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synapse/tests/federation/test_federation_catch_up.py
Erik Johnston dd71eb0f8a
Make federation catchup send last event from any server. (#9640)
Currently federation catchup will send the last *local* event that we
failed to send to the remote. This can cause issues for large rooms
where lots of servers have sent events while the remote server was down,
as when it comes back up again it'll be flooded with events from various
points in the DAG.

Instead, let's make it so that all the servers send the most recent
events, even if its not theirs. The remote should deduplicate the
events, so there shouldn't be much overhead in doing this.
Alternatively, the servers could only send local events if they were
also extremities and hope that the other server will send the event
over, but that is a bit risky.
2021-03-18 15:52:26 +00:00

472 lines
17 KiB
Python

from typing import List, Tuple
from mock import Mock
from synapse.api.constants import EventTypes
from synapse.events import EventBase
from synapse.federation.sender import PerDestinationQueue, TransactionManager
from synapse.federation.units import Edu
from synapse.rest import admin
from synapse.rest.client.v1 import login, room
from synapse.util.retryutils import NotRetryingDestination
from tests.test_utils import event_injection, make_awaitable
from tests.unittest import FederatingHomeserverTestCase, override_config
class FederationCatchUpTestCases(FederatingHomeserverTestCase):
servlets = [
admin.register_servlets,
room.register_servlets,
login.register_servlets,
]
def make_homeserver(self, reactor, clock):
return self.setup_test_homeserver(
federation_transport_client=Mock(spec=["send_transaction"]),
)
def prepare(self, reactor, clock, hs):
# stub out get_current_hosts_in_room
state_handler = hs.get_state_handler()
# This mock is crucial for destination_rooms to be populated.
state_handler.get_current_hosts_in_room = Mock(
return_value=make_awaitable(["test", "host2"])
)
# whenever send_transaction is called, record the pdu data
self.pdus = []
self.failed_pdus = []
self.is_online = True
self.hs.get_federation_transport_client().send_transaction.side_effect = (
self.record_transaction
)
async def record_transaction(self, txn, json_cb):
if self.is_online:
data = json_cb()
self.pdus.extend(data["pdus"])
return {}
else:
data = json_cb()
self.failed_pdus.extend(data["pdus"])
raise NotRetryingDestination(0, 24 * 60 * 60 * 1000, txn.destination)
def get_destination_room(self, room: str, destination: str = "host2") -> dict:
"""
Gets the destination_rooms entry for a (destination, room_id) pair.
Args:
room: room ID
destination: what destination, default is "host2"
Returns:
Dictionary of { event_id: str, stream_ordering: int }
"""
event_id, stream_ordering = self.get_success(
self.hs.get_datastore().db_pool.execute(
"test:get_destination_rooms",
None,
"""
SELECT event_id, stream_ordering
FROM destination_rooms dr
JOIN events USING (stream_ordering)
WHERE dr.destination = ? AND dr.room_id = ?
""",
destination,
room,
)
)[0]
return {"event_id": event_id, "stream_ordering": stream_ordering}
@override_config({"send_federation": True})
def test_catch_up_destination_rooms_tracking(self):
"""
Tests that we populate the `destination_rooms` table as needed.
"""
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room = self.helper.create_room_as("u1", tok=u1_token)
self.get_success(
event_injection.inject_member_event(self.hs, room, "@user:host2", "join")
)
event_id_1 = self.helper.send(room, "wombats!", tok=u1_token)["event_id"]
row_1 = self.get_destination_room(room)
event_id_2 = self.helper.send(room, "rabbits!", tok=u1_token)["event_id"]
row_2 = self.get_destination_room(room)
# check: events correctly registered in order
self.assertEqual(row_1["event_id"], event_id_1)
self.assertEqual(row_2["event_id"], event_id_2)
self.assertEqual(row_1["stream_ordering"], row_2["stream_ordering"] - 1)
@override_config({"send_federation": True})
def test_catch_up_last_successful_stream_ordering_tracking(self):
"""
Tests that we populate the `destination_rooms` table as needed.
"""
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room = self.helper.create_room_as("u1", tok=u1_token)
# take the remote offline
self.is_online = False
self.get_success(
event_injection.inject_member_event(self.hs, room, "@user:host2", "join")
)
self.helper.send(room, "wombats!", tok=u1_token)
self.pump()
lsso_1 = self.get_success(
self.hs.get_datastore().get_destination_last_successful_stream_ordering(
"host2"
)
)
self.assertIsNone(
lsso_1,
"There should be no last successful stream ordering for an always-offline destination",
)
# bring the remote online
self.is_online = True
event_id_2 = self.helper.send(room, "rabbits!", tok=u1_token)["event_id"]
lsso_2 = self.get_success(
self.hs.get_datastore().get_destination_last_successful_stream_ordering(
"host2"
)
)
row_2 = self.get_destination_room(room)
self.assertEqual(
self.pdus[0]["content"]["body"],
"rabbits!",
"Test fault: didn't receive the right PDU",
)
self.assertEqual(
row_2["event_id"],
event_id_2,
"Test fault: destination_rooms not updated correctly",
)
self.assertEqual(
lsso_2,
row_2["stream_ordering"],
"Send succeeded but not marked as last_successful_stream_ordering",
)
@override_config({"send_federation": True}) # critical to federate
def test_catch_up_from_blank_state(self):
"""
Runs an overall test of federation catch-up from scratch.
