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Add heroes
and room summary fields to Sliding Sync /sync
(#17419)
Additional room summary fields: `joined_count`, `invited_count` Based on [MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575): Sliding Sync
This commit is contained in:
parent
606da398fc
commit
5a97bbd895
6 changed files with 528 additions and 109 deletions
1
changelog.d/17419.feature
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1
changelog.d/17419.feature
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@ -0,0 +1 @@
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Populate `heroes` and room summary fields (`joined_count`, `invited_count`) in experimental [MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575) Sliding Sync `/sync` endpoint.
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@ -19,7 +19,7 @@
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#
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import logging
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from itertools import chain
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from typing import TYPE_CHECKING, Any, Dict, Final, List, Optional, Set, Tuple
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from typing import TYPE_CHECKING, Any, Dict, Final, List, Mapping, Optional, Set, Tuple
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import attr
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from immutabledict import immutabledict
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@ -28,7 +28,9 @@ from synapse.api.constants import AccountDataTypes, Direction, EventTypes, Membe
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from synapse.events import EventBase
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from synapse.events.utils import strip_event
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from synapse.handlers.relations import BundledAggregations
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from synapse.storage.databases.main.roommember import extract_heroes_from_room_summary
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from synapse.storage.databases.main.stream import CurrentStateDeltaMembership
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from synapse.storage.roommember import MemberSummary
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from synapse.types import (
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JsonDict,
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PersistedEventPosition,
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@ -1043,6 +1045,103 @@ class SlidingSyncHandler:
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reverse=True,
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)
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async def get_current_state_ids_at(
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self,
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room_id: str,
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room_membership_for_user_at_to_token: _RoomMembershipForUser,
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state_filter: StateFilter,
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to_token: StreamToken,
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) -> StateMap[str]:
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"""
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Get current state IDs for the user in the room according to their membership. This
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will be the current state at the time of their LEAVE/BAN, otherwise will be the
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current state <= to_token.
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Args:
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room_id: The room ID to fetch data for
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room_membership_for_user_at_token: Membership information for the user
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in the room at the time of `to_token`.
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to_token: The point in the stream to sync up to.
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"""
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room_state_ids: StateMap[str]
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# People shouldn't see past their leave/ban event
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if room_membership_for_user_at_to_token.membership in (
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Membership.LEAVE,
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Membership.BAN,
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):
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# TODO: `get_state_ids_at(...)` doesn't take into account the "current state"
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room_state_ids = await self.storage_controllers.state.get_state_ids_at(
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room_id,
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stream_position=to_token.copy_and_replace(
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StreamKeyType.ROOM,
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room_membership_for_user_at_to_token.event_pos.to_room_stream_token(),
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),
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state_filter=state_filter,
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# Partially-stated rooms should have all state events except for
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# remote membership events. Since we've already excluded
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# partially-stated rooms unless `required_state` only has
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# `["m.room.member", "$LAZY"]` for membership, we should be able to
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# retrieve everything requested. When we're lazy-loading, if there
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# are some remote senders in the timeline, we should also have their
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# membership event because we had to auth that timeline event. Plus
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# we don't want to block the whole sync waiting for this one room.
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await_full_state=False,
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)
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# Otherwise, we can get the latest current state in the room
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else:
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room_state_ids = await self.storage_controllers.state.get_current_state_ids(
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room_id,
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state_filter,
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# Partially-stated rooms should have all state events except for
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# remote membership events. Since we've already excluded
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# partially-stated rooms unless `required_state` only has
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# `["m.room.member", "$LAZY"]` for membership, we should be able to
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# retrieve everything requested. When we're lazy-loading, if there
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# are some remote senders in the timeline, we should also have their
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# membership event because we had to auth that timeline event. Plus
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# we don't want to block the whole sync waiting for this one room.
