) {
var minDepth, maxDepth, maxStreamPosForMaxDepth types.StreamPosition
if backwardOrdering {
// Backward ordering means the 'from' token has a higher depth than the 'to' token
minDepth = to.Depth
maxDepth = from.Depth
// for cases where we have say 5 events with the same depth, the TopologyToken needs to
// know which of the 5 the client has seen. This is done by using the PDU position.
// Events with the same maxDepth but less than this PDU position will be returned.
maxStreamPosForMaxDepth = from.PDUPosition
} else {
// Forward ordering means the 'from' token has a lower depth than the 'to' token.
minDepth = from.Depth
maxDepth = to.Depth
}
// Select the event IDs from the defined range.
var eIDs []string
eIDs, err = d.Topology.SelectEventIDsInRange(
ctx, d.txn, roomID, minDepth, maxDepth, maxStreamPosForMaxDepth, filter.Limit, !backwardOrdering,
)
if err != nil {
return
}
// Retrieve the events' contents using their IDs.
events, err = d.OutputEvents.SelectEvents(ctx, d.txn, eIDs, filter, true)
return
}
func (d *DatabaseTransaction) BackwardExtremitiesForRoom(
ctx context.Context, roomID string,
) (backwardExtremities map[string][]string, err error) {
return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, d.txn, roomID)
}
func (d *DatabaseTransaction) EventPositionInTopology(
ctx context.Context, eventID string,
) (types.TopologyToken, error) {
depth, stream, err := d.Topology.SelectPositionInTopology(ctx, d.txn, eventID)
if err != nil {
return types.TopologyToken{}, err
}
return types.TopologyToken{Depth: depth, PDUPosition: stream}, nil
}
func (d *DatabaseTransaction) StreamToTopologicalPosition(
ctx context.Context, roomID string, streamPos types.StreamPosition, backwardOrdering bool,
) (types.TopologyToken, error) {
topoPos, err := d.Topology.SelectStreamToTopologicalPosition(ctx, d.txn, roomID, streamPos, backwardOrdering)
switch {
case err == sql.ErrNoRows && backwardOrdering: // no events in range, going backward
return types.TopologyToken{PDUPosition: streamPos}, nil
case err == sql.ErrNoRows && !backwardOrdering: // no events in range, going forward
return types.TopologyToken{Depth: math.MaxInt64, PDUPosition: math.MaxInt64}, nil
case err != nil: // some other error happened
return types.TopologyToken{}, fmt.Errorf("d.Topology.SelectStreamToTopologicalPosition: %w", err)
default:
return types.TopologyToken{Depth: topoPos, PDUPosition: streamPos}, nil
}
}
// GetBackwardTopologyPos retrieves the backward topology position, i.e. the position of the
// oldest event in the room's topology.
func (d *DatabaseTransaction) GetBackwardTopologyPos(
ctx context.Context,
events []*gomatrixserverlib.HeaderedEvent,
) (types.TopologyToken, error) {
zeroToken := types.TopologyToken{}
if len(events) == 0 {
return zeroToken, nil
}
pos, spos, err := d.Topology.SelectPositionInTopology(ctx, d.txn, events[0].EventID())
if err != nil {
return zeroToken, err
}
tok := types.TopologyToken{Depth: pos, PDUPosition: spos}
tok.Decrement()
return tok, nil
}
// GetStateDeltas returns the state deltas between fromPos and toPos,
// exclusive of oldPos, inclusive of newPos, for the rooms in which
// the user has new membership events.
// A list of joined room IDs is also returned in case the caller needs it.
// nolint:gocyclo
func (d *DatabaseTransaction) GetStateDeltas(
ctx context.Context, device *userapi.Device,
r types.Range, userID string,
stateFilter *gomatrixserverlib.StateFilter,
) (deltas []types.StateDelta, joinedRoomsIDs []string, err error) {
// Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
// - Get membership list changes for this user in this sync response
// - For each room which has membership list changes:
// * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
// If it is, then we need to send the full room state down (and 'limited' is always true).
// * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
// * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
// - Get all CURRENTLY joined rooms, and add them to 'joined' block.
