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Do checks for memberships before creating events

This commit is contained in:
Erik Johnston 2016-04-01 16:17:32 +01:00
parent f2b916534b
commit c906f30661
3 changed files with 151 additions and 98 deletions

View file

@ -95,6 +95,80 @@ class RoomMemberHandler(BaseHandler):
if remotedomains is not None:
remotedomains.add(member.domain)
@defer.inlineCallbacks
def _local_membership_update(
self, requester, target, room_id, membership,
txn_id=None,
ratelimit=True,
):
msg_handler = self.hs.get_handlers().message_handler
content = {"membership": membership}
if requester.is_guest:
content["kind"] = "guest"
event, context = yield msg_handler.create_event(
{
"type": EventTypes.Member,
"content": content,
"room_id": room_id,
"sender": requester.user.to_string(),
"state_key": target.to_string(),
# For backwards compatibility:
"membership": membership,
},
token_id=requester.access_token_id,
txn_id=txn_id,
)
yield self.handle_new_client_event(
requester,
event,
context,
extra_users=[target],
ratelimit=ratelimit,
)
prev_member_event = context.current_state.get(
(EventTypes.Member, target.to_string()),
None
)
if event.membership == Membership.JOIN:
if not prev_member_event or prev_member_event.membership != Membership.JOIN:
# Only fire user_joined_room if the user has acutally joined the
# room. Don't bother if the user is just changing their profile
# info.
yield user_joined_room(self.distributor, target, room_id)
elif event.membership == Membership.LEAVE:
if prev_member_event and prev_member_event.membership == Membership.JOIN:
user_left_room(self.distributor, target, room_id)
@defer.inlineCallbacks
def remote_join(self, remote_room_hosts, room_id, user, content):
if len(remote_room_hosts) == 0:
raise SynapseError(404, "No known servers")
# We don't do an auth check if we are doing an invite
# join dance for now, since we're kinda implicitly checking
# that we are allowed to join when we decide whether or not we
# need to do the invite/join dance.
yield self.hs.get_handlers().federation_handler.do_invite_join(
remote_room_hosts,
room_id,
user.to_string(),
content,
)
yield user_joined_room(self.distributor, user, room_id)
def reject_remote_invite(self, user_id, room_id, remote_room_hosts):
return self.hs.get_handlers().federation_handler.do_remotely_reject_invite(
remote_room_hosts,
room_id,
user_id
)
@defer.inlineCallbacks
def update_membership(
self,
@ -120,28 +194,15 @@ class RoomMemberHandler(BaseHandler):
third_party_signed,
)
msg_handler = self.hs.get_handlers().message_handler
if not remote_room_hosts:
remote_room_hosts = []
content = {"membership": effective_membership_state}
if requester.is_guest:
content["kind"] = "guest"
event, context = yield msg_handler.create_event(
{
"type": EventTypes.Member,
"content": content,
"room_id": room_id,
"sender": requester.user.to_string(),
"state_key": target.to_string(),
# For backwards compatibility:
"membership": effective_membership_state,
},
token_id=requester.access_token_id,
txn_id=txn_id,
latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
current_state = yield self.state_handler.get_current_state(
room_id, latest_event_ids=latest_event_ids,
)
old_state = context.current_state.get((EventTypes.Member, event.state_key))
old_state = current_state.get((EventTypes.Member, target.to_string()))
old_membership = old_state.content.get("membership") if old_state else None
if action == "unban" and old_membership != "ban":
raise SynapseError(
@ -156,13 +217,57 @@ class RoomMemberHandler(BaseHandler):
errcode=Codes.BAD_STATE
)
member_handler = self.hs.get_handlers().room_member_handler
yield member_handler.send_membership_event(
requester,
event,
context,
is_host_in_room = self.is_host_in_room(current_state)
if effective_membership_state == Membership.JOIN:
if requester.is_guest and not self._can_guest_join(current_state):
# This should be an auth check, but guests are a local concept,
# so don't really fit into the general auth process.
raise AuthError(403, "Guest access not allowed")
if not is_host_in_room:
inviter = yield self.get_inviter(target.to_string(), room_id)
if inviter and not self.hs.is_mine(inviter):
remote_room_hosts.append(inviter.domain)
content = {"membership": Membership.JOIN}
if requester.is_guest:
content["kind"] = "guest"
ret = yield self.remote_join(
remote_room_hosts, room_id, target, content
)
defer.returnValue(ret)
elif effective_membership_state == Membership.LEAVE:
if not is_host_in_room:
# perhaps we've been invited
inviter = yield self.get_inviter(target.to_string(), room_id)
if not inviter:
raise SynapseError(404, "Not a known room")
if self.hs.is_mine(inviter):
# the inviter was on our server, but has now left. Carry on
# with the normal rejection codepath.
#
# This is a bit of a hack, because the room might still be
# active on other servers.
pass
else:
# send the rejection to the inviter's HS.
remote_room_hosts = remote_room_hosts + [inviter.domain]
ret = yield self.reject_remote_invite(
target.to_string(), room_id, remote_room_hosts
)
defer.returnValue(ret)
yield self._local_membership_update(
requester=requester,
target=target,
room_id=room_id,
membership=effective_membership_state,
txn_id=txn_id,
ratelimit=ratelimit,
remote_room_hosts=remote_room_hosts,
)
@defer.inlineCallbacks
@ -211,73 +316,19 @@ class RoomMemberHandler(BaseHandler):
if prev_event is not None:
return
action = "send"
if event.membership == Membership.JOIN:
if requester.is_guest and not self._can_guest_join(context.current_state):
# This should be an auth check, but guests are a local concept,
# so don't really fit into the general auth process.
raise AuthError(403, "Guest access not allowed")
do_remote_join_dance, remote_room_hosts = self._should_do_dance(
context,
(self.get_inviter(event.state_key, context.current_state)),
remote_room_hosts,
)
if do_remote_join_dance:
action = "remote_join"
elif event.membership == Membership.LEAVE:
is_host_in_room = self.is_host_in_room(context.current_state)
if not is_host_in_room:
# perhaps we've been invited
inviter = self.get_inviter(
target_user.to_string(), context.current_state
)
if not inviter:
raise SynapseError(404, "Not a known room")
if self.hs.is_mine(inviter):
# the inviter was on our server, but has now left. Carry on
# with the normal rejection codepath.
#
# This is a bit of a hack, because the room might still be
# active on other servers.
pass
else:
# send the rejection to the inviter's HS.
remote_room_hosts = remote_room_hosts + [inviter.domain]
action = "remote_reject"
federation_handler = self.hs.get_handlers().federation_handler
if action == "remote_join":
if len(remote_room_hosts) == 0:
raise SynapseError(404, "No known servers")
# We don't do an auth check if we are doing an invite
# join dance for now, since we're kinda implicitly checking
# that we are allowed to join when we decide whether or not we
# need to do the invite/join dance.
yield federation_handler.do_invite_join(
remote_room_hosts,
event.room_id,
event.user_id,
event.content,
)
elif action == "remote_reject":
yield federation_handler.do_remotely_reject_invite(
remote_room_hosts,
room_id,
event.user_id
)
else:
yield self.handle_new_client_event(
requester,
event,
context,
extra_users=[target_user],
ratelimit=ratelimit,
)
yield self.handle_new_client_event(
requester,
event,
context,
extra_users=[target_user],
ratelimit=ratelimit,
)
prev_member_event = context.current_state.get(
(EventTypes.Member, target_user.to_string()),
@ -306,11 +357,11 @@ class RoomMemberHandler(BaseHandler):
and guest_access.content["guest_access"] == "can_join"
)
def _should_do_dance(self, context, inviter, room_hosts=None):
def _should_do_dance(self, current_state, inviter, room_hosts=None):
# TODO: Shouldn't this be remote_room_host?
room_hosts = room_hosts or []
is_host_in_room = self.is_host_in_room(context.current_state)
is_host_in_room = self.is_host_in_room(current_state)
if is_host_in_room:
return False, room_hosts
@ -344,11 +395,11 @@ class RoomMemberHandler(BaseHandler):
defer.returnValue((RoomID.from_string(room_id), servers))
def get_inviter(self, user_id, current_state):
prev_state = current_state.get((EventTypes.Member, user_id))
if prev_state and prev_state.membership == Membership.INVITE:
return UserID.from_string(prev_state.user_id)
return None
@defer.inlineCallbacks
def get_inviter(self, user_id, room_id):
invite = yield self.store.get_room_member(user_id=user_id, room_id=room_id)
if invite:
defer.returnValue(UserID.from_string(invite.sender))
@defer.inlineCallbacks
def get_joined_rooms_for_user(self, user):