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await_full_state=False,
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)
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# TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token`
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return room_state_ids
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async def get_current_state_at(
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self,
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room_id: str,
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room_membership_for_user_at_to_token: _RoomMembershipForUser,
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state_filter: StateFilter,
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to_token: StreamToken,
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) -> StateMap[EventBase]:
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"""
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Get current state for the user in the room according to their membership. This
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will be the current state at the time of their LEAVE/BAN, otherwise will be the
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current state <= to_token.
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Args:
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room_id: The room ID to fetch data for
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room_membership_for_user_at_token: Membership information for the user
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in the room at the time of `to_token`.
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to_token: The point in the stream to sync up to.
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"""
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room_state_ids = await self.get_current_state_ids_at(
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room_id=room_id,
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room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
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state_filter=state_filter,
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to_token=to_token,
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)
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event_map = await self.store.get_events(list(room_state_ids.values()))
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state_map = {}
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for key, event_id in room_state_ids.items():
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event = event_map.get(event_id)
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if event:
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state_map[key] = event
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return state_map
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async def get_room_sync_data(
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self,
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user: UserID,
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@ -1074,7 +1173,7 @@ class SlidingSyncHandler:
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# membership. Currently, we have to make all of these optional because
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# `invite`/`knock` rooms only have `stripped_state`. See
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# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
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timeline_events: Optional[List[EventBase]] = None
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timeline_events: List[EventBase] = []
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bundled_aggregations: Optional[Dict[str, BundledAggregations]] = None
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limited: Optional[bool] = None
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prev_batch_token: Optional[StreamToken] = None
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@ -1206,7 +1305,7 @@ class SlidingSyncHandler:
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# Figure out any stripped state events for invite/knocks. This allows the
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# potential joiner to identify the room.
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stripped_state: Optional[List[JsonDict]] = None
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stripped_state: List[JsonDict] = []
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if room_membership_for_user_at_to_token.membership in (
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Membership.INVITE,
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Membership.KNOCK,
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@ -1243,6 +1342,44 @@ class SlidingSyncHandler:
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# updates.
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initial = True
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# Check whether the room has a name set
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name_state_ids = await self.get_current_state_ids_at(
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room_id=room_id,
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room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
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state_filter=StateFilter.from_types([(EventTypes.Name, "")]),
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to_token=to_token,
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)
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name_event_id = name_state_ids.get((EventTypes.Name, ""))
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room_membership_summary: Mapping[str, MemberSummary]
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empty_membership_summary = MemberSummary([], 0)
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if room_membership_for_user_at_to_token.membership in (
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Membership.LEAVE,
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Membership.BAN,
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):
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# TODO: Figure out how to get the membership summary for left/banned rooms
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room_membership_summary = {}
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else:
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room_membership_summary = await self.store.get_room_summary(room_id)
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# TODO: Reverse/rewind back to the `to_token`
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# `heroes` are required if the room name is not set.
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#
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# Note: When you're the first one on your server to be invited to a new room
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# over federation, we only have access to some stripped state in
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# `event.unsigned.invite_room_state` which currently doesn't include `heroes`,
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# see https://github.com/matrix-org/matrix-spec/issues/380. This means that
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# clients won't be able to calculate the room name when necessary and just a
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# pitfall we have to deal with until that spec issue is resolved.
