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Only fire user_joined_room if the membership has changed
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@ -233,10 +233,15 @@ class FederationHandler(BaseHandler):
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if event.type == EventTypes.Member:
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if event.membership == Membership.JOIN:
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user = UserID.from_string(event.state_key)
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yield self.distributor.fire(
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"user_joined_room", user=user, room_id=event.room_id
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context = yield self.state_handler.compute_event_context(
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event, old_state=state, outlier=event.internal_metadata.is_outlier()
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)
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prev_state = context.current_state.get((event.type, event.state_key))
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if not prev_state or prev_state.membership != Membership.JOIN:
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user = UserID.from_string(event.state_key)
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yield self.distributor.fire(
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"user_joined_room", user=user, room_id=event.room_id
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)
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@defer.inlineCallbacks
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def _filter_events_for_server(self, server_name, room_id, events):
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