View file

@ -75,7 +75,8 @@ class StateHandler(object):
self._state_cache.start()
@defer.inlineCallbacks
def get_current_state(self, room_id, event_type=None, state_key=""):
def get_current_state(self, room_id, event_type=None, state_key="",
latest_event_ids=None):
""" Retrieves the current state for the room. This is done by
calling `get_latest_events_in_room` to get the leading edges of the
event graph and then resolving any of the state conflicts.
@ -88,9 +89,10 @@ class StateHandler(object):
:returns map from (type, state_key) to event
"""
event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
if not latest_event_ids:
latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
res = yield self.resolve_state_groups(room_id, event_ids)
res = yield self.resolve_state_groups(room_id, latest_event_ids)
state = res[1]
if event_type:

View file

@ -259,8 +259,8 @@ class RoomPermissionsTestCase(RestTestCase):
# set [invite/join/left] of self, set [invite/join/left] of other,
# expect all 404s because room doesn't exist on any server
for usr in [self.user_id, self.rmcreator_id]:
yield self.join(room=room, user=usr, expect_code=404)
yield self.leave(room=room, user=usr, expect_code=404)
yield self.join(room=room, user=usr, expect_code=403)
yield self.leave(room=room, user=usr, expect_code=403)
@defer.inlineCallbacks
def test_membership_private_room_perms(self):