Further tests will focus on more narrow aspects and edge-cases, but I
hope to provide an overall view with this test.
"""
# bring the other server online
self.is_online = True
# let's make some events for the other server to receive
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room_1 = self.helper.create_room_as("u1", tok=u1_token)
room_2 = self.helper.create_room_as("u1", tok=u1_token)
# also critical to federate
self.get_success(
event_injection.inject_member_event(self.hs, room_1, "@user:host2", "join")
)
self.get_success(
event_injection.inject_member_event(self.hs, room_2, "@user:host2", "join")
)
self.helper.send_state(
room_1, event_type="m.room.topic", body={"topic": "wombat"}, tok=u1_token
)
# check: PDU received for topic event
self.assertEqual(len(self.pdus), 1)
self.assertEqual(self.pdus[0]["type"], "m.room.topic")
# take the remote offline
self.is_online = False
# send another event
self.helper.send(room_1, "hi user!", tok=u1_token)
# check: things didn't go well since the remote is down
self.assertEqual(len(self.failed_pdus), 1)
self.assertEqual(self.failed_pdus[0]["content"]["body"], "hi user!")
# let's delete the federation transmission queue
# (this pretends we are starting up fresh.)
self.assertFalse(
self.hs.get_federation_sender()
._per_destination_queues["host2"]
.transmission_loop_running
)
del self.hs.get_federation_sender()._per_destination_queues["host2"]
# let's also clear any backoffs
self.get_success(
self.hs.get_datastore().set_destination_retry_timings("host2", None, 0, 0)
)
# bring the remote online and clear the received pdu list
self.is_online = True
self.pdus = []
# now we need to initiate a federation transaction somehow…
# to do that, let's send another event (because it's simple to do)
# (do it to another room otherwise the catch-up logic decides it doesn't
# need to catch up room_1 — something I overlooked when first writing
# this test)
self.helper.send(room_2, "wombats!", tok=u1_token)
# we should now have received both PDUs
self.assertEqual(len(self.pdus), 2)
self.assertEqual(self.pdus[0]["content"]["body"], "hi user!")
self.assertEqual(self.pdus[1]["content"]["body"], "wombats!")
def make_fake_destination_queue(
self, destination: str = "host2"
) -> Tuple[PerDestinationQueue, List[EventBase]]:
"""
Makes a fake per-destination queue.
"""
transaction_manager = TransactionManager(self.hs)
per_dest_queue = PerDestinationQueue(self.hs, transaction_manager, destination)
results_list = []
async def fake_send(
destination_tm: str,
pending_pdus: List[EventBase],
_pending_edus: List[Edu],
) -> bool:
assert destination == destination_tm
results_list.extend(pending_pdus)
return True # success!
transaction_manager.send_new_transaction = fake_send
return per_dest_queue, results_list
@override_config({"send_federation": True})
def test_catch_up_loop(self):
"""
Tests the behaviour of _catch_up_transmission_loop.
"""
# ARRANGE:
# - a local user (u1)
# - 3 rooms which u1 is joined to (and remote user @user:host2 is
# joined to)
# - some events (1 to 5) in those rooms
# we have 'already sent' events 1 and 2 to host2
per_dest_queue, sent_pdus = self.make_fake_destination_queue()
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room_1 = self.helper.create_room_as("u1", tok=u1_token)
room_2 = self.helper.create_room_as("u1", tok=u1_token)
room_3 = self.helper.create_room_as("u1", tok=u1_token)
self.get_success(
event_injection.inject_member_event(self.hs, room_1, "@user:host2", "join")
)
self.get_success(
event_injection.inject_member_event(self.hs, room_2, "@user:host2", "join")
)
self.get_success(
event_injection.inject_member_event(self.hs, room_3, "@user:host2", "join")
)
# create some events
self.helper.send(room_1, "you hear me!!", tok=u1_token)
event_id_2 = self.helper.send(room_2, "wombats!", tok=u1_token)["event_id"]
self.helper.send(room_3, "Matrix!", tok=u1_token)
event_id_4 = self.helper.send(room_2, "rabbits!", tok=u1_token)["event_id"]
event_id_5 = self.helper.send(room_3, "Synapse!", tok=u1_token)["event_id"]
# destination_rooms should already be populated, but let us pretend that we already
# sent (successfully) up to and including event id 2
event_2 = self.get_success(self.hs.get_datastore().get_event(event_id_2))
# also fetch event 5 so we know its last_successful_stream_ordering later
event_5 = self.get_success(self.hs.get_datastore().get_event(event_id_5))
self.get_success(
self.hs.get_datastore().set_destination_last_successful_stream_ordering(
"host2", event_2.internal_metadata.stream_ordering
)
)
# ACT
self.get_success(per_dest_queue._catch_up_transmission_loop())
# ASSERT, noticing in particular:
# - event 3 not sent out, because event 5 replaces it
# - order is least recent first, so event 5 comes after event 4
# - catch-up is completed
self.assertEqual(len(sent_pdus), 2)
self.assertEqual(sent_pdus[0].event_id, event_id_4)
self.assertEqual(sent_pdus[1].event_id, event_id_5)
self.assertFalse(per_dest_queue._catching_up)
self.assertEqual(
per_dest_queue._last_successful_stream_ordering,
event_5.internal_metadata.stream_ordering,
)
@override_config({"send_federation": True})
def test_catch_up_on_synapse_startup(self):
"""
Tests the behaviour of get_catch_up_outstanding_destinations and
_wake_destinations_needing_catchup.