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hero_user_ids: List[str] = []
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# TODO: Should we also check for `EventTypes.CanonicalAlias`
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# (`m.room.canonical_alias`) as a fallback for the room name? see
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# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
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if name_event_id is None:
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hero_user_ids = extract_heroes_from_room_summary(
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room_membership_summary, me=user.to_string()
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)
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# Fetch the `required_state` for the room
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#
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# No `required_state` for invite/knock rooms (just `stripped_state`)
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@ -1253,13 +1390,11 @@ class SlidingSyncHandler:
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# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
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#
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# Calculate the `StateFilter` based on the `required_state` for the room
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room_state: Optional[StateMap[EventBase]] = None
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required_room_state: Optional[StateMap[EventBase]] = None
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required_state_filter = StateFilter.none()
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if room_membership_for_user_at_to_token.membership not in (
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Membership.INVITE,
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Membership.KNOCK,
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):
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required_state_filter = StateFilter.none()
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# If we have a double wildcard ("*", "*") in the `required_state`, we need
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# to fetch all state for the room
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#
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@ -1327,84 +1462,63 @@ class SlidingSyncHandler:
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# We need this base set of info for the response so let's just fetch it along
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# with the `required_state` for the room
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META_ROOM_STATE = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")]
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meta_room_state = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")] + [
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(EventTypes.Member, hero_user_id) for hero_user_id in hero_user_ids
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]
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state_filter = StateFilter.all()
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if required_state_filter != StateFilter.all():
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state_filter = StateFilter(
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types=StateFilter.from_types(
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chain(META_ROOM_STATE, required_state_filter.to_types())
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chain(meta_room_state, required_state_filter.to_types())
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).types,
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include_others=required_state_filter.include_others,
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)
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# We can return all of the state that was requested if this was the first
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# time we've sent the room down this connection.
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room_state: StateMap[EventBase] = {}
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if initial:
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# People shouldn't see past their leave/ban event
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if room_membership_for_user_at_to_token.membership in (
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Membership.LEAVE,
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Membership.BAN,
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):
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room_state = await self.storage_controllers.state.get_state_at(
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room_id,
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stream_position=to_token.copy_and_replace(
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StreamKeyType.ROOM,
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room_membership_for_user_at_to_token.event_pos.to_room_stream_token(),
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),
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room_state = await self.get_current_state_at(
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room_id=room_id,
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room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
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state_filter=state_filter,
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# Partially-stated rooms should have all state events except for
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# remote membership events. Since we've already excluded
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# partially-stated rooms unless `required_state` only has
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# `["m.room.member", "$LAZY"]` for membership, we should be able to
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# retrieve everything requested. When we're lazy-loading, if there
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# are some remote senders in the timeline, we should also have their
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# membership event because we had to auth that timeline event. Plus
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# we don't want to block the whole sync waiting for this one room.
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await_full_state=False,
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to_token=to_token,
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)
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# Otherwise, we can get the latest current state in the room
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else:
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room_state = await self.storage_controllers.state.get_current_state(
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room_id,
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state_filter,
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# Partially-stated rooms should have all state events except for
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# remote membership events. Since we've already excluded
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# partially-stated rooms unless `required_state` only has
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# `["m.room.member", "$LAZY"]` for membership, we should be able to
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# retrieve everything requested. When we're lazy-loading, if there
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# are some remote senders in the timeline, we should also have their
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# membership event because we had to auth that timeline event. Plus
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# we don't want to block the whole sync waiting for this one room.
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await_full_state=False,
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)
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# TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token`
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else:
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# TODO: Once we can figure out if we've sent a room down this connection before,
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# we can return updates instead of the full required state.
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raise NotImplementedError()
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required_room_state: StateMap[EventBase] = {}
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if required_state_filter != StateFilter.none():
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required_room_state = required_state_filter.filter_state(room_state)
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# Find the room name and avatar from the state
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room_name: Optional[str] = None
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room_avatar: Optional[str] = None
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if room_state is not None:
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# TODO: Should we also check for `EventTypes.CanonicalAlias`
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# (`m.room.canonical_alias`) as a fallback for the room name? see
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# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
