mirror of
https://mau.dev/maunium/synapse.git
synced 2024-11-15 06:21:49 +01:00
Sliding Sync: Avoid fetching left rooms and add back newly_left
rooms (#17725)
Performance optimization: We can avoid fetching rooms that the user has left themselves (which could be a significant amount), then only add back rooms that the user has `newly_left` (left in the token range of an incremental sync). It's a lot faster to fetch less rooms than fetch them all and throw them away in most cases. Since the user only leaves a room (or is state reset out) once in a blue moon, we can avoid a lot of work. Based on @erikjohnston's branch, erikj/ss_perf --------- Co-authored-by: Erik Johnston <erik@matrix.org>
This commit is contained in:
parent
07a51d2a56
commit
c2e5e9e67c
8 changed files with 833 additions and 110 deletions
1
changelog.d/17725.misc
Normal file
1
changelog.d/17725.misc
Normal file
|
@ -0,0 +1 @@
|
|||
More efficiently fetch rooms for Sliding Sync.
|
|
@ -495,6 +495,24 @@ class SlidingSyncHandler:
|
|||
room_sync_config.timeline_limit,
|
||||
)
|
||||
|
||||
# Handle state resets. For example, if we see
|
||||
# `room_membership_for_user_at_to_token.event_id=None and
|
||||
# room_membership_for_user_at_to_token.membership is not None`, we should
|
||||
# indicate to the client that a state reset happened. Perhaps we should indicate
|
||||
# this by setting `initial: True` and empty `required_state: []`.
|
||||
state_reset_out_of_room = False
|
||||
if (
|
||||
room_membership_for_user_at_to_token.event_id is None
|
||||
and room_membership_for_user_at_to_token.membership is not None
|
||||
):
|
||||
# We only expect the `event_id` to be `None` if you've been state reset out
|
||||
# of the room (meaning you're no longer in the room). We could put this as
|
||||
# part of the if-statement above but we want to handle every case where
|
||||
# `event_id` is `None`.
|
||||
assert room_membership_for_user_at_to_token.membership is Membership.LEAVE
|
||||
|
||||
state_reset_out_of_room = True
|
||||
|
||||
# Determine whether we should limit the timeline to the token range.
|
||||
#
|
||||
# We should return historical messages (before token range) in the
|
||||
|
@ -527,7 +545,7 @@ class SlidingSyncHandler:
|
|||
from_bound = None
|
||||
initial = True
|
||||
ignore_timeline_bound = False
|
||||
if from_token and not newly_joined:
|
||||
if from_token and not newly_joined and not state_reset_out_of_room:
|
||||
room_status = previous_connection_state.rooms.have_sent_room(room_id)
|
||||
if room_status.status == HaveSentRoomFlag.LIVE:
|
||||
from_bound = from_token.stream_token.room_key
|
||||
|
@ -732,12 +750,6 @@ class SlidingSyncHandler:
|
|||
|
||||
stripped_state.append(strip_event(invite_or_knock_event))
|
||||
|
||||
# TODO: Handle state resets. For example, if we see
|
||||
# `room_membership_for_user_at_to_token.event_id=None and
|
||||
# room_membership_for_user_at_to_token.membership is not None`, we should
|
||||
# indicate to the client that a state reset happened. Perhaps we should indicate
|
||||
# this by setting `initial: True` and empty `required_state`.
|
||||
|
||||
# Get the changes to current state in the token range from the
|
||||
# `current_state_delta_stream` table.
|
||||
#
|
||||
|
|
|
@ -56,7 +56,6 @@ from synapse.storage.roommember import (
|
|||
)
|
||||
from synapse.types import (
|
||||
MutableStateMap,
|
||||
PersistedEventPosition,
|
||||
RoomStreamToken,
|
||||
StateMap,
|
||||
StrCollection,
|
||||
|
@ -81,6 +80,12 @@ if TYPE_CHECKING:
|
|||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class Sentinel(enum.Enum):
|
||||
# defining a sentinel in this way allows mypy to correctly handle the
|
||||
# type of a dictionary lookup and subsequent type narrowing.
|
||||
UNSET_SENTINEL = object()
|
||||
|
||||
|
||||
# Helper definition for the types that we might return. We do this to avoid
|
||||
# copying data between types (which can be expensive for many rooms).
|
||||
RoomsForUserType = Union[RoomsForUserStateReset, RoomsForUser, RoomsForUserSlidingSync]
|
||||
|
@ -119,12 +124,6 @@ class SlidingSyncInterestedRooms:
|
|||
dm_room_ids: AbstractSet[str]
|
||||
|
||||
|
||||
class Sentinel(enum.Enum):
|
||||
# defining a sentinel in this way allows mypy to correctly handle the
|
||||
# type of a dictionary lookup and subsequent type narrowing.
|
||||
UNSET_SENTINEL = object()
|
||||
|
||||
|
||||
def filter_membership_for_sync(
|
||||
*,
|
||||
user_id: str,
|
||||
|
@ -221,6 +220,9 @@ class SlidingSyncRoomLists:
|
|||
# include rooms that are outside the list ranges.
|
||||
all_rooms: Set[str] = set()
|
||||
|
||||
# Note: this won't include rooms the user has left themselves. We add back
|
||||
# `newly_left` rooms below. This is more efficient than fetching all rooms and
|
||||
# then filtering out the old left rooms.
|
||||
room_membership_for_user_map = await self.store.get_sliding_sync_rooms_for_user(
|
||||
user_id
|
||||
)
|
||||
|
@ -262,36 +264,11 @@ class SlidingSyncRoomLists:
|
|||
event_id=change.event_id,
|
||||
event_pos=change.event_pos,
|
||||
room_version_id=change.room_version_id,
|
||||
# We keep the current state of the room though
|
||||
# We keep the state of the room though
|
||||
has_known_state=existing_room.has_known_state,
|
||||
room_type=existing_room.room_type,
|
||||
is_encrypted=existing_room.is_encrypted,
|
||||
)
|
||||
else:
|
||||
# This can happen if we get "state reset" out of the room
|
||||
# after the `to_token`. In other words, there is no membership
|
||||
# for the room after the `to_token` but we see membership in
|
||||
# the token range.
|
||||
|
||||
# Get the state at the time. Note that room type never changes,
|
||||
# so we can just get current room type
|
||||
room_type = await self.store.get_room_type(room_id)
|
||||
is_encrypted = await self.get_is_encrypted_for_room_at_token(
|
||||
room_id, to_token.room_key
|
||||
)
|
||||
|
||||
# Add back rooms that the user was state-reset out of after `to_token`
|
||||
room_membership_for_user_map[room_id] = RoomsForUserSlidingSync(
|
||||
room_id=room_id,
|
||||
sender=change.sender,
|
||||
membership=change.membership,
|
||||
event_id=change.event_id,
|
||||
event_pos=change.event_pos,
|
||||
room_version_id=change.room_version_id,
|
||||
has_known_state=True,
|
||||
room_type=room_type,
|
||||
is_encrypted=is_encrypted,
|
||||
)
|
||||
|
||||
(
|
||||
newly_joined_room_ids,
|
||||
|
@ -301,44 +278,88 @@ class SlidingSyncRoomLists:
|
|||
)
|
||||
dm_room_ids = await self._get_dm_rooms_for_user(user_id)
|
||||
|
||||
# Handle state resets in the from -> to token range.
|
||||
state_reset_rooms = (
|
||||
# Add back `newly_left` rooms (rooms left in the from -> to token range).
|
||||
#
|
||||
# We do this because `get_sliding_sync_rooms_for_user(...)` doesn't include
|
||||
# rooms that the user left themselves as it's more efficient to add them back
|
||||
# here than to fetch all rooms and then filter out the old left rooms. The user
|
||||
# only leaves a room once in a blue moon so this barely needs to run.
|
||||
#
|
||||
missing_newly_left_rooms = (
|
||||
newly_left_room_map.keys() - room_membership_for_user_map.keys()
|
||||
)
|
||||
if state_reset_rooms:
|
||||
if missing_newly_left_rooms:
|
||||
# TODO: It would be nice to avoid these copies
|
||||
room_membership_for_user_map = dict(room_membership_for_user_map)
|
||||
for room_id in (
|
||||
newly_left_room_map.keys() - room_membership_for_user_map.keys()
|
||||
):
|
||||
# Get the state at the time. Note that room type never changes,
|
||||
# so we can just get current room type
|
||||
for room_id in missing_newly_left_rooms:
|
||||
newly_left_room_for_user = newly_left_room_map[room_id]
|
||||
# This should be a given
|
||||
assert newly_left_room_for_user.membership == Membership.LEAVE
|
||||
|
||||
# Add back `newly_left` rooms
|
||||
#
|
||||
# Check for membership and state in the Sliding Sync tables as it's just
|
||||
# another membership
|
||||
newly_left_room_for_user_sliding_sync = (
|
||||
await self.store.get_sliding_sync_room_for_user(user_id, room_id)
|
||||
)
|
||||
# If the membership exists, it's just a normal user left the room on
|
||||
# their own
|
||||
if newly_left_room_for_user_sliding_sync is not None:
|
||||
room_membership_for_user_map[room_id] = (
|
||||
newly_left_room_for_user_sliding_sync
|
||||
)
|
||||
|
||||
change = changes.get(room_id)
|
||||
if change is not None:
|
||||
# Update room membership events to the point in time of the `to_token`
|
||||
room_membership_for_user_map[room_id] = RoomsForUserSlidingSync(
|
||||
room_id=room_id,
|
||||
sender=change.sender,
|
||||
membership=change.membership,
|
||||
event_id=change.event_id,
|
||||
event_pos=change.event_pos,
|
||||
room_version_id=change.room_version_id,
|
||||
# We keep the state of the room though
|
||||
has_known_state=newly_left_room_for_user_sliding_sync.has_known_state,
|
||||
room_type=newly_left_room_for_user_sliding_sync.room_type,
|
||||
is_encrypted=newly_left_room_for_user_sliding_sync.is_encrypted,
|
||||
)
|
||||
|
||||
# If we are `newly_left` from the room but can't find any membership,
|
||||
# then we have been "state reset" out of the room
|
||||
else:
|
||||
# Get the state at the time. We can't read from the Sliding Sync
|
||||
# tables because the user has no membership in the room according to
|
||||
# the state (thanks to the state reset).
|
||||
#
|
||||
# Note: `room_type` never changes, so we can just get current room
|
||||
# type
|
||||
room_type = await self.store.get_room_type(room_id)
|
||||
has_known_state = room_type is not ROOM_UNKNOWN_SENTINEL
|
||||
if isinstance(room_type, StateSentinel):
|
||||
room_type = None
|
||||
|
||||
# Get the encryption status at the time of the token
|
||||
is_encrypted = await self.get_is_encrypted_for_room_at_token(
|
||||
room_id, newly_left_room_map[room_id].to_room_stream_token()
|
||||
room_id,
|
||||
newly_left_room_for_user.event_pos.to_room_stream_token(),
|
||||
)
|
||||
|
||||
room_membership_for_user_map[room_id] = RoomsForUserSlidingSync(
|
||||
room_id=room_id,
|
||||
sender=None,
|
||||
membership=Membership.LEAVE,
|
||||
event_id=None,
|
||||
event_pos=newly_left_room_map[room_id],
|
||||
room_version_id=await self.store.get_room_version_id(room_id),
|
||||
has_known_state=True,
|
||||
sender=newly_left_room_for_user.sender,
|
||||
membership=newly_left_room_for_user.membership,
|
||||
event_id=newly_left_room_for_user.event_id,
|
||||
event_pos=newly_left_room_for_user.event_pos,
|
||||
room_version_id=newly_left_room_for_user.room_version_id,
|
||||
has_known_state=has_known_state,
|
||||
room_type=room_type,
|
||||
is_encrypted=is_encrypted,
|
||||
)
|
||||
|
||||
if sync_config.lists:
|
||||
sync_room_map = {
|
||||
room_id: room_membership_for_user
|
||||
for room_id, room_membership_for_user in room_membership_for_user_map.items()
|
||||
if filter_membership_for_sync(
|
||||
user_id=user_id,
|
||||
room_membership_for_user=room_membership_for_user,
|
||||
newly_left=room_id in newly_left_room_map,
|
||||
)
|
||||
}
|
||||
sync_room_map = room_membership_for_user_map
|
||||
with start_active_span("assemble_sliding_window_lists"):
|
||||
for list_key, list_config in sync_config.lists.items():
|
||||
# Apply filters
|
||||
|
@ -347,6 +368,7 @@ class SlidingSyncRoomLists:
|
|||
filtered_sync_room_map = await self.filter_rooms_using_tables(
|
||||
user_id,
|
||||
sync_room_map,
|
||||
previous_connection_state,
|
||||
list_config.filters,
|
||||
to_token,
|
||||
dm_room_ids,
|
||||
|
@ -446,6 +468,9 @@ class SlidingSyncRoomLists:
|
|||
|
||||
if sync_config.room_subscriptions:
|
||||
with start_active_span("assemble_room_subscriptions"):
|
||||
# TODO: It would be nice to avoid these copies
|
||||
room_membership_for_user_map = dict(room_membership_for_user_map)
