Init 2
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
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using System.Diagnostics.CodeAnalysis;
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using System.Threading.Tasks;
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namespace Microsoft.PowerToys.Settings.UI.WinUI3.Activation
|
||||
{
|
||||
// For more information on understanding and extending activation flow see
|
||||
// https://github.com/Microsoft/WindowsTemplateStudio/blob/master/docs/activation.md
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||||
internal abstract class ActivationHandler
|
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{
|
||||
public abstract bool CanHandle(object args);
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public abstract Task HandleAsync(object args);
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}
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[SuppressMessage("StyleCop.CSharp.MaintainabilityRules", "SA1402:File may only contain a single type", Justification = "abstract T and abstract")]
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||||
internal abstract class ActivationHandler<T> : ActivationHandler
|
||||
where T : class
|
||||
{
|
||||
public override async Task HandleAsync(object args)
|
||||
{
|
||||
await HandleInternalAsync(args as T).ConfigureAwait(false);
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}
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||||
public override bool CanHandle(object args)
|
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{
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// CanHandle checks the args is of type you have configured
|
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return args is T && CanHandleInternal(args as T);
|
||||
}
|
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||||
// Override this method to add the activation logic in your activation handler
|
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protected abstract Task HandleInternalAsync(T args);
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||||
// You can override this method to add extra validation on activation args
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// to determine if your ActivationHandler should handle this activation args
|
||||
protected virtual bool CanHandleInternal(T args)
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{
|
||||
return true;
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}
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}
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}
|
|
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
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using System.Threading.Tasks;
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using Microsoft.PowerToys.Settings.UI.WinUI3.Services;
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using Windows.ApplicationModel.Activation;
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||||
namespace Microsoft.PowerToys.Settings.UI.WinUI3.Activation
|
||||
{
|
||||
internal class DefaultActivationHandler : ActivationHandler<IActivatedEventArgs>
|
||||
{
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||||
private readonly Type navElement;
|
||||
|
||||
public DefaultActivationHandler(Type navElement)
|
||||
{
|
||||
this.navElement = navElement;
|
||||
}
|
||||
|
||||
protected override async Task HandleInternalAsync(IActivatedEventArgs args)
|
||||
{
|
||||
// When the navigation stack isn't restored, navigate to the first page and configure
|
||||
// the new page by passing required information in the navigation parameter
|
||||
object arguments = null;
|
||||
if (args is LaunchActivatedEventArgs launchArgs)
|
||||
{
|
||||
arguments = launchArgs.Arguments;
|
||||
}
|
||||
|
||||
NavigationService.Navigate(navElement, arguments);
|
||||
await Task.CompletedTask.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
protected override bool CanHandleInternal(IActivatedEventArgs args)
|
||||
{
|
||||
// None of the ActivationHandlers has handled the app activation
|
||||
return NavigationService.Frame.Content == null && navElement != null;
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||||