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name_event = room_state.get((EventTypes.Name, ""))
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if name_event is not None:
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room_name = name_event.content.get("name")
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room_avatar: Optional[str] = None
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avatar_event = room_state.get((EventTypes.RoomAvatar, ""))
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if avatar_event is not None:
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room_avatar = avatar_event.content.get("url")
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elif stripped_state is not None:
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for event in stripped_state:
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if event["type"] == EventTypes.Name:
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room_name = event.get("content", {}).get("name")
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elif event["type"] == EventTypes.RoomAvatar:
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room_avatar = event.get("content", {}).get("url")
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# Found everything so we can stop looking
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if room_name is not None and room_avatar is not None:
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break
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# Assemble heroes: extract the info from the state we just fetched
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heroes: List[SlidingSyncResult.RoomResult.StrippedHero] = []
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for hero_user_id in hero_user_ids:
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member_event = room_state.get((EventTypes.Member, hero_user_id))
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if member_event is not None:
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heroes.append(
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SlidingSyncResult.RoomResult.StrippedHero(
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user_id=hero_user_id,
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display_name=member_event.content.get("displayname"),
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avatar_url=member_event.content.get("avatar_url"),
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)
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)
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# Figure out the last bump event in the room
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last_bump_event_result = (
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@ -1423,14 +1537,11 @@ class SlidingSyncHandler:
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return SlidingSyncResult.RoomResult(
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name=room_name,
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avatar=room_avatar,
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# TODO: Dummy value
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heroes=None,
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heroes=heroes,
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# TODO: Dummy value
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is_dm=False,
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initial=initial,
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required_state=(
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list(required_room_state.values()) if required_room_state else None
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),
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required_state=list(required_room_state.values()),
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timeline_events=timeline_events,
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bundled_aggregations=bundled_aggregations,
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stripped_state=stripped_state,
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@ -1438,9 +1549,12 @@ class SlidingSyncHandler:
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limited=limited,
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num_live=num_live,
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bump_stamp=bump_stamp,
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# TODO: Dummy values
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joined_count=0,
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invited_count=0,
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joined_count=room_membership_summary.get(
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Membership.JOIN, empty_membership_summary
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).count,
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invited_count=room_membership_summary.get(
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Membership.INVITE, empty_membership_summary
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).count,
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# TODO: These are just dummy values. We could potentially just remove these
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# since notifications can only really be done correctly on the client anyway
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# (encrypted rooms).
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|
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@ -997,8 +997,21 @@ class SlidingSyncRestServlet(RestServlet):
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if room_result.avatar:
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serialized_rooms[room_id]["avatar"] = room_result.avatar
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if room_result.heroes:
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serialized_rooms[room_id]["heroes"] = room_result.heroes
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if room_result.heroes is not None and len(room_result.heroes) > 0:
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serialized_heroes = []
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for hero in room_result.heroes:
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serialized_hero = {
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"user_id": hero.user_id,
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}
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if hero.display_name is not None:
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# Not a typo, just how "displayname" is spelled in the spec
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serialized_hero["displayname"] = hero.display_name
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if hero.avatar_url is not None:
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serialized_hero["avatar_url"] = hero.avatar_url
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serialized_heroes.append(serialized_hero)
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serialized_rooms[room_id]["heroes"] = serialized_heroes
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# We should only include the `initial` key if it's `True` to save bandwidth.
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# The absense of this flag means `False`.
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@ -1006,7 +1019,10 @@ class SlidingSyncRestServlet(RestServlet):
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serialized_rooms[room_id]["initial"] = room_result.initial
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# This will be omitted for invite/knock rooms with `stripped_state`
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if room_result.required_state is not None:
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if (
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room_result.required_state is not None
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and len(room_result.required_state) > 0
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):
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serialized_required_state = (
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await self.event_serializer.serialize_events(
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room_result.required_state,
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|
@ -1017,7 +1033,10 @@ class SlidingSyncRestServlet(RestServlet):
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serialized_rooms[room_id]["required_state"] = serialized_required_state
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# This will be omitted for invite/knock rooms with `stripped_state`
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if room_result.timeline_events is not None:
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if (
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room_result.timeline_events is not None
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and len(room_result.timeline_events) > 0
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):
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serialized_timeline = await self.event_serializer.serialize_events(
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room_result.timeline_events,
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time_now,
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|
@ -1045,7 +1064,10 @@ class SlidingSyncRestServlet(RestServlet):
|
|||
serialized_rooms[room_id]["is_dm"] = room_result.is_dm
|
||||
|
||||
# Stripped state only applies to invite/knock rooms
|
||||
if room_result.stripped_state is not None:
|
||||
if (
|
||||
room_result.stripped_state is not None
|
||||
and len(room_result.stripped_state) > 0
|
||||
):
