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Accept join events from all servers

Make sure that we accept join events from any server, rather than just the
origin server, to make the federation join dance work correctly.

(Fixes #1893).
This commit is contained in:
Richard van der Hoff 2017-04-03 15:58:07 +01:00
parent 9ff4e0e91b
commit 30bcbf775a
2 changed files with 19 additions and 5 deletions

View file

@ -146,11 +146,15 @@ class FederationServer(FederationBase):
# check that it's actually being sent from a valid destination to # check that it's actually being sent from a valid destination to
# workaround bug #1753 in 0.18.5 and 0.18.6 # workaround bug #1753 in 0.18.5 and 0.18.6
if transaction.origin != get_domain_from_id(pdu.event_id): if transaction.origin != get_domain_from_id(pdu.event_id):
# We continue to accept join events from any server; this is
# necessary for the federation join dance to work correctly.
# (When we join over federation, the "helper" server is
# responsible for sending out the join event, rather than the
# origin. See bug #1893).
if not ( if not (
pdu.type == 'm.room.member' and pdu.type == 'm.room.member' and
pdu.content and pdu.content and
pdu.content.get("membership", None) == 'join' and pdu.content.get("membership", None) == 'join'
self.hs.is_mine_id(pdu.state_key)
): ):
logger.info( logger.info(
"Discarding PDU %s from invalid origin %s", "Discarding PDU %s from invalid origin %s",

View file

@ -1004,9 +1004,19 @@ class FederationHandler(BaseHandler):
) )
event.internal_metadata.outlier = False event.internal_metadata.outlier = False
# Send this event on behalf of the origin server since they may not # Send this event on behalf of the origin server.
# have an up to data view of the state of the room at this event so #
# will not know which servers to send the event to. # The reasons we have the destination server rather than the origin
# server send it are slightly mysterious: the origin server should have
# all the neccessary state once it gets the response to the send_join,
# so it could send the event itself if it wanted to. It may be that
# doing it this way reduces failure modes, or avoids certain attacks
# where a new server selectively tells a subset of the federation that
# it has joined.
#
# The fact is that, as of the current writing, Synapse doesn't send out
# the join event over federation after joining, and changing it now
# would introduce the danger of backwards-compatibility problems.
event.internal_metadata.send_on_behalf_of = origin event.internal_metadata.send_on_behalf_of = origin
context, event_stream_id, max_stream_id = yield self._handle_new_event( context, event_stream_id, max_stream_id = yield self._handle_new_event(