Thanks to some slightly overzealous cleanup in the
`delete_old_current_state_events`, it's possible to end up with no
`event_forward_extremities` in a room where we have outstanding local
invites. The user would then get a "no create event in auth events" when trying
to reject the invite.
We can hack around it by using the dangling invite as the prev event.
If there are *no* files with CRLF line endings, then the xargs exits with a
non-zero exit code (as expected), but then, since that is the last thing to
happen in the script, the script as a whole exits non-zero, making the whole
thing fail.
using `if/then/fi` instead of `&& (...)` means that the script exits with a
zero exit code.
Handling of incoming typing stream updates from replication was not
hooked up on master, effecting set ups where typing was handled on a
different worker.
This is really only a problem if the master process is also handling
sync requests, which is unlikely for those that are at the stage of
moving typing off.
The other observable effect is that if a worker restarts or a
replication connect drops then the typing worker will issue a
`POSITION typing`, triggering master process to try and stream *all*
typing updates from position 0.
Fixes#7907
Converts tests/rest/admin/test_room.py to have unix file endings after they were accidentally changed in #7613.
Keeping the same changelog as #7613 as it hasn't gone out in a release yet.
If we send out an event which refers to `prev_events` which other servers in
the federation are missing, then (after a round or two of backfill attempts),
they will end up asking us for `/state_ids` at a particular point in the DAG.
As per https://github.com/matrix-org/synapse/issues/7893, this is quite
expensive, and we tend to see lots of very similar requests around the same
time.
We can therefore handle this much more efficiently by using a cache, which (a)
ensures that if we see the same request from multiple servers (or even the same
server, multiple times), then they share the result, and (b) any other servers
that miss the initial excitement can also benefit from the work.
[It's interesting to note that `/state` has a cache for exactly this
reason. `/state` is now essentially unused and replaced with `/state_ids`, but
evidently when we replaced it we forgot to add a cache to the new endpoint.]
For inbound federation requests, if a given remote server makes too many
requests at once, we start stacking them up rather than processing them
immediatedly.
However, that means that there is a fair chance that the requesting server will
disconnect before we start processing the request. In that case, if it was a
read-only request (ie, a GET request), there is absolutely no point in
building a response (and some requests are quite expensive to handle).
Even in the case of a POST request, one of two things will happen:
* Most likely, the requesting server will retry the request and we'll get the
information anyway.
* Even if it doesn't, the requesting server has to assume that we didn't get
the memo, and act accordingly.
In short, we're better off aborting the request at this point rather than
ploughing on with what might be a quite expensive request.