|
||||
# TODO: `knocked_state` but that isn't specced yet.
|
||||
#
|
||||
# TODO: Instead of adding `knocked_state`, it would be good to rename
|
||||
|
|
|
@ -200,18 +200,24 @@ class SlidingSyncResult:
|
|||
flag set. (same as sync v2)
|
||||
"""
|
||||
|
||||
@attr.s(slots=True, frozen=True, auto_attribs=True)
|
||||
class StrippedHero:
|
||||
user_id: str
|
||||
display_name: Optional[str]
|
||||
avatar_url: Optional[str]
|
||||
|
||||
name: Optional[str]
|
||||
avatar: Optional[str]
|
||||
heroes: Optional[List[EventBase]]
|
||||
heroes: Optional[List[StrippedHero]]
|
||||
is_dm: bool
|
||||
initial: bool
|
||||
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
|
||||
required_state: Optional[List[EventBase]]
|
||||
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
|
||||
timeline_events: Optional[List[EventBase]]
|
||||
# Should be empty for invite/knock rooms with `stripped_state`
|
||||
required_state: List[EventBase]
|
||||
# Should be empty for invite/knock rooms with `stripped_state`
|
||||
timeline_events: List[EventBase]
|
||||
bundled_aggregations: Optional[Dict[str, "BundledAggregations"]]
|
||||
# Optional because it's only relevant to invite/knock rooms
|
||||
stripped_state: Optional[List[JsonDict]]
|
||||
stripped_state: List[JsonDict]
|
||||
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
|
||||
prev_batch: Optional[StreamToken]
|
||||
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
|
||||
|
|
|
@ -200,9 +200,6 @@ class SlidingSyncBody(RequestBodyModel):
|
|||
}
|
||||
|
||||
timeline_limit: The maximum number of timeline events to return per response.
|
||||
include_heroes: Return a stripped variant of membership events (containing
|
||||
`user_id` and optionally `avatar_url` and `displayname`) for the users used
|
||||
to calculate the room name.
|
||||
filters: Filters to apply to the list before sorting.
|
||||
"""
|
||||
|
||||
|
@ -270,7 +267,6 @@ class SlidingSyncBody(RequestBodyModel):
|
|||
else:
|
||||
ranges: Optional[List[Tuple[conint(ge=0, strict=True), conint(ge=0, strict=True)]]] = None # type: ignore[valid-type]
|
||||
slow_get_all_rooms: Optional[StrictBool] = False
|
||||
include_heroes: Optional[StrictBool] = False
|
||||
filters: Optional[Filters] = None
|
||||
|
||||
class RoomSubscription(CommonRoomParameters):
|
||||
|
|
|
@ -1813,8 +1813,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
|
||||
def test_rooms_meta_when_joined(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included
|
||||
in the response when the user is joined to the room.
|
||||
Test that the `rooms` `name` and `avatar` are included in the response and
|
||||
reflect the current state of the room when the user is joined to the room.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
|
@ -1866,11 +1866,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
"mxc://DUMMY_MEDIA_ID",
|
||||
channel.json_body["rooms"][room_id1],
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
2,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
0,
|
||||
)
|
||||
|
||||
def test_rooms_meta_when_invited(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included
|
||||
in the response when the user is invited to the room.
|
||||
Test that the `rooms` `name` and `avatar` are included in the response and
|
||||
reflect the current state of the room when the user is invited to the room.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
|
@ -1892,7 +1900,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
tok=user2_tok,
|
||||
)
|
||||
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
# User1 is invited to the room
|
||||
self.helper.invite(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
|
||||
|
||||
# Update the room name after user1 has left
|
||||
self.helper.send_state(
|
||||
|
@ -1938,11 +1947,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
"mxc://UPDATED_DUMMY_MEDIA_ID",
|
||||
channel.json_body["rooms"][room_id1],
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
1,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
1,
|
||||
)
|
||||
|
||||
def test_rooms_meta_when_banned(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) reflect the
|
||||
state of the room when the user was banned (do not leak current state).
|
||||
Test that the `rooms` `name` and `avatar` reflect the state of the room when the
|
||||
user was banned (do not leak current state).
