Prior to this patch, the retry/until logic would fail any task that
succeeded if it took all of the alloted retries to succeed. This patch
reworks the retry/until logic to make things more simple and clear.
Fixes#15697
When using run_once, there is only one dict of facts so passing that
to the VariableManager results in the fact cache containing the same
dictionary reference for all hosts in inventory. This patch fixes that
by making sure we pass a copy of the facts dict to VariableManager.
Fixes#14279
Previously the changed code was necessary, however it is now problematic
as we've started using the is_failed() method in other places in the code.
Additional changes at the strategy layer should make this safe to remove
now.
Fixes#15625
In VariableManager, we fetch the params specifically in the next step,
so including them in the prior step is unnecessary and could lead to things
being overridden in an improper order.
In Block, we should not be getting the params for the role as they are
included earlier via the VariableManager.
Fixes#14411
Fixes#15745
Applies conditional forwarding to all tasks/roles within the included playbook.
The existing line only applies forwarded conditionals to the main Task block, and misses pre_, post_, and roles.
Typo ::
Made a selection mistake when I copied over the one line change
* Update GCE module to use JSON credentials
* Ensure minimum libcloud version when using JSON crednetials for GCE
* Relax langauge around libcloud requirements
In the free strategy, we mark a host as blocked when it has work to do
(the PlayIterator returns a task) to prevent multiple tasks from being sent
to the host. However, we check for role duplicates after setting the blocked
flag, but were not clearing that when the task was skipped leading to an
infinite loop. This patch corrects that by clearing the blocked flag when
the task is skipped.
Fixes#15681
In `lib/ansible/executor/play_iterator.py`, ansible sets a host's
`_gathered_facts` property to `True` without checking to see if there
are any tasks to be executed. In the event that the entire play is
skipped, `_gathered_facts` will be `True` even though the `setup`
module was never run.
This patch modifies the logic to only set `_gathered_facts` to `True`
when there are tasks to execute.
Closes#15744.
Issue #15633 observes that a meta: inventory_refresh task causes the playbook
to exit. An inventory refresh flushes all caches and rebuilds all host
objects, assigning new UUIDs to each. These new host UUIDs currently fail to
match those on host objects stored for restrictions in the inventory, causing
the playbook to exit for having no hosts to run further tasks against.
This changeset attempts to address this issue by storing host restrictions
by name, and comparing inventory host names against these names when applying
restrictions in get_hosts.
* Don't filter hosts remaining based on their failed state. Instead rely
on the PlayIterator to return None/ITERATING_COMPLETE when the host is
failed.
* In the free strategy, make sure we wait outside the host loop for all
pending results to be processed.
* Use the internal _set_failed_state() instead of manually setting things
when a failed child state is hit
Fixes#15623
This changeset addresses the issue reported here:
ansible/ansible-modules-core#1765
The yum module (at least) includes its task results as strings, rather than
dicts, and the code this changeset replaces assumed that in that instance the
task was skipped. The updated behaviour assumes that the task has been
skipped only if:
* results exist, and
* all results are dicts that include a truthy skipped value