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make FederationClient.send_leave async
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1 changed files with 9 additions and 10 deletions
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@ -730,7 +730,7 @@ class FederationClient(FederationBase):
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)
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return content
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def send_leave(self, destinations, pdu):
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async def send_leave(self, destinations: Iterable[str], pdu: EventBase) -> None:
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"""Sends a leave event to one of a list of homeservers.
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Doing so will cause the remote server to add the event to the graph,
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@ -739,17 +739,14 @@ class FederationClient(FederationBase):
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This is mostly useful to reject received invites.
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Args:
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destinations (str): Candidate homeservers which are probably
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destinations: Candidate homeservers which are probably
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participating in the room.
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pdu (BaseEvent): event to be sent
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pdu: event to be sent
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Return:
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Deferred: resolves to None.
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Raises:
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SynapseError if the chosen remote server returns a 300/400 code.
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Fails with a ``SynapseError`` if the chosen remote server
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returns a 300/400 code.
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Fails with a ``RuntimeError`` if no servers were reachable.
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RuntimeError if no servers were reachable.
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"""
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@defer.inlineCallbacks
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@ -759,7 +756,9 @@ class FederationClient(FederationBase):
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logger.debug("Got content: %s", content)
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return None
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return self._try_destination_list("send_leave", destinations, send_request)
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return await self._try_destination_list(
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"send_leave", destinations, send_request
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)
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@defer.inlineCallbacks
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def _do_send_leave(self, destination, pdu):
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