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Merge pull request #664 from matrix-org/erikj/public_room_list

Don't require alias in public room list.
This commit is contained in:
Erik Johnston 2016-03-23 14:42:01 +00:00
commit fbdeb1778d
2 changed files with 51 additions and 18 deletions

View file

@ -119,7 +119,8 @@ class RoomCreationHandler(BaseHandler):
invite_3pid_list = config.get("invite_3pid", []) invite_3pid_list = config.get("invite_3pid", [])
is_public = config.get("visibility", None) == "public" visibility = config.get("visibility", None)
is_public = visibility == "public"
# autogen room IDs and try to create it. We may clash, so just # autogen room IDs and try to create it. We may clash, so just
# try a few times till one goes through, giving up eventually. # try a few times till one goes through, giving up eventually.
@ -155,9 +156,9 @@ class RoomCreationHandler(BaseHandler):
preset_config = config.get( preset_config = config.get(
"preset", "preset",
RoomCreationPreset.PUBLIC_CHAT RoomCreationPreset.PRIVATE_CHAT
if is_public if visibility == "private"
else RoomCreationPreset.PRIVATE_CHAT else RoomCreationPreset.PUBLIC_CHAT
) )
raw_initial_state = config.get("initial_state", []) raw_initial_state = config.get("initial_state", [])
@ -946,53 +947,62 @@ class RoomListHandler(BaseHandler):
@defer.inlineCallbacks @defer.inlineCallbacks
def handle_room(room_id): def handle_room(room_id):
aliases = yield self.store.get_aliases_for_room(room_id) aliases = yield self.store.get_aliases_for_room(room_id)
if not aliases:
# We pull each bit of state out indvidually to avoid pulling the
# full state into memory. Due to how the caching works this should
# be fairly quick, even if not originally in the cache.
def get_state(etype, state_key):
return self.state_handler.get_current_state(room_id, etype, state_key)
# Double check that this is actually a public room.
join_rules_event = yield get_state(EventTypes.JoinRules, "")
if join_rules_event:
join_rule = join_rules_event.content.get("join_rule", None)
if join_rule and join_rule != JoinRules.PUBLIC:
defer.returnValue(None) defer.returnValue(None)
state = yield self.state_handler.get_current_state(room_id) result = {"room_id": room_id}
if aliases:
result["aliases"] = aliases
result = {"aliases": aliases, "room_id": room_id} name_event = yield get_state(EventTypes.Name, "")
name_event = state.get((EventTypes.Name, ""), None)
if name_event: if name_event:
name = name_event.content.get("name", None) name = name_event.content.get("name", None)
if name: if name:
result["name"] = name result["name"] = name
topic_event = state.get((EventTypes.Topic, ""), None) topic_event = yield get_state(EventTypes.Topic, "")
if topic_event: if topic_event:
topic = topic_event.content.get("topic", None) topic = topic_event.content.get("topic", None)
if topic: if topic:
result["topic"] = topic result["topic"] = topic
canonical_event = state.get((EventTypes.CanonicalAlias, ""), None) canonical_event = yield get_state(EventTypes.CanonicalAlias, "")
if canonical_event: if canonical_event:
canonical_alias = canonical_event.content.get("alias", None) canonical_alias = canonical_event.content.get("alias", None)
if canonical_alias: if canonical_alias:
result["canonical_alias"] = canonical_alias result["canonical_alias"] = canonical_alias
visibility_event = state.get((EventTypes.RoomHistoryVisibility, ""), None) visibility_event = yield get_state(EventTypes.RoomHistoryVisibility, "")
visibility = None visibility = None
if visibility_event: if visibility_event:
visibility = visibility_event.content.get("history_visibility", None) visibility = visibility_event.content.get("history_visibility", None)
result["world_readable"] = visibility == "world_readable" result["world_readable"] = visibility == "world_readable"
guest_event = state.get((EventTypes.GuestAccess, ""), None) guest_event = yield get_state(EventTypes.GuestAccess, "")
guest = None guest = None
if guest_event: if guest_event:
guest = guest_event.content.get("guest_access", None) guest = guest_event.content.get("guest_access", None)
result["guest_can_join"] = guest == "can_join" result["guest_can_join"] = guest == "can_join"
avatar_event = state.get(("m.room.avatar", ""), None) avatar_event = yield get_state("m.room.avatar", "")
if avatar_event: if avatar_event:
avatar_url = avatar_event.content.get("url", None) avatar_url = avatar_event.content.get("url", None)
if avatar_url: if avatar_url:
result["avatar_url"] = avatar_url result["avatar_url"] = avatar_url
result["num_joined_members"] = sum( joined_users = yield self.store.get_users_in_room(room_id)
1 for (event_type, _), ev in state.items() result["num_joined_members"] = len(joined_users)
if event_type == EventTypes.Member and ev.membership == Membership.JOIN
)
defer.returnValue(result) defer.returnValue(result)

View file

@ -0,0 +1,23 @@
/* Copyright 2016 OpenMarket Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This release removes the restriction that published rooms must have an alias,
* so we go back and ensure the only 'public' rooms are ones with an alias.
* We use (1 = 0) and (1 = 1) so that it works in both postgres and sqlite
*/
UPDATE rooms SET is_public = (1 = 0) WHERE is_public = (1 = 1) AND room_id not in (
SELECT room_id FROM room_aliases
);