armory/Sources/armory/logicnode/GetFPSNode.hx

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package armory.logicnode;
class GetFPSNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
if (from == 0) {
var fps = Math.round(1 / iron.system.Time.realDelta);
if ((fps == Math.POSITIVE_INFINITY) || (fps == Math.NEGATIVE_INFINITY) || (Math.isNaN(fps))) {
return 0;
}
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return fps;
}
return null;
}
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}