|
||||
|
||||
# Find which rooms are partially stated and may need to be filtered out
|
||||
# depending on the `required_state` requested (see below).
|
||||
partial_state_rooms = await self.store.get_partial_rooms()
|
||||
|
@ -454,10 +479,20 @@ class SlidingSyncRoomLists:
|
|||
room_id,
|
||||
room_subscription,
|
||||
) in sync_config.room_subscriptions.items():
|
||||
if room_id not in room_membership_for_user_map:
|
||||
# Check if we have a membership for the room, but didn't pull it out
|
||||
# above. This could be e.g. a leave that we don't pull out by
|
||||
# default.
|
||||
current_room_entry = (
|
||||
await self.store.get_sliding_sync_room_for_user(
|
||||
user_id, room_id
|
||||
)
|
||||
)
|
||||
if not current_room_entry:
|
||||
# TODO: Handle rooms the user isn't in.
|
||||
continue
|
||||
|
||||
room_membership_for_user_map[room_id] = current_room_entry
|
||||
|
||||
all_rooms.add(room_id)
|
||||
|
||||
# Take the superset of the `RoomSyncConfig` for each room.
|
||||
|
@ -471,8 +506,6 @@ class SlidingSyncRoomLists:
|
|||
if room_id in partial_state_rooms:
|
||||
continue
|
||||
|
||||
all_rooms.add(room_id)
|
||||
|
||||
# Update our `relevant_room_map` with the room we're going to display
|
||||
# and need to fetch more info about.
|
||||
existing_room_sync_config = relevant_room_map.get(room_id)
|
||||
|
@ -487,7 +520,7 @@ class SlidingSyncRoomLists:
|
|||
|
||||
# Filtered subset of `relevant_room_map` for rooms that may have updates
|
||||
# (in the event stream)
|
||||
relevant_rooms_to_send_map = await self._filter_relevant_room_to_send(
|
||||
relevant_rooms_to_send_map = await self._filter_relevant_rooms_to_send(
|
||||
previous_connection_state, from_token, relevant_room_map
|
||||
)
|
||||
|
||||
|
@ -544,6 +577,7 @@ class SlidingSyncRoomLists:
|
|||
filtered_sync_room_map = await self.filter_rooms(
|
||||
sync_config.user,
|
||||
sync_room_map,
|
||||
previous_connection_state,
|
||||
list_config.filters,
|
||||
to_token,
|
||||
dm_room_ids,
|
||||
|
@ -674,7 +708,7 @@ class SlidingSyncRoomLists:
|
|||
|
||||
# Filtered subset of `relevant_room_map` for rooms that may have updates
|
||||
# (in the event stream)
|
||||
relevant_rooms_to_send_map = await self._filter_relevant_room_to_send(
|
||||
relevant_rooms_to_send_map = await self._filter_relevant_rooms_to_send(
|
||||
previous_connection_state, from_token, relevant_room_map
|
||||
)
|
||||
|
||||
|
@ -689,7 +723,7 @@ class SlidingSyncRoomLists:
|
|||
dm_room_ids=dm_room_ids,
|
||||
)
|
||||
|
||||
async def _filter_relevant_room_to_send(
|
||||
async def _filter_relevant_rooms_to_send(
|
||||
self,
|
||||
previous_connection_state: PerConnectionState,
|
||||
from_token: Optional[StreamToken],
|
||||
|
@ -974,8 +1008,17 @@ class SlidingSyncRoomLists:
|
|||
)
|
||||
]
|
||||
|
||||
# If the user has never joined any rooms before, we can just return an empty list
|
||||
if not room_for_user_list:
|
||||
(
|
||||
newly_joined_room_ids,
|
||||
newly_left_room_map,
|
||||
) = await self._get_newly_joined_and_left_rooms(
|
||||
user_id, to_token=to_token, from_token=from_token
|
||||
)
|
||||
|
||||
# If the user has never joined any rooms before, we can just return an empty
|
||||
# list. We also have to check the `newly_left_room_map` in case someone was
|
||||
# state reset out of all of the rooms they were in.
|
||||
if not room_for_user_list and not newly_left_room_map:
|
||||
return {}, set(), set()
|
||||
|
||||
# Since we fetched the users room list at some point in time after the
|
||||
|
@ -993,30 +1036,22 @@ class SlidingSyncRoomLists:
|
|||
else:
|
||||
rooms_for_user[room_id] = change_room_for_user
|
||||
|
||||
(
|
||||
newly_joined_room_ids,
|
||||
newly_left_room_ids,
|
||||
) = await self._get_newly_joined_and_left_rooms(
|
||||
user_id, to_token=to_token, from_token=from_token
|
||||
)
|
||||
|
||||
# Ensure we have entries for rooms that the user has been "state reset"
|
||||
# out of. These are rooms appear in the `newly_left_rooms` map but
|
||||
# aren't in the `rooms_for_user` map.
|
||||
for room_id, left_event_pos in newly_left_room_ids.items():
|
||||
for room_id, newly_left_room_for_user in newly_left_room_map.items():
|
||||
# If we already know about the room, it's not a state reset
|
||||
if room_id in rooms_for_user:
|
||||
continue
|
||||
|
||||
rooms_for_user[room_id] = RoomsForUserStateReset(
|
||||
room_id=room_id,
|
||||
event_id=None,
|
||||
event_pos=left_event_pos,
|
||||
membership=Membership.LEAVE,
|
||||
sender=None,
|
||||
room_version_id=await self.store.get_room_version_id(room_id),
|
||||
)
|
||||
# This should be true if it's a state reset
|
||||
assert newly_left_room_for_user.membership is Membership.LEAVE
|
||||
assert newly_left_room_for_user.event_id is None
|
||||
assert newly_left_room_for_user.sender is None
|
||||
|
||||
return rooms_for_user, newly_joined_room_ids, set(newly_left_room_ids)
|
||||
rooms_for_user[room_id] = newly_left_room_for_user
|
||||
|
||||
return rooms_for_user, newly_joined_room_ids, set(newly_left_room_map)
|
||||
|
||||
@trace
|
||||
async def _get_newly_joined_and_left_rooms(
|
||||
|
@ -1024,7 +1059,7 @@ class SlidingSyncRoomLists:
|
|||
user_id: str,
|
||||
to_token: StreamToken,
|
||||
from_token: Optional[StreamToken],
|
||||
) -> Tuple[AbstractSet[str], Mapping[str, PersistedEventPosition]]:
|
||||
) -> Tuple[AbstractSet[str], Mapping[str, RoomsForUserStateReset]]:
|
||||
"""Fetch the sets of rooms that the user newly joined or left in the
|
||||
given token range.
|
||||
|
||||
|
@ -1033,11 +1068,18 @@ class SlidingSyncRoomLists:
|
|||
"current memberships" of the user.
