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make FederationClient.send_leave async

This commit is contained in:
Richard van der Hoff 2020-02-03 20:55:11 +00:00
parent 8af9f11bea
commit a46fabf17b

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@ -730,7 +730,7 @@ class FederationClient(FederationBase):
)
return content
def send_leave(self, destinations, pdu):
async def send_leave(self, destinations: Iterable[str], pdu: EventBase) -> None:
"""Sends a leave event to one of a list of homeservers.
Doing so will cause the remote server to add the event to the graph,
@ -739,17 +739,14 @@ class FederationClient(FederationBase):
This is mostly useful to reject received invites.
Args:
destinations (str): Candidate homeservers which are probably
destinations: Candidate homeservers which are probably
participating in the room.
pdu (BaseEvent): event to be sent
pdu: event to be sent
Return:
Deferred: resolves to None.
Raises:
SynapseError if the chosen remote server returns a 300/400 code.
Fails with a ``SynapseError`` if the chosen remote server
returns a 300/400 code.
Fails with a ``RuntimeError`` if no servers were reachable.
RuntimeError if no servers were reachable.
"""
@defer.inlineCallbacks
@ -759,7 +756,9 @@ class FederationClient(FederationBase):
logger.debug("Got content: %s", content)
return None
return self._try_destination_list("send_leave", destinations, send_request)
return await self._try_destination_list(
"send_leave", destinations, send_request
)
@defer.inlineCallbacks
def _do_send_leave(self, destination, pdu):