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Try harder when sending leave events

When we're rejecting invites, ignore the backoff data, so that we have a better
chance of not getting the room out of sync.
This commit is contained in:
Richard van der Hoff 2017-04-21 01:50:36 +01:00
parent 0cdb32fc43
commit 91b3981800

View file

@ -221,11 +221,23 @@ class TransportLayerClient(object):
)
path = PREFIX + "/make_%s/%s/%s" % (membership, room_id, user_id)
ignore_backoff = False
retry_on_dns_fail = False
if membership == Membership.LEAVE:
# we particularly want to do our best to send leave events. The
# problem is that if it fails, we won't retry it later, so if the
# remote server was just having a momentary blip, the room will be
# out of sync.
ignore_backoff = True
retry_on_dns_fail = True
content = yield self.client.get_json(
destination=destination,
path=path,
retry_on_dns_fail=False,
retry_on_dns_fail=retry_on_dns_fail,
timeout=20000,
ignore_backoff=ignore_backoff,
)
defer.returnValue(content)
@ -252,6 +264,12 @@ class TransportLayerClient(object):
destination=destination,
path=path,
data=content,
# we want to do our best to send this through. The problem is
# that if it fails, we won't retry it later, so if the remote
# server was just having a momentary blip, the room will be out of
# sync.
ignore_backoff=True,
)
defer.returnValue(response)