// Look up all memberships for the user. We only care about rooms that a
// user has ever interacted with — joined to, kicked/banned from, left.
memberships, err := d.CurrentRoomState.SelectRoomIDsWithAnyMembership(ctx, d.txn, userID)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
allRoomIDs := make([]string, 0, len(memberships))
joinedRoomIDs := make([]string, 0, len(memberships))
for roomID, membership := range memberships {
allRoomIDs = append(allRoomIDs, roomID)
if membership == gomatrixserverlib.Join {
joinedRoomIDs = append(joinedRoomIDs, roomID)
}
}
// get all the state events ever (i.e. for all available rooms) between these two positions
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, d.txn, r, nil, allRoomIDs)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, d.txn, stateNeeded, eventMap)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
// get all the state events ever (i.e. for all available rooms) between these two positions
stateFiltered := state
// avoid hitting the database if the result would be the same as above
if !isStatefilterEmpty(stateFilter) {
var stateNeededFiltered map[string]map[string]bool
var eventMapFiltered map[string]types.StreamEvent
stateNeededFiltered, eventMapFiltered, err = d.OutputEvents.SelectStateInRange(ctx, d.txn, r, stateFilter, allRoomIDs)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
stateFiltered, err = d.fetchStateEvents(ctx, d.txn, stateNeededFiltered, eventMapFiltered)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
}
// find out which rooms this user is peeking, if any.
// We do this before joins so any peeks get overwritten
peeks, err := d.Peeks.SelectPeeksInRange(ctx, d.txn, userID, device.ID, r)
if err != nil && err != sql.ErrNoRows {
return nil, nil, err
}
// add peek blocks
for _, peek := range peeks {
if peek.New {
// send full room state down instead of a delta
var s []types.StreamEvent
s, err = d.currentStateStreamEventsForRoom(ctx, peek.RoomID, stateFilter)
if err != nil {
if err == sql.ErrNoRows {
continue
}
return nil, nil, err
}
state[peek.RoomID] = s
}
if !peek.Deleted {
deltas = append(deltas, types.StateDelta{
Membership: gomatrixserverlib.Peek,
StateEvents: d.StreamEventsToEvents(device, state[peek.RoomID]),
RoomID: peek.RoomID,
})
}
}
// handle newly joined rooms and non-joined rooms
newlyJoinedRooms := make(map[string]bool, len(state))
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
// Look for our membership in the state events and skip over any
// membership events that are not related to us.
membership, prevMembership := getMembershipFromEvent(ev.Event, userID)
if membership == "" {
continue
}
if membership == gomatrixserverlib.Join {
// If our membership is now join but the previous membership wasn't
// then this is a "join transition", so we'll insert this room.
if prevMembership != membership {
newlyJoinedRooms[roomID] = true
// Get the full room state, as we'll send that down for a newly
// joined room instead of a delta.
var s []types.StreamEvent
if s, err = d.currentStateStreamEventsForRoom(ctx, roomID, stateFilter); err != nil {
if err == sql.ErrNoRows {
continue
}
return nil, nil, err
}
// Add the information for this room into the state so that
// it will get added with all of the rest of the joined rooms.
stateFiltered[roomID] = s
}
// We won't add joined rooms into the delta at this point as they
// are added later on.
continue
}
deltas = append(deltas, types.StateDelta{
Membership: membership,
MembershipPos: ev.StreamPosition,
StateEvents: d.StreamEventsToEvents(device, stateFiltered[roomID]),
RoomID: roomID,
})
break
}
}
// Finally, add in currently joined rooms, including those from the
// join transitions above.
for _, joinedRoomID := range joinedRoomIDs {
deltas = append(deltas, types.StateDelta{
Membership: gomatrixserverlib.Join,
StateEvents: d.StreamEventsToEvents(device, stateFiltered[joinedRoomID]),
RoomID: joinedRoomID,
NewlyJoined: newlyJoinedRooms[joinedRoomID],
})
}
return deltas, joinedRoomIDs, nil
}
// GetStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
// requests with full_state=true.
// Fetches full state for all joined rooms and uses selectStateInRange to get
// updates for other rooms.
func (d *DatabaseTransaction) GetStateDeltasForFullStateSync(
ctx context.Context, device *userapi.Device,
r types.Range, userID string,
stateFilter *gomatrixserverlib.StateFilter,
) ([]types.StateDelta, []string, error) {
// Look up all memberships for the user. We only care about rooms that a
// user has ever interacted with — joined to, kicked/banned from, left.