}
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||||
}
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||||
}
|
After Width: | Height: | Size: 3 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 64 KiB |
After Width: | Height: | Size: 82 KiB |
After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 87 KiB |
After Width: | Height: | Size: 59 KiB |
After Width: | Height: | Size: 17 KiB |
After Width: | Height: | Size: 230 KiB |
After Width: | Height: | Size: 797 KiB |
After Width: | Height: | Size: 438 KiB |
After Width: | Height: | Size: 237 KiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 862 KiB |
After Width: | Height: | Size: 1.4 MiB |
After Width: | Height: | Size: 447 KiB |
After Width: | Height: | Size: 256 KiB |
After Width: | Height: | Size: 2.2 MiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 156 KiB |
After Width: | Height: | Size: 111 KiB |
After Width: | Height: | Size: 68 KiB |
After Width: | Height: | Size: 87 KiB |
After Width: | Height: | Size: 94 KiB |
After Width: | Height: | Size: 89 KiB |
After Width: | Height: | Size: 68 KiB |
After Width: | Height: | Size: 7.5 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 7.1 KiB |
After Width: | Height: | Size: 5.7 KiB |
After Width: | Height: | Size: 2.6 KiB |
|
@ -0,0 +1,18 @@
|
|||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.WinUI3
|
||||
{
|
||||
[ComImport]
|
||||
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
[Guid("45D64A29-A63E-4CB6-B498-5781D298CB4F")]
|
||||
internal interface ICoreWindowInterop
|
||||
{
|
||||
System.IntPtr WindowHandle { get; }
|
||||
|
||||
void MessageHandled(bool value);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.InteropServices;
|
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|
||||
using WinCore = Windows.UI.Core;
|
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|
||||
namespace Microsoft.PowerToys.Settings.UI.WinUI3
|
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{
|
||||
internal static class Interop
|
||||
{
|
||||
public static ICoreWindowInterop GetInterop(this WinCore.CoreWindow @this)
|
||||
{
|
||||
var unkIntPtr = Marshal.GetIUnknownForObject(@this);
|
||||
try
|
||||
{
|
||||
var interopObj = Marshal.GetTypedObjectForIUnknown(unkIntPtr, typeof(ICoreWindowInterop)) as ICoreWindowInterop;
|
||||
return interopObj;
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.Release(unkIntPtr);
|
||||
unkIntPtr = System.IntPtr.Zero;
|
||||
}
|
||||
}
|
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|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.NamingRules", "SA1310:Field names should not contain underscore", Justification = "Interop naming consistency")]
|
||||
public const int SW_HIDE = 0;
|
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}
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}
|
|
@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net5.0-windows10.0.19041.0</TargetFramework>
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|
|
|
@ -0,0 +1,107 @@
|
|||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Microsoft.PowerToys.Settings.UI.WinUI3.Activation;
|
||||
|
||||
using Windows.ApplicationModel.Activation;
|
||||
using Microsoft.UI.Xaml;
|
||||
using Microsoft.UI.Xaml.Controls;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.WinUI3.Services
|
||||
{
|
||||
// For more information on understanding and extending activation flow see
|
||||
// https://github.com/Microsoft/WindowsTemplateStudio/blob/master/docs/activation.md
|
||||
internal class ActivationService
|
||||
{
|
||||
private readonly App app;
|
||||
private readonly Type defaultNavItem;
|
||||
private Lazy<UIElement> shell;
|
||||
|
||||
private object lastActivationArgs;
|
||||
|
||||
public ActivationService(App app, Type defaultNavItem, Lazy<UIElement> shell = null)
|
||||
{
|
||||
this.app = app;
|
||||
this.shell = shell;
|
||||
this.defaultNavItem = defaultNavItem;
|
||||
}
|
||||
|
||||
public async Task ActivateAsync(object activationArgs)
|
||||
{
|
||||
if (IsInteractive(activationArgs))
|
||||
{
|
||||
// Initialize services that you need before app activation
|
||||
// take into account that the splash screen is shown while this code runs.
