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synapse/tests/storage/test_roommember.py
Eric Eastwood 3fee32ed6b
Order heroes by stream_ordering (as spec'ed) (#17435)
The spec specifically mentions `stream_ordering` but that's a Synapse specific concept. In any case, the essence of the spec is basically the first 5 members of the room which `stream_ordering` accomplishes.

Split off from https://github.com/element-hq/synapse/pull/17419#discussion_r1671342794

## Spec compliance

> This should be the first 5 members of the room, **ordered by stream ordering**, which are joined or invited. The list must never include the client’s own user ID. When no joined or invited members are available, this should consist of the banned and left users.
>
> *-- https://spec.matrix.org/v1.10/client-server-api/#_matrixclientv3sync_roomsummary*

Related to https://github.com/matrix-org/matrix-spec/issues/1334
2024-07-17 13:10:15 -05:00

672 lines
25 KiB
Python

#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright 2019 The Matrix.org Foundation C.I.C.
# Copyright 2014-2016 OpenMarket Ltd
# Copyright (C) 2023 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
# Originally licensed under the Apache License, Version 2.0:
# <http://www.apache.org/licenses/LICENSE-2.0>.
#
# [This file includes modifications made by New Vector Limited]
#
#
import logging
from typing import List, Optional, Tuple, cast
from twisted.test.proto_helpers import MemoryReactor
from synapse.api.constants import EventTypes, JoinRules, Membership
from synapse.api.room_versions import RoomVersions
from synapse.rest import admin
from synapse.rest.admin import register_servlets_for_client_rest_resource
from synapse.rest.client import knock, login, room
from synapse.server import HomeServer
from synapse.storage.databases.main.roommember import extract_heroes_from_room_summary
from synapse.storage.roommember import MemberSummary
from synapse.types import UserID, create_requester
from synapse.util import Clock
from tests import unittest
from tests.server import TestHomeServer
from tests.test_utils import event_injection
from tests.unittest import skip_unless
logger = logging.getLogger(__name__)
class RoomMemberStoreTestCase(unittest.HomeserverTestCase):
servlets = [
login.register_servlets,
register_servlets_for_client_rest_resource,
room.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: TestHomeServer) -> None: # type: ignore[override]
# We can't test the RoomMemberStore on its own without the other event
# storage logic
self.store = hs.get_datastores().main
self.u_alice = self.register_user("alice", "pass")
self.t_alice = self.login("alice", "pass")
self.u_bob = self.register_user("bob", "pass")
# User elsewhere on another host
self.u_charlie = UserID.from_string("@charlie:elsewhere")
def test_one_member(self) -> None:
# Alice creates the room, and is automatically joined
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
rooms_for_user = self.get_success(
self.store.get_rooms_for_local_user_where_membership_is(
self.u_alice, [Membership.JOIN]
)
)
self.assertEqual([self.room], [m.room_id for m in rooms_for_user])
def test_count_known_servers(self) -> None:
"""
_count_known_servers will calculate how many servers are in a room.
"""
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
servers = self.get_success(self.store._count_known_servers())
self.assertEqual(servers, 2)
def test_count_known_servers_stat_counter_disabled(self) -> None:
"""
If enabled, the metrics for how many servers are known will be counted.
"""
self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
self.pump()
self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
@unittest.override_config(
{"enable_metrics": True, "metrics_flags": {"known_servers": True}}
)
def test_count_known_servers_stat_counter_enabled(self) -> None:
"""
If enabled, the metrics for how many servers are known will be counted.