|
||||
|
||||
Returns:
|
||||
A 2-tuple of newly joined room IDs and a map of newly left room
|
||||
IDs to the event position the leave happened at.
|
||||
A 2-tuple of newly joined room IDs and a map of newly_left room
|
||||
IDs to the `RoomsForUserStateReset` entry.
|
||||
|
||||
We're using `RoomsForUserStateReset` but that doesn't necessarily mean the
|
||||
user was state reset of the rooms. It's just that the `event_id`/`sender`
|
||||
are optional and we can't tell the difference between the server leaving the
|
||||
room when the user was the last person participating in the room and left or
|
||||
was state reset out of the room. To actually check for a state reset, you
|
||||
need to check if a membership still exists in the room.
|
||||
"""
|
||||
newly_joined_room_ids: Set[str] = set()
|
||||
newly_left_room_map: Dict[str, PersistedEventPosition] = {}
|
||||
newly_left_room_map: Dict[str, RoomsForUserStateReset] = {}
|
||||
|
||||
# We need to figure out the
|
||||
#
|
||||
|
@ -1108,8 +1150,13 @@ class SlidingSyncRoomLists:
|
|||
# 1) Figure out newly_left rooms (> `from_token` and <= `to_token`).
|
||||
if last_membership_change_in_from_to_range.membership == Membership.LEAVE:
|
||||
# 1) Mark this room as `newly_left`
|
||||
newly_left_room_map[room_id] = (
|
||||
last_membership_change_in_from_to_range.event_pos
|
||||
newly_left_room_map[room_id] = RoomsForUserStateReset(
|
||||
room_id=room_id,
|
||||
sender=last_membership_change_in_from_to_range.sender,
|
||||
membership=Membership.LEAVE,
|
||||
event_id=last_membership_change_in_from_to_range.event_id,
|
||||
event_pos=last_membership_change_in_from_to_range.event_pos,
|
||||
room_version_id=await self.store.get_room_version_id(room_id),
|
||||
)
|
||||
|
||||
# 2) Figure out `newly_joined`
|
||||
|
@ -1553,6 +1600,7 @@ class SlidingSyncRoomLists:
|
|||
self,
|
||||
user: UserID,
|
||||
sync_room_map: Dict[str, RoomsForUserType],
|
||||
previous_connection_state: PerConnectionState,
|
||||
filters: SlidingSyncConfig.SlidingSyncList.Filters,
|
||||
to_token: StreamToken,
|
||||
dm_room_ids: AbstractSet[str],
|
||||
|
@ -1738,14 +1786,33 @@ class SlidingSyncRoomLists:
|
|||
)
|
||||
}
|
||||
|
||||
# Keep rooms if the user has been state reset out of it but we previously sent
|
||||
# down the connection before. We want to make sure that we send these down to
|
||||
# the client regardless of filters so they find out about the state reset.
|
||||
#
|
||||
# We don't always have access to the state in a room after being state reset if
|
||||
# no one else locally on the server is participating in the room so we patch
|
||||
# these back in manually.
|
||||
state_reset_out_of_room_id_set = {
|
||||
room_id
|
||||
for room_id in sync_room_map.keys()
|
||||
if sync_room_map[room_id].event_id is None
|
||||
and previous_connection_state.rooms.have_sent_room(room_id).status
|
||||
!= HaveSentRoomFlag.NEVER
|
||||
}
|
||||
|
||||
# Assemble a new sync room map but only with the `filtered_room_id_set`
|
||||
return {room_id: sync_room_map[room_id] for room_id in filtered_room_id_set}
|
||||
return {
|
||||
room_id: sync_room_map[room_id]
|
||||
for room_id in filtered_room_id_set | state_reset_out_of_room_id_set
|
||||
}
|
||||
|
||||
@trace
|
||||
async def filter_rooms_using_tables(
|
||||
self,
|
||||
user_id: str,
|
||||
sync_room_map: Mapping[str, RoomsForUserSlidingSync],
|
||||
previous_connection_state: PerConnectionState,
|
||||
filters: SlidingSyncConfig.SlidingSyncList.Filters,
|
||||
to_token: StreamToken,
|
||||
dm_room_ids: AbstractSet[str],
|
||||
|
@ -1887,8 +1954,26 @@ class SlidingSyncRoomLists:
|
|||
)
|
||||
}
|
||||
|
||||
# Keep rooms if the user has been state reset out of it but we previously sent
|
||||
# down the connection before. We want to make sure that we send these down to
|
||||
# the client regardless of filters so they find out about the state reset.
|
||||
#
|
||||
# We don't always have access to the state in a room after being state reset if
|
||||
# no one else locally on the server is participating in the room so we patch
|
||||
# these back in manually.
|
||||
state_reset_out_of_room_id_set = {
|
||||
room_id
|
||||
for room_id in sync_room_map.keys()
|
||||
if sync_room_map[room_id].event_id is None
|
||||
and previous_connection_state.rooms.have_sent_room(room_id).status
|
||||
!= HaveSentRoomFlag.NEVER
|
||||
}
|
||||
|
||||
# Assemble a new sync room map but only with the `filtered_room_id_set`
|
||||
return {room_id: sync_room_map[room_id] for room_id in filtered_room_id_set}
|
||||
return {
|
||||
room_id: sync_room_map[room_id]
|
||||
for room_id in filtered_room_id_set | state_reset_out_of_room_id_set
|
||||
}
|
||||
|
||||
@trace
|
||||
async def sort_rooms(
|
||||
|
|
|
@ -1404,7 +1404,7 @@ class RoomMemberWorkerStore(EventsWorkerStore, CacheInvalidationWorkerStore):
|
|||
) -> Mapping[str, RoomsForUserSlidingSync]:
|
||||
"""Get all the rooms for a user to handle a sliding sync request.
|
||||
|
||||
Ignores forgotten rooms and rooms that the user has been kicked from.
|
||||
Ignores forgotten rooms and rooms that the user has left themselves.
|
||||
|
||||
Returns:
|
||||
Map from room ID to membership info
|
||||
|
@ -1429,6 +1429,7 @@ class RoomMemberWorkerStore(EventsWorkerStore, CacheInvalidationWorkerStore):
|
|||
LEFT JOIN sliding_sync_joined_rooms AS j ON (j.room_id = m.room_id AND m.membership = 'join')
|
||||
WHERE user_id = ?
|
||||
AND m.forgotten = 0
|
||||
AND (m.membership != 'leave' OR m.user_id != m.sender)
|
||||
"""
|
||||
txn.execute(sql, (user_id,))
|
||||
return {
|
||||
|
@ -1455,6 +1456,49 @@ class RoomMemberWorkerStore(EventsWorkerStore, CacheInvalidationWorkerStore):
|
|||
get_sliding_sync_rooms_for_user_txn,
|
||||
)
|
||||
|
||||
async def get_sliding_sync_room_for_user(
|
||||
self, user_id: str, room_id: str
|
||||
) -> Optional[RoomsForUserSlidingSync]:
|
||||
"""Get the sliding sync room entry for the given user and room."""
