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Use current state table for presence.get_interested_remotes
(#9887)
This should be a lot quicker than asking the state handler.
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2 changed files with 3 additions and 7 deletions
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changelog.d/9887.misc
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1
changelog.d/9887.misc
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@ -0,0 +1 @@
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Small performance improvement around handling new local presence updates.
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@ -58,7 +58,6 @@ from synapse.replication.http.presence import (
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from synapse.replication.http.streams import ReplicationGetStreamUpdates
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from synapse.replication.http.streams import ReplicationGetStreamUpdates
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from synapse.replication.tcp.commands import ClearUserSyncsCommand
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from synapse.replication.tcp.commands import ClearUserSyncsCommand
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from synapse.replication.tcp.streams import PresenceFederationStream, PresenceStream
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from synapse.replication.tcp.streams import PresenceFederationStream, PresenceStream
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from synapse.state import StateHandler
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from synapse.storage.databases.main import DataStore
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from synapse.storage.databases.main import DataStore
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from synapse.types import JsonDict, UserID, get_domain_from_id
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from synapse.types import JsonDict, UserID, get_domain_from_id
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from synapse.util.async_helpers import Linearizer
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from synapse.util.async_helpers import Linearizer
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@ -291,7 +290,6 @@ class BasePresenceHandler(abc.ABC):
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self.store,
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self.store,
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self.presence_router,
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self.presence_router,
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states,
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states,
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self.state,
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)
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)
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for destinations, states in hosts_and_states:
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for destinations, states in hosts_and_states:
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@ -757,7 +755,6 @@ class PresenceHandler(BasePresenceHandler):
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self.store,
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self.store,
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self.presence_router,
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self.presence_router,
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list(to_federation_ping.values()),
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list(to_federation_ping.values()),
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self.state,
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)
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)
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for destinations, states in hosts_and_states:
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for destinations, states in hosts_and_states:
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@ -1384,7 +1381,6 @@ class PresenceEventSource:
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self.get_presence_router = hs.get_presence_router
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self.get_presence_router = hs.get_presence_router
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self.clock = hs.get_clock()
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self.clock = hs.get_clock()
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self.store = hs.get_datastore()
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self.store = hs.get_datastore()
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self.state = hs.get_state_handler()
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@log_function
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@log_function
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async def get_new_events(
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async def get_new_events(
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@ -1853,7 +1849,6 @@ async def get_interested_remotes(
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store: DataStore,
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store: DataStore,
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presence_router: PresenceRouter,
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presence_router: PresenceRouter,
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states: List[UserPresenceState],
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states: List[UserPresenceState],
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state_handler: StateHandler,
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) -> List[Tuple[Collection[str], List[UserPresenceState]]]:
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) -> List[Tuple[Collection[str], List[UserPresenceState]]]:
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"""Given a list of presence states figure out which remote servers
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"""Given a list of presence states figure out which remote servers
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should be sent which.
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should be sent which.
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@ -1864,7 +1859,6 @@ async def get_interested_remotes(
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store: The homeserver's data store.
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store: The homeserver's data store.
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presence_router: A module for augmenting the destinations for presence updates.
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presence_router: A module for augmenting the destinations for presence updates.
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states: A list of incoming user presence updates.
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states: A list of incoming user presence updates.
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state_handler:
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Returns:
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Returns:
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A list of 2-tuples of destinations and states, where for
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A list of 2-tuples of destinations and states, where for
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@ -1881,7 +1875,8 @@ async def get_interested_remotes(
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)
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)
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for room_id, states in room_ids_to_states.items():
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for room_id, states in room_ids_to_states.items():
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hosts = await state_handler.get_current_hosts_in_room(room_id)
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user_ids = await store.get_users_in_room(room_id)
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hosts = {get_domain_from_id(user_id) for user_id in user_ids}
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hosts_and_states.append((hosts, states))
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hosts_and_states.append((hosts, states))
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for user_id, states in users_to_states.items():
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for user_id, states in users_to_states.items():
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