"""
# list of sorted server names (note that there are more servers than the batch
# size used in get_catch_up_outstanding_destinations).
server_names = ["server%02d" % number for number in range(42)] + ["zzzerver"]
# ARRANGE:
# - a local user (u1)
# - a room which u1 is joined to (and remote users @user:serverXX are
# joined to)
# mark the remotes as online
self.is_online = True
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room_id = self.helper.create_room_as("u1", tok=u1_token)
for server_name in server_names:
self.get_success(
event_injection.inject_member_event(
self.hs, room_id, "@user:%s" % server_name, "join"
)
)
# create an event
self.helper.send(room_id, "deary me!", tok=u1_token)
# ASSERT:
# - All servers are up to date so none should have outstanding catch-up
outstanding_when_successful = self.get_success(
self.hs.get_datastore().get_catch_up_outstanding_destinations(None)
)
self.assertEqual(outstanding_when_successful, [])
# ACT:
# - Make the remote servers unreachable
self.is_online = False
# - Mark zzzerver as being backed-off from
now = self.clock.time_msec()
self.get_success(
self.hs.get_datastore().set_destination_retry_timings(
"zzzerver", now, now, 24 * 60 * 60 * 1000 # retry in 1 day
)
)
# - Send an event
self.helper.send(room_id, "can anyone hear me?", tok=u1_token)
# ASSERT (get_catch_up_outstanding_destinations):
# - all remotes are outstanding
# - they are returned in batches of 25, in order
outstanding_1 = self.get_success(
self.hs.get_datastore().get_catch_up_outstanding_destinations(None)
)
self.assertEqual(len(outstanding_1), 25)
self.assertEqual(outstanding_1, server_names[0:25])
outstanding_2 = self.get_success(
self.hs.get_datastore().get_catch_up_outstanding_destinations(
outstanding_1[-1]
)
)
self.assertNotIn("zzzerver", outstanding_2)
self.assertEqual(len(outstanding_2), 17)
self.assertEqual(outstanding_2, server_names[25:-1])
# ACT: call _wake_destinations_needing_catchup
# patch wake_destination to just count the destinations instead
woken = []
def wake_destination_track(destination):
woken.append(destination)
self.hs.get_federation_sender().wake_destination = wake_destination_track
# cancel the pre-existing timer for _wake_destinations_needing_catchup
# this is because we are calling it manually rather than waiting for it
# to be called automatically
self.hs.get_federation_sender()._catchup_after_startup_timer.cancel()
self.get_success(
self.hs.get_federation_sender()._wake_destinations_needing_catchup(), by=5.0
)
# ASSERT (_wake_destinations_needing_catchup):
# - all remotes are woken up, save for zzzerver
self.assertNotIn("zzzerver", woken)
# - all destinations are woken exactly once; they appear once in woken.
self.assertCountEqual(woken, server_names[:-1])
@override_config({"send_federation": True})
def test_not_latest_event(self):
"""Test that we send the latest event in the room even if its not ours."""
per_dest_queue, sent_pdus = self.make_fake_destination_queue()
# Make a room with a local user, and two servers. One will go offline
# and one will send some events.
self.register_user("u1", "you the one")
u1_token = self.login("u1", "you the one")
room_1 = self.helper.create_room_as("u1", tok=u1_token)
self.get_success(
event_injection.inject_member_event(self.hs, room_1, "@user:host2", "join")
)
event_1 = self.get_success(
event_injection.inject_member_event(self.hs, room_1, "@user:host3", "join")
)
# First we send something from the local server, so that we notice the
# remote is down and go into catchup mode.
self.helper.send(room_1, "you hear me!!", tok=u1_token)
# Now simulate us receiving an event from the still online remote.
event_2 = self.get_success(
event_injection.inject_event(
self.hs,
type=EventTypes.Message,
sender="@user:host3",
room_id=room_1,
content={"msgtype": "m.text", "body": "Hello"},
)
)
self.get_success(
self.hs.get_datastore().set_destination_last_successful_stream_ordering(
"host2", event_1.internal_metadata.stream_ordering
)
)
self.get_success(per_dest_queue._catch_up_transmission_loop())
# We expect only the last message from the remote, event_2, to have been
# sent, rather than the last *local* event that was sent.
self.assertEqual(len(sent_pdus), 1)
self.assertEqual(sent_pdus[0].event_id, event_2.event_id)
self.assertFalse(per_dest_queue._catching_up)