|
||||
|
||||
def get_sliding_sync_room_for_user_txn(
|
||||
txn: LoggingTransaction,
|
||||
) -> Optional[RoomsForUserSlidingSync]:
|
||||
sql = """
|
||||
SELECT m.room_id, m.sender, m.membership, m.membership_event_id,
|
||||
r.room_version,
|
||||
m.event_instance_name, m.event_stream_ordering,
|
||||
m.has_known_state,
|
||||
COALESCE(j.room_type, m.room_type),
|
||||
COALESCE(j.is_encrypted, m.is_encrypted)
|
||||
FROM sliding_sync_membership_snapshots AS m
|
||||
INNER JOIN rooms AS r USING (room_id)
|
||||
LEFT JOIN sliding_sync_joined_rooms AS j ON (j.room_id = m.room_id AND m.membership = 'join')
|
||||
WHERE user_id = ?
|
||||
AND m.forgotten = 0
|
||||
AND m.room_id = ?
|
||||
"""
|
||||
txn.execute(sql, (user_id, room_id))
|
||||
row = txn.fetchone()
|
||||
if not row:
|
||||
return None
|
||||
|
||||
return RoomsForUserSlidingSync(
|
||||
room_id=row[0],
|
||||
sender=row[1],
|
||||
membership=row[2],
|
||||
event_id=row[3],
|
||||
room_version_id=row[4],
|
||||
event_pos=PersistedEventPosition(row[5], row[6]),
|
||||
has_known_state=bool(row[7]),
|
||||
room_type=row[8],
|
||||
is_encrypted=row[9],
|
||||
)
|
||||
|
||||
return await self.db_pool.runInteraction(
|
||||
"get_sliding_sync_room_for_user", get_sliding_sync_room_for_user_txn
|
||||
)
|
||||
|
||||
|
||||
class RoomMemberBackgroundUpdateStore(SQLBaseStore):
|
||||
def __init__(
|
||||
|
|
|
@ -308,8 +308,24 @@ class StateGroupWorkerStore(EventsWorkerStore, SQLBaseStore):
|
|||
return create_event
|
||||
|
||||
@cached(max_entries=10000)
|
||||
async def get_room_type(self, room_id: str) -> Optional[str]:
|
||||
raise NotImplementedError()
|
||||
async def get_room_type(self, room_id: str) -> Union[Optional[str], Sentinel]:
|
||||
"""Fetch room type for given room.
|
||||
|
||||
Since this function is cached, any missing values would be cached as
|
||||
`None`. In order to distinguish between an unencrypted room that has
|
||||
`None` encryption and a room that is unknown to the server where we
|
||||
might want to omit the value (which would make it cached as `None`),
|
||||
instead we use the sentinel value `ROOM_UNKNOWN_SENTINEL`.
|
||||
"""
|
||||
|
||||
try:
|
||||
create_event = await self.get_create_event_for_room(room_id)
|
||||
return create_event.content.get(EventContentFields.ROOM_TYPE)
|
||||
except NotFoundError:
|
||||
# We use the sentinel value to distinguish between `None` which is a
|
||||
# valid room type and a room that is unknown to the server so the value
|
||||
# is just unset.
|
||||
return ROOM_UNKNOWN_SENTINEL
|
||||
|
||||
@cachedList(cached_method_name="get_room_type", list_name="room_ids")
|
||||
async def bulk_get_room_type(
|
||||
|
|
|
@ -941,6 +941,12 @@ class StreamWorkerStore(EventsWorkerStore, SQLBaseStore):
|
|||
Returns:
|
||||
All membership changes to the current state in the token range. Events are
|
||||
sorted by `stream_ordering` ascending.
|
||||
|
||||
`event_id`/`sender` can be `None` when the server leaves a room (meaning
|
||||
everyone locally left) or a state reset which removed the person from the
|
||||
room. We can't tell the difference between the two cases with what's
|
||||
available in the `current_state_delta_stream` table. To actually check for a
|
||||
state reset, you need to check if a membership still exists in the room.
|
||||
"""
|
||||
# Start by ruling out cases where a DB query is not necessary.
|
||||
if from_key == to_key:
|
||||
|
@ -1052,6 +1058,7 @@ class StreamWorkerStore(EventsWorkerStore, SQLBaseStore):
|
|||
membership=(
|
||||
membership if membership is not None else Membership.LEAVE
|
||||
),
|
||||
# This will also be null for the same reasons if `s.event_id = null`
|
||||
sender=sender,
|
||||
# Prev event
|
||||
prev_event_id=prev_event_id,
|
||||
|
|
|
@ -15,7 +15,7 @@ import logging
|
|||
from typing import Any, Dict, Iterable, List, Literal, Optional, Tuple
|
||||
from unittest.mock import AsyncMock
|
||||
|
||||
from parameterized import parameterized_class
|
||||
from parameterized import parameterized, parameterized_class
|
||||
from typing_extensions import assert_never
|
||||
|
||||
from twisted.test.proto_helpers import MemoryReactor
|
||||
|
@ -23,12 +23,16 @@ from twisted.test.proto_helpers import MemoryReactor
|
|||
import synapse.rest.admin
|
||||
from synapse.api.constants import (
|
||||
AccountDataTypes,
|
||||
EventContentFields,
|
||||
EventTypes,
|
||||
JoinRules,
|
||||
Membership,
|
||||
RoomTypes,
|
||||
)
|
||||
from synapse.api.room_versions import RoomVersions
|
||||
from synapse.events import EventBase, StrippedStateEvent, make_event_from_dict
|
||||
from synapse.events.snapshot import EventContext
|
||||
from synapse.handlers.sliding_sync import StateValues
|
||||
from synapse.rest.client import account_data, devices, login, receipts, room, sync
|
||||
from synapse.server import HomeServer
|
||||
from synapse.types import (
|
||||
|
@ -43,6 +47,7 @@ from synapse.util.stringutils import random_string
|
|||
|
||||
from tests import unittest
|
||||
from tests.server import TimedOutException
|
||||
from tests.test_utils.event_injection import create_event
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
@ -421,6 +426,9 @@ class SlidingSyncTestCase(SlidingSyncBase):
|
|||
self.event_sources = hs.get_event_sources()
|
||||
self.storage_controllers = hs.get_storage_controllers()
|
||||
self.account_data_handler = hs.get_account_data_handler()
|
||||
persistence = self.hs.get_storage_controllers().persistence
|
||||
assert persistence is not None
|
||||
self.persistence = persistence
|
||||
|
||||
super().prepare(reactor, clock, hs)
|
||||
|
||||
|
@ -988,3 +996,472 @@ class SlidingSyncTestCase(SlidingSyncBase):
|
|||
# Make the Sliding Sync request
|
||||
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
|
||||
self.assertEqual(response_body["rooms"][room_id1]["initial"], True)
|
||||
|
||||
def test_state_reset_room_comes_down_incremental_sync(self) -> None:
|
||||
"""Test that a room that we were state reset out of comes down
|
||||
incremental sync"""
|
||||
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
is_public=True,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
"name": "my super room",
|
||||
},
|
||||
)
|
||||
|
||||
# Create an event for us to point back to for the state reset
|
||||
event_response = self.helper.send(room_id1, "test", tok=user2_tok)
|
||||
event_id = event_response["event_id"]
|
||||
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
# Request all state just to see what we get back when we are
|
||||
# state reset out of the room
|
||||
[StateValues.WILDCARD, StateValues.WILDCARD]
|
||||
],
|
||||
"timeline_limit": 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Make the Sliding Sync request
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
# Make sure we see room1
|
||||
self.assertIncludes(set(response_body["rooms"].keys()), {room_id1}, exact=True)
|
||||
self.assertEqual(response_body["rooms"][room_id1]["initial"], True)