"""
# Initialises to 1 -- itself
self.assertEqual(self.store._known_servers_count, 1)
self.pump()
# No rooms have been joined, so technically the SQL returns 0, but it
# will still say it knows about itself.
self.assertEqual(self.store._known_servers_count, 1)
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
self.pump(1)
# It now knows about Charlie's server.
self.assertEqual(self.store._known_servers_count, 2)
def test__null_byte_in_display_name_properly_handled(self) -> None:
room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
res = cast(
List[Tuple[Optional[str], str]],
self.get_success(
self.store.db_pool.simple_select_list(
"room_memberships",
{"user_id": "@alice:test"},
["display_name", "event_id"],
)
),
)
# Check that we only got one result back
self.assertEqual(len(res), 1)
# Check that alice's display name is "alice"
self.assertEqual(res[0][0], "alice")
# Grab the event_id to use later
event_id = res[0][1]
# Create a profile with the offending null byte in the display name
new_profile = {"displayname": "ali\u0000ce"}
# Ensure that the change goes smoothly and does not fail due to the null byte
self.helper.change_membership(
room,
self.u_alice,
self.u_alice,
"join",
extra_data=new_profile,
tok=self.t_alice,
)
res2 = cast(
List[Tuple[Optional[str], str]],
self.get_success(
self.store.db_pool.simple_select_list(
"room_memberships",
{"user_id": "@alice:test"},
["display_name", "event_id"],
)
),
)
# Check that we only have two results
self.assertEqual(len(res2), 2)
# Filter out the previous event using the event_id we grabbed above
row = [row for row in res2 if row[1] != event_id]
# Check that alice's display name is now None
self.assertIsNone(row[0][0])
def test_room_is_locally_forgotten(self) -> None:
"""Test that when the last local user has forgotten a room it is known as forgotten."""
# join two local and one remote user
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.get_success(
event_injection.inject_member_event(self.hs, self.room, self.u_bob, "join")
)
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_charlie.to_string(), "join"
)
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# local users leave the room and the room is not forgotten
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "leave"
)
)
self.get_success(
event_injection.inject_member_event(self.hs, self.room, self.u_bob, "leave")
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# first user forgets the room, room is not forgotten
self.get_success(self.store.forget(self.u_alice, self.room))
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# second (last local) user forgets the room and the room is forgotten
self.get_success(self.store.forget(self.u_bob, self.room))
self.assertTrue(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
def test_join_locally_forgotten_room(self) -> None:
"""Tests if a user joins a forgotten room the room is not forgotten anymore."""
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# after leaving and forget the room, it is forgotten
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "leave"
)
)
self.get_success(self.store.forget(self.u_alice, self.room))
self.assertTrue(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# after rejoin the room is not forgotten anymore
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "join"
)
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
class RoomSummaryTestCase(unittest.HomeserverTestCase):
"""
Test `/sync` room summary related logic like `get_room_summary(...)` and
`extract_heroes_from_room_summary(...)`
"""
servlets = [
admin.register_servlets,
knock.register_servlets,
login.register_servlets,
room.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.sliding_sync_handler = self.hs.get_sliding_sync_handler()
self.store = self.hs.get_datastores().main
def _assert_member_summary(
self,
actual_member_summary: MemberSummary,
expected_member_list: List[str],
*,
expected_member_count: Optional[int] = None,
) -> None:
"""
Assert that the `MemberSummary` object has the expected members.
"""
self.assertListEqual(
[
user_id
for user_id, _membership_event_id in actual_member_summary.members
],
expected_member_list,
)
self.assertEqual(
actual_member_summary.count,
(
expected_member_count
if expected_member_count is not None
else len(expected_member_list)
),
)
def test_get_room_summary_membership(self) -> None:
"""
Test that `get_room_summary(...)` gets every kind of membership when there
aren't that many members in the room.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
# Setup a room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# User2 is banned
self.helper.join(room_id, user2_id, tok=user2_tok)
self.helper.ban(room_id, src=user1_id, targ=user2_id, tok=user1_tok)
# User3 is invited by user1
self.helper.invite(room_id, targ=user3_id, tok=user1_tok)
# User4 leaves
self.helper.join(room_id, user4_id, tok=user4_tok)
self.helper.leave(room_id, user4_id, tok=user4_tok)
# User5 joins
self.helper.join(room_id, user5_id, tok=user5_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
empty_ms = MemberSummary([], 0)
self._assert_member_summary(
room_membership_summary.get(Membership.JOIN, empty_ms),
[user1_id, user5_id],
)
self._assert_member_summary(
room_membership_summary.get(Membership.INVITE, empty_ms), [user3_id]
)
self._assert_member_summary(
room_membership_summary.get(Membership.LEAVE, empty_ms), [user4_id]
)
self._assert_member_summary(
room_membership_summary.get(Membership.BAN, empty_ms), [user2_id]
)
self._assert_member_summary(
room_membership_summary.get(Membership.KNOCK, empty_ms),
[
# No one knocked
],
)
def test_get_room_summary_membership_order(self) -> None:
"""
Test that `get_room_summary(...)` stacks our limit of 6 in this order: joins ->
invites -> leave -> everything else (bans/knocks)
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
user6_id = self.register_user("user6", "pass")
user6_tok = self.login(user6_id, "pass")
user7_id = self.register_user("user7", "pass")
user7_tok = self.login(user7_id, "pass")
# Setup the room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# We expect the order to be joins -> invites -> leave -> bans so setup the users