memberships, err := d.CurrentRoomState.SelectRoomIDsWithAnyMembership(ctx, d.txn, userID)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
allRoomIDs := make([]string, 0, len(memberships))
joinedRoomIDs := make([]string, 0, len(memberships))
for roomID, membership := range memberships {
allRoomIDs = append(allRoomIDs, roomID)
if membership == gomatrixserverlib.Join {
joinedRoomIDs = append(joinedRoomIDs, roomID)
}
}
// Use a reasonable initial capacity
deltas := make(map[string]types.StateDelta)
peeks, err := d.Peeks.SelectPeeksInRange(ctx, d.txn, userID, device.ID, r)
if err != nil && err != sql.ErrNoRows {
return nil, nil, err
}
// Add full states for all peeking rooms
for _, peek := range peeks {
if !peek.Deleted {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, peek.RoomID, stateFilter)
if stateErr != nil {
if stateErr == sql.ErrNoRows {
continue
}
return nil, nil, stateErr
}
deltas[peek.RoomID] = types.StateDelta{
Membership: gomatrixserverlib.Peek,
StateEvents: d.StreamEventsToEvents(device, s),
RoomID: peek.RoomID,
}
}
}
// Get all the state events ever between these two positions
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, d.txn, r, stateFilter, allRoomIDs)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, d.txn, stateNeeded, eventMap)
if err != nil {
if err == sql.ErrNoRows {
return nil, nil, nil
}
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
if membership, _ := getMembershipFromEvent(ev.Event, userID); membership != "" {
if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
deltas[roomID] = types.StateDelta{
Membership: membership,
MembershipPos: ev.StreamPosition,
StateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
RoomID: roomID,
}
}
break
}
}
}
// Add full states for all joined rooms
for _, joinedRoomID := range joinedRoomIDs {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, joinedRoomID, stateFilter)
if stateErr != nil {
if stateErr == sql.ErrNoRows {
continue
}
return nil, nil, stateErr
}
deltas[joinedRoomID] = types.StateDelta{
Membership: gomatrixserverlib.Join,
StateEvents: d.StreamEventsToEvents(device, s),
RoomID: joinedRoomID,
}
}
// Create a response array.
result := make([]types.StateDelta, len(deltas))
i := 0
for _, delta := range deltas {
result[i] = delta
i++
}
return result, joinedRoomIDs, nil
}
func (d *DatabaseTransaction) currentStateStreamEventsForRoom(
ctx context.Context, roomID string,
stateFilter *gomatrixserverlib.StateFilter,
) ([]types.StreamEvent, error) {
allState, err := d.CurrentRoomState.SelectCurrentState(ctx, d.txn, roomID, stateFilter, nil)
if err != nil {
return nil, err
}
s := make([]types.StreamEvent, len(allState))
for i := 0; i < len(s); i++ {
s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0}
}
return s, nil
}
func (d *DatabaseTransaction) SendToDeviceUpdatesForSync(
ctx context.Context,
userID, deviceID string,
from, to types.StreamPosition,
) (types.StreamPosition, []types.SendToDeviceEvent, error) {
// First of all, get our send-to-device updates for this user.
lastPos, events, err := d.SendToDevice.SelectSendToDeviceMessages(ctx, d.txn, userID, deviceID, from, to)
if err != nil {
return from, nil, fmt.Errorf("d.SendToDevice.SelectSendToDeviceMessages: %w", err)
}
// If there's nothing to do then stop here.
if len(events) == 0 {
return to, nil, nil
}
return lastPos, events, nil
}
func (d *DatabaseTransaction) GetRoomReceipts(ctx context.Context, roomIDs []string, streamPos types.StreamPosition) ([]types.OutputReceiptEvent, error) {
_, receipts, err := d.Receipts.SelectRoomReceiptsAfter(ctx, d.txn, roomIDs, streamPos)
return receipts, err
}
func (d *DatabaseTransaction) GetUserUnreadNotificationCountsForRooms(ctx context.Context, userID string, rooms map[string]string) (map[string]*eventutil.NotificationData, error) {
roomIDs := make([]string, 0, len(rooms))
for roomID, membership := range rooms {
if membership != gomatrixserverlib.Join {
continue
}
roomIDs = append(roomIDs, roomID)
}
return d.NotificationData.SelectUserUnreadCountsForRooms(ctx, d.txn, userID, roomIDs)
}
func (d *DatabaseTransaction) GetPresences(ctx context.Context, userIDs []string) ([]*types.PresenceInternal, error) {
return d.Presence.GetPresenceForUsers(ctx, d.txn, userIDs)
}
func (d *DatabaseTransaction) PresenceAfter(ctx context.Context, after types.StreamPosition, filter gomatrixserverlib.EventFilter) (map[string]*types.PresenceInternal, error) {
return d.Presence.GetPresenceAfter(ctx, d.txn, after, filter)
}
func (d *DatabaseTransaction) MaxStreamPositionForPresence(ctx context.Context) (types.StreamPosition, error) {
return d.Presence.GetMaxPresenceID(ctx, d.txn)
}
func (d *Database) PurgeRoom(ctx context.Context, roomID string) error {
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
if err := d.BackwardExtremities.PurgeBackwardExtremities(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge backward extremities: %w", err)
}
if err := d.CurrentRoomState.DeleteRoomStateForRoom(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge current room state: %w", err)
}
if err := d.Invites.PurgeInvites(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge invites: %w", err)
}
if err := d.Memberships.PurgeMemberships(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge memberships: %w", err)
}
if err := d.NotificationData.PurgeNotificationData(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge notification data: %w", err)
}
if err := d.OutputEvents.PurgeEvents(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge events: %w", err)
}
if err := d.Topology.PurgeEventsTopology(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge events topology: %w", err)
}
if err := d.Peeks.PurgePeeks(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge peeks: %w", err)
}
if err := d.Receipts.PurgeReceipts(ctx, txn, roomID); err != nil {
return fmt.Errorf("failed to purge receipts: %w", err)
}
return nil
})
}
func (d *Database) PurgeRoomState(
ctx context.Context, roomID string,
) error {
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
// If the event is a create event then we'll delete all of the existing
// data for the room. The only reason that a create event would be replayed
// to us in this way is if we're about to receive the entire room state.