|
||||
|
||||
# Trigger a state reset
|
||||
join_rule_event, join_rule_context = self.get_success(
|
||||
create_event(
|
||||
self.hs,
|
||||
prev_event_ids=[event_id],
|
||||
type=EventTypes.JoinRules,
|
||||
state_key="",
|
||||
content={"join_rule": JoinRules.INVITE},
|
||||
sender=user2_id,
|
||||
room_id=room_id1,
|
||||
room_version=self.get_success(self.store.get_room_version_id(room_id1)),
|
||||
)
|
||||
)
|
||||
_, join_rule_event_pos, _ = self.get_success(
|
||||
self.persistence.persist_event(join_rule_event, join_rule_context)
|
||||
)
|
||||
|
||||
# FIXME: We're manually busting the cache since
|
||||
# https://github.com/element-hq/synapse/issues/17368 is not solved yet
|
||||
self.store._membership_stream_cache.entity_has_changed(
|
||||
user1_id, join_rule_event_pos.stream
|
||||
)
|
||||
|
||||
# Ensure that the state reset worked and only user2 is in the room now
|
||||
users_in_room = self.get_success(self.store.get_users_in_room(room_id1))
|
||||
self.assertIncludes(set(users_in_room), {user2_id}, exact=True)
|
||||
|
||||
state_map_at_reset = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# Update the state after user1 was state reset out of the room
|
||||
self.helper.send_state(
|
||||
room_id1,
|
||||
EventTypes.Name,
|
||||
{EventContentFields.ROOM_NAME: "my super duper room"},
|
||||
tok=user2_tok,
|
||||
)
|
||||
|
||||
# Make another Sliding Sync request (incremental)
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
# Expect to see room1 because it is `newly_left` thanks to being state reset out
|
||||
# of it since the last time we synced. We need to let the client know that
|
||||
# something happened and that they are no longer in the room.
|
||||
self.assertIncludes(set(response_body["rooms"].keys()), {room_id1}, exact=True)
|
||||
# We set `initial=True` to indicate that the client should reset the state they
|
||||
# have about the room
|
||||
self.assertEqual(response_body["rooms"][room_id1]["initial"], True)
|
||||
# They shouldn't see anything past the state reset
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
# We should see all the state events in the room
|
||||
state_map_at_reset.values(),
|
||||
exact=True,
|
||||
)
|
||||
# The position where the state reset happened
|
||||
self.assertEqual(
|
||||
response_body["rooms"][room_id1]["bump_stamp"],
|
||||
join_rule_event_pos.stream,
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
|
||||
# Other non-important things. We just want to check what these are so we know
|
||||
# what happens in a state reset scenario.
|
||||
#
|
||||
# Room name was set at the time of the state reset so we should still be able to
|
||||
# see it.
|
||||
self.assertEqual(response_body["rooms"][room_id1]["name"], "my super room")
|
||||
# Could be set but there is no avatar for this room
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][room_id1].get("avatar"),
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
# Could be set but this room isn't marked as a DM
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][room_id1].get("is_dm"),
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
# Empty timeline because we are not in the room at all (they are all being
|
||||
# filtered out)
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][room_id1].get("timeline"),
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
# `limited` since we're not providing any timeline events but there are some in
|
||||
# the room.
|
||||
self.assertEqual(response_body["rooms"][room_id1]["limited"], True)
|
||||
# User is no longer in the room so they can't see this info
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][room_id1].get("joined_count"),
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][room_id1].get("invited_count"),
|
||||
response_body["rooms"][room_id1],
|
||||
)
|
||||
|
||||
def test_state_reset_previously_room_comes_down_incremental_sync_with_filters(
|
||||
self,
|
||||
) -> None:
|
||||
"""
|
||||
Test that a room that we were state reset out of should always be sent down
|
||||
regardless of the filters if it has been sent down the connection before.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
|
||||
# Create a space room
|
||||
space_room_id = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
"creation_content": {EventContentFields.ROOM_TYPE: RoomTypes.SPACE},
|
||||
"name": "my super space",
|
||||
},
|
||||
)
|
||||
|
||||
# Create an event for us to point back to for the state reset
|
||||
event_response = self.helper.send(space_room_id, "test", tok=user2_tok)
|
||||
event_id = event_response["event_id"]
|
||||
|
||||
self.helper.join(space_room_id, user1_id, tok=user1_tok)
|
||||
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
# Request all state just to see what we get back when we are
|
||||
# state reset out of the room
|
||||
[StateValues.WILDCARD, StateValues.WILDCARD]
|
||||
],
|
||||
"timeline_limit": 1,
|
||||
"filters": {
|
||||
"room_types": [RoomTypes.SPACE],
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Make the Sliding Sync request
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
# Make sure we see room1
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()), {space_room_id}, exact=True
|
||||
)
|
||||
self.assertEqual(response_body["rooms"][space_room_id]["initial"], True)
|
||||
|
||||
# Trigger a state reset
|
||||
join_rule_event, join_rule_context = self.get_success(
|
||||
create_event(
|
||||
self.hs,
|
||||
prev_event_ids=[event_id],
|
||||
type=EventTypes.JoinRules,
|
||||
state_key="",
|
||||
content={"join_rule": JoinRules.INVITE},
|
||||
sender=user2_id,
|
||||
room_id=space_room_id,
|
||||
room_version=self.get_success(
|
||||
self.store.get_room_version_id(space_room_id)
|
||||
),
|
||||
)
|
||||
)
|
||||
_, join_rule_event_pos, _ = self.get_success(
|
||||
self.persistence.persist_event(join_rule_event, join_rule_context)
|
||||
)
|
||||
|
||||
# FIXME: We're manually busting the cache since
|
||||
# https://github.com/element-hq/synapse/issues/17368 is not solved yet
|
||||
self.store._membership_stream_cache.entity_has_changed(
|
||||
user1_id, join_rule_event_pos.stream
|
||||
)
|
||||
|
||||
# Ensure that the state reset worked and only user2 is in the room now
|
||||
users_in_room = self.get_success(self.store.get_users_in_room(space_room_id))
|
||||
self.assertIncludes(set(users_in_room), {user2_id}, exact=True)
|
||||
|
||||
state_map_at_reset = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(space_room_id)
|
||||
)
|
||||
|
||||
# Update the state after user1 was state reset out of the room
|
||||
self.helper.send_state(
|
||||
space_room_id,
|
||||
EventTypes.Name,
|
||||
{EventContentFields.ROOM_NAME: "my super duper space"},
|
||||
tok=user2_tok,
|
||||
)
|
||||
|
||||
# User2 also leaves the room so the server is no longer participating in the room
|
||||
# and we don't have access to current state
|
||||
self.helper.leave(space_room_id, user2_id, tok=user2_tok)