# *NOT* in that same order to make sure we're actually sorting them.
# User2 is banned
self.helper.join(room_id, user2_id, tok=user2_tok)
self.helper.ban(room_id, src=user1_id, targ=user2_id, tok=user1_tok)
# User3 is invited by user1
self.helper.invite(room_id, targ=user3_id, tok=user1_tok)
# User4 leaves
self.helper.join(room_id, user4_id, tok=user4_tok)
self.helper.leave(room_id, user4_id, tok=user4_tok)
# User5, User6, User7 joins
self.helper.join(room_id, user5_id, tok=user5_tok)
self.helper.join(room_id, user6_id, tok=user6_tok)
self.helper.join(room_id, user7_id, tok=user7_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
empty_ms = MemberSummary([], 0)
self._assert_member_summary(
room_membership_summary.get(Membership.JOIN, empty_ms),
[user1_id, user5_id, user6_id, user7_id],
)
self._assert_member_summary(
room_membership_summary.get(Membership.INVITE, empty_ms), [user3_id]
)
self._assert_member_summary(
room_membership_summary.get(Membership.LEAVE, empty_ms), [user4_id]
)
self._assert_member_summary(
room_membership_summary.get(Membership.BAN, empty_ms),
[
# The banned user is not in the summary because the summary can only fit
# 6 members and prefers everything else before bans
#
# user2_id
],
# But we still see the count of banned users
expected_member_count=1,
)
self._assert_member_summary(
room_membership_summary.get(Membership.KNOCK, empty_ms),
[
# No one knocked
],
)
def test_extract_heroes_from_room_summary_excludes_self(self) -> None:
"""
Test that `extract_heroes_from_room_summary(...)` does not include the user
itself.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
# Setup the room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# User2 joins
self.helper.join(room_id, user2_id, tok=user2_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
# We first ask from the perspective of a random fake user
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me="@fakeuser"
)
# Make sure user1 is in the room (ensure our test setup is correct)
self.assertListEqual(hero_user_ids, [user1_id, user2_id])
# Now, we ask for the room summary from the perspective of user1
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me=user1_id
)
# User1 should not be included in the list of heroes because they are the one
# asking
self.assertListEqual(hero_user_ids, [user2_id])
def test_extract_heroes_from_room_summary_first_five_joins(self) -> None:
"""
Test that `extract_heroes_from_room_summary(...)` returns the first 5 joins.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
user6_id = self.register_user("user6", "pass")
user6_tok = self.login(user6_id, "pass")
user7_id = self.register_user("user7", "pass")
user7_tok = self.login(user7_id, "pass")
# Setup the room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# User2 -> User7 joins
self.helper.join(room_id, user2_id, tok=user2_tok)
self.helper.join(room_id, user3_id, tok=user3_tok)
self.helper.join(room_id, user4_id, tok=user4_tok)
self.helper.join(room_id, user5_id, tok=user5_tok)
self.helper.join(room_id, user6_id, tok=user6_tok)
self.helper.join(room_id, user7_id, tok=user7_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me="@fakuser"
)
# First 5 users to join the room
self.assertListEqual(
hero_user_ids, [user1_id, user2_id, user3_id, user4_id, user5_id]
)
def test_extract_heroes_from_room_summary_membership_order(self) -> None:
"""
Test that `extract_heroes_from_room_summary(...)` prefers joins/invites over
everything else.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
# Setup the room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# We expect the order to be joins -> invites -> leave -> bans so setup the users