|
||||
await InitializeAsync().ConfigureAwait(false);
|
||||
|
||||
// Do not repeat app initialization when the Window already has content,
|
||||
// just ensure that the window is active
|
||||
if (Window.Current.Content == null)
|
||||
{
|
||||
// Create a Shell or Frame to act as the navigation context
|
||||
Window.Current.Content = shell?.Value ?? new Frame();
|
||||
}
|
||||
}
|
||||
|
||||
// Depending on activationArgs one of ActivationHandlers or DefaultActivationHandler
|
||||
// will navigate to the first page
|
||||
await HandleActivationAsync(activationArgs).ConfigureAwait(false);
|
||||
lastActivationArgs = activationArgs;
|
||||
|
||||
if (IsInteractive(activationArgs))
|
||||
{
|
||||
// Ensure the current window is active
|
||||
Window.Current.Activate();
|
||||
|
||||
// Tasks after activation
|
||||
await StartupAsync().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task InitializeAsync()
|
||||
{
|
||||
await Task.CompletedTask.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task HandleActivationAsync(object activationArgs)
|
||||
{
|
||||
var activationHandler = GetActivationHandlers()
|
||||
.FirstOrDefault(h => h.CanHandle(activationArgs));
|
||||
|
||||
if (activationHandler != null)
|
||||
{
|
||||
await activationHandler.HandleAsync(activationArgs).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (IsInteractive(activationArgs))
|
||||
{
|
||||
var defaultHandler = new DefaultActivationHandler(defaultNavItem);
|
||||
if (defaultHandler.CanHandle(activationArgs))
|
||||
{
|
||||
await defaultHandler.HandleAsync(activationArgs).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task StartupAsync()
|
||||
{
|
||||
await Task.CompletedTask.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private static IEnumerable<ActivationHandler> GetActivationHandlers()
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
private static bool IsInteractive(object args)
|
||||
{
|
||||
return args is IActivatedEventArgs;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,105 @@
|
|||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using Microsoft.UI.Xaml;
|
||||
using Microsoft.UI.Xaml.Controls;
|
||||
using Microsoft.UI.Xaml.Media.Animation;
|
||||
using Microsoft.UI.Xaml.Navigation;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.WinUI3.Services
|
||||
{
|
||||
public static class NavigationService
|
||||
{
|
||||
public static event NavigatedEventHandler Navigated;
|
||||
|
||||
public static event NavigationFailedEventHandler NavigationFailed;
|
||||
|
||||
private static Frame frame;
|
||||
private static object lastParamUsed;
|
||||
|
||||
public static Frame Frame
|
||||
{
|
||||
get
|
||||
{
|
||||
if (frame == null)
|
||||
{
|
||||
frame = Window.Current.Content as Frame;
|
||||
RegisterFrameEvents();
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
UnregisterFrameEvents();
|
||||
frame = value;
|
||||
RegisterFrameEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public static bool CanGoBack => Frame.CanGoBack;
|
||||
|
||||
public static bool CanGoForward => Frame.CanGoForward;
|
||||
|
||||
public static bool GoBack()
|
||||
{
|
||||
if (CanGoBack)
|
||||
{
|
||||
Frame.GoBack();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void GoForward() => Frame.GoForward();
|
||||
|
||||
public static bool Navigate(Type pageType, object parameter = null, NavigationTransitionInfo infoOverride = null)
|
||||
{
|
||||
// Don't open the same page multiple times
|
||||
if (Frame.Content?.GetType() != pageType || (parameter != null && !parameter.Equals(lastParamUsed)))
|
||||
{
|
||||
var navigationResult = Frame.Navigate(pageType, parameter, infoOverride);
|
||||
if (navigationResult)
|
||||
{
|
||||
lastParamUsed = parameter;
|
||||
}
|
||||
|
||||
return navigationResult;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Navigate<T>(object parameter = null, NavigationTransitionInfo infoOverride = null)
|
||||
where T : Page
|
||||
=> Navigate(typeof(T), parameter, infoOverride);
|
||||
|
||||
private static void RegisterFrameEvents()
|
||||
{
|
||||
if (frame != null)
|
||||
{
|
||||
frame.Navigated += Frame_Navigated;
|
||||
frame.NavigationFailed += Frame_NavigationFailed;
|
||||
}
|
||||
}
|
||||
|
||||
private static void UnregisterFrameEvents()
|
||||
{
|
||||
if (frame != null)
|
||||
{
|
||||
frame.Navigated -= Frame_Navigated;
|
||||
frame.NavigationFailed -= Frame_NavigationFailed;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Frame_NavigationFailed(object sender, NavigationFailedEventArgs e) => NavigationFailed?.Invoke(sender, e);
|
||||
|
||||
private static void Frame_Navigated(object sender, NavigationEventArgs e) => Navigated?.Invoke(sender, e);
|
||||
}
|
||||
}
|