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
|
@ -2010,6 +2027,273 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
"mxc://DUMMY_MEDIA_ID",
|
||||
channel.json_body["rooms"][room_id1],
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
# FIXME: The actual number should be "1" (user2) but we currently don't
|
||||
# support this for rooms where the user has left/been banned.
|
||||
0,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
0,
|
||||
)
|
||||
|
||||
def test_rooms_meta_heroes(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `heroes` are included in the response when the room
|
||||
doesn't have a room name set.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
_user3_tok = self.login(user3_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
"name": "my super room",
|
||||
},
|
||||
)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
# User3 is invited
|
||||
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
|
||||
|
||||
room_id2 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
# No room name set so that `heroes` is populated
|
||||
#
|
||||
# "name": "my super room2",
|
||||
},
|
||||
)
|
||||
self.helper.join(room_id2, user1_id, tok=user1_tok)
|
||||
# User3 is invited
|
||||
self.helper.invite(room_id2, src=user2_id, targ=user3_id, tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request
|
||||
channel = self.make_request(
|
||||
"POST",
|
||||
self.sync_endpoint,
|
||||
{
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [],
|
||||
"timeline_limit": 0,
|
||||
}
|
||||
}
|
||||
},
|
||||
access_token=user1_tok,
|
||||
)
|
||||
self.assertEqual(channel.code, 200, channel.json_body)
|
||||
|
||||
# Room1 has a name so we shouldn't see any `heroes` which the client would use
|
||||
# the calculate the room name themselves.
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["name"],
|
||||
"my super room",
|
||||
channel.json_body["rooms"][room_id1],
|
||||
)
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("heroes"))
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
2,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
1,
|
||||
)
|
||||
|
||||
# Room2 doesn't have a name so we should see `heroes` populated
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id2].get("name"))
|
||||
self.assertCountEqual(
|
||||
[
|
||||
hero["user_id"]
|
||||
for hero in channel.json_body["rooms"][room_id2].get("heroes", [])
|
||||
],
|
||||
# Heroes shouldn't include the user themselves (we shouldn't see user1)
|
||||
[user2_id, user3_id],
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id2]["joined_count"],
|
||||
2,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id2]["invited_count"],
|
||||
1,
|
||||
)
|
||||
|
||||
# We didn't request any state so we shouldn't see any `required_state`
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state"))
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id2].get("required_state"))
|
||||
|
||||
def test_rooms_meta_heroes_max(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `heroes` only includes the first 5 users (not including
|
||||
yourself).
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
user5_id = self.register_user("user5", "pass")
|
||||
user5_tok = self.login(user5_id, "pass")
|
||||
user6_id = self.register_user("user6", "pass")
|
||||
user6_tok = self.login(user6_id, "pass")
|
||||
user7_id = self.register_user("user7", "pass")
|
||||
user7_tok = self.login(user7_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
# No room name set so that `heroes` is populated
|
||||
#
|
||||
# "name": "my super room",
|
||||
},
|
||||
)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
self.helper.join(room_id1, user3_id, tok=user3_tok)
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
self.helper.join(room_id1, user5_id, tok=user5_tok)
|
||||
self.helper.join(room_id1, user6_id, tok=user6_tok)
|
||||
self.helper.join(room_id1, user7_id, tok=user7_tok)
|
||||
|
||||
# Make the Sliding Sync request
|
||||
channel = self.make_request(
|
||||
"POST",
|
||||
self.sync_endpoint,
|
||||
{
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [],
|
||||
"timeline_limit": 0,
|
||||
}
|
||||
}
|
||||
},
|
||||
access_token=user1_tok,
|
||||
)
|
||||
self.assertEqual(channel.code, 200, channel.json_body)
|
||||
|
||||