# *NOT* in that same order to make sure we're actually sorting them.
# User2 is banned
self.helper.join(room_id, user2_id, tok=user2_tok)
self.helper.ban(room_id, src=user1_id, targ=user2_id, tok=user1_tok)
# User3 is invited by user1
self.helper.invite(room_id, targ=user3_id, tok=user1_tok)
# User4 leaves
self.helper.join(room_id, user4_id, tok=user4_tok)
self.helper.leave(room_id, user4_id, tok=user4_tok)
# User5 joins
self.helper.join(room_id, user5_id, tok=user5_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me="@fakeuser"
)
# Prefer joins -> invites, over everything else
self.assertListEqual(
hero_user_ids,
[
# The joins
user1_id,
user5_id,
# The invites
user3_id,
],
)
@skip_unless(
False,
"Test is not possible because when everyone leaves the room, "
+ "the server is `no_longer_in_room` and we don't have any `current_state_events` to query",
)
def test_extract_heroes_from_room_summary_fallback_leave_ban(self) -> None:
"""
Test that `extract_heroes_from_room_summary(...)` falls back to leave/ban if
there aren't any joins/invites.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
# Setup the room (user1 is the creator and is joined to the room)
room_id = self.helper.create_room_as(user1_id, tok=user1_tok)
# User2 is banned
self.helper.join(room_id, user2_id, tok=user2_tok)
self.helper.ban(room_id, src=user1_id, targ=user2_id, tok=user1_tok)
# User3 leaves
self.helper.join(room_id, user3_id, tok=user3_tok)
self.helper.leave(room_id, user3_id, tok=user3_tok)
# User1 leaves (we're doing this last because they're the room creator)
self.helper.leave(room_id, user1_id, tok=user1_tok)
room_membership_summary = self.get_success(self.store.get_room_summary(room_id))
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me="@fakeuser"
)
# Fallback to people who left -> banned
self.assertListEqual(
hero_user_ids,
[user3_id, user1_id, user3_id],
)
def test_extract_heroes_from_room_summary_excludes_knocks(self) -> None:
"""
People who knock on the room have (potentially) never been in the room before
and are total outsiders. Plus the spec doesn't mention them at all for heroes.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
# Setup the knock room (user1 is the creator and is joined to the room)
knock_room_id = self.helper.create_room_as(
user1_id, tok=user1_tok, room_version=RoomVersions.V7.identifier
)
self.helper.send_state(
knock_room_id,
EventTypes.JoinRules,
{"join_rule": JoinRules.KNOCK},
tok=user1_tok,
)
# User2 knocks on the room
knock_channel = self.make_request(
"POST",
"/_matrix/client/r0/knock/%s" % (knock_room_id,),
b"{}",
user2_tok,
)
self.assertEqual(knock_channel.code, 200, knock_channel.result)
room_membership_summary = self.get_success(
self.store.get_room_summary(knock_room_id)
)
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me="@fakeuser"
)
# user1 is the creator and is joined to the room (should show up as a hero)
# user2 is knocking on the room (should not show up as a hero)
self.assertListEqual(
hero_user_ids,
[user1_id],
)
class CurrentStateMembershipUpdateTestCase(unittest.HomeserverTestCase):
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.room_creator = hs.get_room_creation_handler()
def test_can_rerun_update(self) -> None:
# First make sure we have completed all updates.
self.wait_for_background_updates()
# Now let's create a room, which will insert a membership
user = UserID("alice", "test")
requester = create_requester(user)
self.get_success(self.room_creator.create_room(requester, {}))
# Register the background update to run again.
self.get_success(
self.store.db_pool.simple_insert(
table="background_updates",
values={
"update_name": "current_state_events_membership",
"progress_json": "{}",
"depends_on": None,
},
)
)
# ... and tell the DataStore that it hasn't finished all updates yet
self.store.db_pool.updates._all_done = False
# Now let's actually drive the updates to completion
self.wait_for_background_updates()