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Don't alter directory entries for local users when setting a per-room nickname (#11002)
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
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3 changed files with 48 additions and 7 deletions
1
changelog.d/11002.bugfix
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1
changelog.d/11002.bugfix
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@ -0,0 +1 @@
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Fix a long-standing bug where local users' per-room nicknames/avatars were visible to anyone who could see you in the user_directory.
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@ -203,6 +203,7 @@ class UserDirectoryHandler(StateDeltasHandler):
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public_value=Membership.JOIN,
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public_value=Membership.JOIN,
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)
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)
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is_remote = not self.is_mine_id(state_key)
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if change is MatchChange.now_false:
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if change is MatchChange.now_false:
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# Need to check if the server left the room entirely, if so
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# Need to check if the server left the room entirely, if so
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# we might need to remove all the users in that room
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# we might need to remove all the users in that room
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@ -224,15 +225,20 @@ class UserDirectoryHandler(StateDeltasHandler):
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else:
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else:
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logger.debug("Server is still in room: %r", room_id)
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logger.debug("Server is still in room: %r", room_id)
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include_in_dir = not self.is_mine_id(
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include_in_dir = (
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state_key
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is_remote
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) or await self.store.should_include_local_user_in_dir(state_key)
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or await self.store.should_include_local_user_in_dir(state_key)
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)
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if include_in_dir:
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if include_in_dir:
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if change is MatchChange.no_change:
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if change is MatchChange.no_change:
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# Handle any profile changes
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# Handle any profile changes for remote users.
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await self._handle_profile_change(
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# (For local users we are not forced to scan membership
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state_key, room_id, prev_event_id, event_id
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# events; instead the rest of the application calls
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)
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# `handle_local_profile_change`.)
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if is_remote:
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await self._handle_profile_change(
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state_key, room_id, prev_event_id, event_id
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)
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continue
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continue
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if change is MatchChange.now_true: # The user joined
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if change is MatchChange.now_true: # The user joined
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@ -402,6 +402,40 @@ class UserDirectoryTestCase(unittest.HomeserverTestCase):
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public3 = self.get_success(self.user_dir_helper.get_users_in_public_rooms())
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public3 = self.get_success(self.user_dir_helper.get_users_in_public_rooms())
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self.assertEqual(set(public3), {(alice, room2), (bob, room2)})
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self.assertEqual(set(public3), {(alice, room2), (bob, room2)})
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def test_per_room_profile_doesnt_alter_directory_entry(self) -> None:
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alice = self.register_user("alice", "pass")
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alice_token = self.login(alice, "pass")
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bob = self.register_user("bob", "pass")
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# Alice should have a user directory entry created at registration.
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users = self.get_success(self.user_dir_helper.get_profiles_in_user_directory())
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self.assertEqual(
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users[alice], ProfileInfo(display_name="alice", avatar_url=None)
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)
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# Alice makes a room for herself.
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room = self.helper.create_room_as(alice, is_public=True, tok=alice_token)
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# Alice sets a nickname unique to that room.
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self.helper.send_state(
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room,
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"m.room.member",
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{
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"displayname": "Freddy Mercury",
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"membership": "join",
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},
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alice_token,
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state_key=alice,
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)
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# Alice's display name remains the same in the user directory.
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search_result = self.get_success(self.handler.search_users(bob, alice, 10))
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self.assertEqual(
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search_result["results"],
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[{"display_name": "alice", "avatar_url": None, "user_id": alice}],
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0,
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)
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def test_private_room(self) -> None:
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def test_private_room(self) -> None:
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"""
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"""
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A user can be searched for only by people that are either in a public
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A user can be searched for only by people that are either in a public
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