|
||||
|
||||
# Make another Sliding Sync request (incremental)
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
# Expect to see room1 because it is `newly_left` thanks to being state reset out
|
||||
# of it since the last time we synced. We need to let the client know that
|
||||
# something happened and that they are no longer in the room.
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()), {space_room_id}, exact=True
|
||||
)
|
||||
# We set `initial=True` to indicate that the client should reset the state they
|
||||
# have about the room
|
||||
self.assertEqual(response_body["rooms"][space_room_id]["initial"], True)
|
||||
# They shouldn't see anything past the state reset
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][space_room_id]["required_state"],
|
||||
# We should see all the state events in the room
|
||||
state_map_at_reset.values(),
|
||||
exact=True,
|
||||
)
|
||||
# The position where the state reset happened
|
||||
self.assertEqual(
|
||||
response_body["rooms"][space_room_id]["bump_stamp"],
|
||||
join_rule_event_pos.stream,
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
|
||||
# Other non-important things. We just want to check what these are so we know
|
||||
# what happens in a state reset scenario.
|
||||
#
|
||||
# Room name was set at the time of the state reset so we should still be able to
|
||||
# see it.
|
||||
self.assertEqual(
|
||||
response_body["rooms"][space_room_id]["name"], "my super space"
|
||||
)
|
||||
# Could be set but there is no avatar for this room
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][space_room_id].get("avatar"),
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
# Could be set but this room isn't marked as a DM
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][space_room_id].get("is_dm"),
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
# Empty timeline because we are not in the room at all (they are all being
|
||||
# filtered out)
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][space_room_id].get("timeline"),
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
# `limited` since we're not providing any timeline events but there are some in
|
||||
# the room.
|
||||
self.assertEqual(response_body["rooms"][space_room_id]["limited"], True)
|
||||
# User is no longer in the room so they can't see this info
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][space_room_id].get("joined_count"),
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
self.assertIsNone(
|
||||
response_body["rooms"][space_room_id].get("invited_count"),
|
||||
response_body["rooms"][space_room_id],
|
||||
)
|
||||
|
||||
@parameterized.expand(
|
||||
[
|
||||
("server_leaves_room", True),
|
||||
("server_participating_in_room", False),
|
||||
]
|
||||
)
|
||||
def test_state_reset_never_room_incremental_sync_with_filters(
|
||||
self, test_description: str, server_leaves_room: bool
|
||||
) -> None:
|
||||
"""
|
||||
Test that a room that we were state reset out of should be sent down if we can
|
||||
figure out the state or if it was sent down the connection before.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
|
||||
# Create a space room
|
||||
space_room_id = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
"creation_content": {EventContentFields.ROOM_TYPE: RoomTypes.SPACE},
|
||||
"name": "my super space",
|
||||
},
|
||||
)
|
||||
|
||||
# Create another space room
|
||||
space_room_id2 = self.helper.create_room_as(
|
||||
user2_id,
|
||||
tok=user2_tok,
|
||||
extra_content={
|
||||
"creation_content": {EventContentFields.ROOM_TYPE: RoomTypes.SPACE},
|
||||
},
|
||||
)
|
||||
|
||||
# Create an event for us to point back to for the state reset
|
||||
event_response = self.helper.send(space_room_id, "test", tok=user2_tok)
|
||||
event_id = event_response["event_id"]
|
||||
|
||||
# User1 joins the rooms
|
||||
#
|
||||
self.helper.join(space_room_id, user1_id, tok=user1_tok)
|
||||
# Join space_room_id2 so that it is at the top of the list
|
||||
self.helper.join(space_room_id2, user1_id, tok=user1_tok)
|
||||
|
||||
# Make a SS request for only the top room.
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 0]],
|
||||
"required_state": [
|
||||
# Request all state just to see what we get back when we are
|
||||
# state reset out of the room
|
||||
[StateValues.WILDCARD, StateValues.WILDCARD]
|
||||
],
|
||||
"timeline_limit": 1,
|
||||
"filters": {
|
||||
"room_types": [RoomTypes.SPACE],
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Make the Sliding Sync request
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
# Make sure we only see space_room_id2
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()), {space_room_id2}, exact=True
|
||||
)
|
||||
self.assertEqual(response_body["rooms"][space_room_id2]["initial"], True)
|
||||
|
||||
# Just create some activity in space_room_id2 so it appears when we incremental sync again
|
||||
self.helper.send(space_room_id2, "test", tok=user2_tok)
|
||||
|
||||
# Trigger a state reset
|
||||
join_rule_event, join_rule_context = self.get_success(
|
||||
create_event(
|
||||
self.hs,
|
||||
prev_event_ids=[event_id],
|
||||
type=EventTypes.JoinRules,
|
||||
state_key="",
|
||||
content={"join_rule": JoinRules.INVITE},
|
||||
sender=user2_id,
|
||||
room_id=space_room_id,
|
||||
room_version=self.get_success(
|
||||
self.store.get_room_version_id(space_room_id)
|
||||
),
|
||||
)
|
||||
)
|
||||
_, join_rule_event_pos, _ = self.get_success(
|
||||
self.persistence.persist_event(join_rule_event, join_rule_context)
|
||||
)
|
||||
|
||||
# FIXME: We're manually busting the cache since
|
||||
# https://github.com/element-hq/synapse/issues/17368 is not solved yet
|
||||
self.store._membership_stream_cache.entity_has_changed(
|
||||
user1_id, join_rule_event_pos.stream
|
||||
)
|
||||
|
||||
# Ensure that the state reset worked and only user2 is in the room now
|
||||
users_in_room = self.get_success(self.store.get_users_in_room(space_room_id))
|
||||
self.assertIncludes(set(users_in_room), {user2_id}, exact=True)