# Room2 doesn't have a name so we should see `heroes` populated
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("name"))
|
||||
# FIXME: Remove this basic assertion and uncomment the better assertion below
|
||||
# after https://github.com/element-hq/synapse/pull/17435 merges
|
||||
self.assertEqual(len(channel.json_body["rooms"][room_id1].get("heroes", [])), 5)
|
||||
# self.assertCountEqual(
|
||||
# [
|
||||
# hero["user_id"]
|
||||
# for hero in channel.json_body["rooms"][room_id1].get("heroes", [])
|
||||
# ],
|
||||
# # Heroes should be the first 5 users in the room (excluding the user
|
||||
# # themselves, we shouldn't see `user1`)
|
||||
# [user2_id, user3_id, user4_id, user5_id, user6_id],
|
||||
# )
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
7,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
0,
|
||||
)
|
||||
|
||||
# We didn't request any state so we shouldn't see any `required_state`
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state"))
|
||||
|
||||
def test_rooms_meta_heroes_when_banned(self) -> None:
|
||||
"""
|
||||
Test that the `rooms` `heroes` are included in the response when the room
|
||||
doesn't have a room name set but doesn't leak information past their ban.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
_user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
user5_id = self.register_user("user5", "pass")
|
||||
_user5_tok = self.login(user5_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
# No room name set so that `heroes` is populated
|
||||
#
|
||||
# "name": "my super room",
|
||||
},
|
||||
)
|
||||
# User1 joins the room
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
# User3 is invited
|
||||
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
|
||||
|
||||
# User1 is banned from the room
|
||||
self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
|
||||
|
||||
# User4 joins the room after user1 is banned
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
# User5 is invited after user1 is banned
|
||||
self.helper.invite(room_id1, src=user2_id, targ=user5_id, tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request
|
||||
channel = self.make_request(
|
||||
"POST",
|
||||
self.sync_endpoint,
|
||||
{
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [],
|
||||
"timeline_limit": 0,
|
||||
}
|
||||
}
|
||||
},
|
||||
access_token=user1_tok,
|
||||
)
|
||||
self.assertEqual(channel.code, 200, channel.json_body)
|
||||
|
||||
# Room2 doesn't have a name so we should see `heroes` populated
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("name"))
|
||||
self.assertCountEqual(
|
||||
[
|
||||
hero["user_id"]
|
||||
for hero in channel.json_body["rooms"][room_id1].get("heroes", [])
|
||||
],
|
||||
# Heroes shouldn't include the user themselves (we shouldn't see user1). We
|
||||
# also shouldn't see user4 since they joined after user1 was banned.
|
||||
#
|
||||
# FIXME: The actual result should be `[user2_id, user3_id]` but we currently
|
||||
# don't support this for rooms where the user has left/been banned.
|
||||
[],
|
||||
)
|
||||
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["joined_count"],
|
||||
# FIXME: The actual number should be "1" (user2) but we currently don't
|
||||
# support this for rooms where the user has left/been banned.
|
||||
0,
|
||||
)
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["invited_count"],
|
||||
# We shouldn't see user5 since they were invited after user1 was banned.
|
||||
#
|
||||
# FIXME: The actual number should be "1" (user3) but we currently don't
|
||||
# support this for rooms where the user has left/been banned.
|
||||
0,
|
||||
)
|
||||
|
||||
def test_rooms_limited_initial_sync(self) -> None:
|
||||
"""
|
||||
|
@ -3081,11 +3365,7 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
|
|||
self.assertEqual(channel.code, 200, channel.json_body)
|
||||
|
||||
# Nothing to see for this banned user in the room in the token range
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["timeline"],
|
||||
[],
|
||||
channel.json_body["rooms"][room_id1]["timeline"],
|
||||
)
|
||||
self.assertIsNone(channel.json_body["rooms"][room_id1].get("timeline"))
|
||||
# No events returned in the timeline so nothing is "live"
|
||||
self.assertEqual(
|
||||
channel.json_body["rooms"][room_id1]["num_live"],
|
||||
|
|
Loading…
Reference in a new issue