if err := d.CurrentRoomState.DeleteRoomStateForRoom(ctx, txn, roomID); err != nil {
return fmt.Errorf("d.CurrentRoomState.DeleteRoomStateForRoom: %w", err)
}
return nil
})
}
func (d *DatabaseTransaction) MaxStreamPositionForRelations(ctx context.Context) (types.StreamPosition, error) {
id, err := d.Relations.SelectMaxRelationID(ctx, d.txn)
return types.StreamPosition(id), err
}
func isStatefilterEmpty(filter *gomatrixserverlib.StateFilter) bool {
if filter == nil {
return true
}
switch {
case filter.NotTypes != nil && len(*filter.NotTypes) > 0:
return false
case filter.Types != nil && len(*filter.Types) > 0:
return false
case filter.Senders != nil && len(*filter.Senders) > 0:
return false
case filter.NotSenders != nil && len(*filter.NotSenders) > 0:
return false
case filter.NotRooms != nil && len(*filter.NotRooms) > 0:
return false
case filter.ContainsURL != nil:
return false
default:
return true
}
}
func (d *DatabaseTransaction) RelationsFor(ctx context.Context, roomID, eventID, relType, eventType string, from, to types.StreamPosition, backwards bool, limit int) (
events []types.StreamEvent, prevBatch, nextBatch string, err error,
) {
r := types.Range{
From: from,
To: to,
Backwards: backwards,
}
if r.Backwards && r.From == 0 {
// If we're working backwards (dir=b) and there's no ?from= specified then
// we will automatically want to work backwards from the current position,
// so find out what that is.
if r.From, err = d.MaxStreamPositionForRelations(ctx); err != nil {
return nil, "", "", fmt.Errorf("d.MaxStreamPositionForRelations: %w", err)
}
// The result normally isn't inclusive of the event *at* the ?from=
// position, so add 1 here so that we include the most recent relation.
r.From++
} else if !r.Backwards && r.To == 0 {
// If we're working forwards (dir=f) and there's no ?to= specified then
// we will automatically want to work forwards towards the current position,
// so find out what that is.
if r.To, err = d.MaxStreamPositionForRelations(ctx); err != nil {
return nil, "", "", fmt.Errorf("d.MaxStreamPositionForRelations: %w", err)
}
}
// First look up any relations from the database. We add one to the limit here
// so that we can tell if we're overflowing, as we will only set the "next_batch"
// in the response if we are.
relations, _, err := d.Relations.SelectRelationsInRange(ctx, d.txn, roomID, eventID, relType, eventType, r, limit+1)
if err != nil {
return nil, "", "", fmt.Errorf("d.Relations.SelectRelationsInRange: %w", err)
}
// If we specified a relation type then just get those results, otherwise collate
// them from all of the returned relation types.
entries := []types.RelationEntry{}
if relType != "" {
entries = relations[relType]
} else {
for _, e := range relations {
entries = append(entries, e...)
}
}
// If there were no entries returned, there were no relations, so stop at this point.
if len(entries) == 0 {
return nil, "", "", nil
}
// Otherwise, let's try and work out what sensible prev_batch and next_batch values
// could be. We've requested an extra event by adding one to the limit already so
// that we can determine whether or not to provide a "next_batch", so trim off that
// event off the end if needs be.
if len(entries) > limit {
entries = entries[:len(entries)-1]
nextBatch = fmt.Sprintf("%d", entries[len(entries)-1].Position)
}
// TODO: set prevBatch? doesn't seem to affect the tests...
// Extract all of the event IDs from the relation entries so that we can pull the
// events out of the database. Then go and fetch the events.
eventIDs := make([]string, 0, len(entries))
for _, entry := range entries {
eventIDs = append(eventIDs, entry.EventID)
}
events, err = d.OutputEvents.SelectEvents(ctx, d.txn, eventIDs, nil, true)
if err != nil {
return nil, "", "", fmt.Errorf("d.OutputEvents.SelectEvents: %w", err)
}
return events, prevBatch, nextBatch, nil
}