|
||||
|
||||
# Update the state after user1 was state reset out of the room.
|
||||
# This will also bump it to the top of the list.
|
||||
self.helper.send_state(
|
||||
space_room_id,
|
||||
EventTypes.Name,
|
||||
{EventContentFields.ROOM_NAME: "my super duper space"},
|
||||
tok=user2_tok,
|
||||
)
|
||||
|
||||
if server_leaves_room:
|
||||
# User2 also leaves the room so the server is no longer participating in the room
|
||||
# and we don't have access to current state
|
||||
self.helper.leave(space_room_id, user2_id, tok=user2_tok)
|
||||
|
||||
# Make another Sliding Sync request (incremental)
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
# Expand the range to include all rooms
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
# Request all state just to see what we get back when we are
|
||||
# state reset out of the room
|
||||
[StateValues.WILDCARD, StateValues.WILDCARD]
|
||||
],
|
||||
"timeline_limit": 1,
|
||||
"filters": {
|
||||
"room_types": [RoomTypes.SPACE],
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
if self.use_new_tables:
|
||||
if server_leaves_room:
|
||||
# We still only expect to see space_room_id2 because even though we were state
|
||||
# reset out of space_room_id, it was never sent down the connection before so we
|
||||
# don't need to bother the client with it.
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()), {space_room_id2}, exact=True
|
||||
)
|
||||
else:
|
||||
# Both rooms show up because we can figure out the state for the
|
||||
# `filters.room_types` if someone is still in the room (we look at the
|
||||
# current state because `room_type` never changes).
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()),
|
||||
{space_room_id, space_room_id2},
|
||||
exact=True,
|
||||
)
|
||||
else:
|
||||
# Both rooms show up because we can actually take the time to figure out the
|
||||
# state for the `filters.room_types` in the fallback path (we look at
|
||||
# historical state for `LEAVE` membership).
|
||||
self.assertIncludes(
|
||||
set(response_body["rooms"].keys()),
|
||||
{space_room_id, space_room_id2},
|
||||
exact=True,
|
||||
)
|
||||
|
|
|
@ -27,7 +27,13 @@ from immutabledict import immutabledict
|
|||
|
||||
from twisted.test.proto_helpers import MemoryReactor
|
||||
|
||||
from synapse.api.constants import Direction, EventTypes, Membership, RelationTypes
|
||||
from synapse.api.constants import (
|
||||
Direction,
|
||||
EventTypes,
|
||||
JoinRules,
|
||||
Membership,
|
||||
RelationTypes,
|
||||
)
|
||||
from synapse.api.filtering import Filter
|
||||
from synapse.crypto.event_signing import add_hashes_and_signatures
|
||||
from synapse.events import FrozenEventV3
|
||||
|
@ -1154,7 +1160,7 @@ class GetCurrentStateDeltaMembershipChangesForUserTestCase(HomeserverTestCase):
|
|||
room_id=room_id1,
|
||||
event_id=None,
|
||||
event_pos=dummy_state_pos,
|
||||
membership="leave",
|
||||
membership=Membership.LEAVE,
|
||||
sender=None, # user1_id,
|
||||
prev_event_id=join_response1["event_id"],
|
||||
prev_event_pos=join_pos1,
|
||||
|
@ -1164,6 +1170,81 @@ class GetCurrentStateDeltaMembershipChangesForUserTestCase(HomeserverTestCase):
|
|||
],
|
||||
)
|
||||
|
||||
def test_state_reset2(self) -> None:
|
||||
"""
|
||||
Test a state reset scenario where the user gets removed from the room (when
|
||||
there is no corresponding leave event)
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(user2_id, is_public=True, tok=user2_tok)
|
||||
|
||||
event_response = self.helper.send(room_id1, "test", tok=user2_tok)
|
||||
event_id = event_response["event_id"]
|
||||
|
||||
user1_join_response = self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
user1_join_pos = self.get_success(
|
||||
self.store.get_position_for_event(user1_join_response["event_id"])
|
||||
)
|
||||
|
||||
before_reset_token = self.event_sources.get_current_token()
|
||||
|
||||
# Trigger a state reset
|
||||
join_rule_event, join_rule_context = self.get_success(
|
||||
create_event(
|
||||
self.hs,
|
||||
prev_event_ids=[event_id],
|
||||
type=EventTypes.JoinRules,
|
||||
state_key="",
|
||||
content={"join_rule": JoinRules.INVITE},
|
||||
sender=user2_id,
|
||||
room_id=room_id1,
|
||||
room_version=self.get_success(self.store.get_room_version_id(room_id1)),
|
||||
)
|
||||
)
|
||||
_, join_rule_event_pos, _ = self.get_success(
|
||||
self.persistence.persist_event(join_rule_event, join_rule_context)
|
||||
)
|
||||
|
||||
# FIXME: We're manually busting the cache since
|
||||
# https://github.com/element-hq/synapse/issues/17368 is not solved yet
|
||||
self.store._membership_stream_cache.entity_has_changed(
|
||||
user1_id, join_rule_event_pos.stream
|
||||
)
|
||||
|
||||
after_reset_token = self.event_sources.get_current_token()
|
||||
|
||||
membership_changes = self.get_success(
|
||||
self.store.get_current_state_delta_membership_changes_for_user(
|
||||
user1_id,
|
||||
from_key=before_reset_token.room_key,
|
||||
to_key=after_reset_token.room_key,
|
||||
)
|
||||
)
|
||||
|
||||
# Let the whole diff show on failure
|
||||
self.maxDiff = None
|
||||
self.assertEqual(
|
||||
membership_changes,
|
||||
[
|
||||
CurrentStateDeltaMembership(
|
||||
room_id=room_id1,
|
||||
event_id=None,
|
||||
# The position where the state reset happened
|
||||
event_pos=join_rule_event_pos,
|
||||
membership=Membership.LEAVE,
|
||||
sender=None,
|
||||
prev_event_id=user1_join_response["event_id"],
|
||||
prev_event_pos=user1_join_pos,
|
||||
prev_membership="join",
|
||||
prev_sender=user1_id,
|
||||
),
|
||||
],
|
||||
)
|
||||
|
||||
def test_excluded_room_ids(self) -> None:
|
||||
"""
|
||||
Test that the `excluded_room_ids` option excludes changes from the specified rooms.
|
||||
|
|
Loading…
Reference in a new issue