2017-04-08 20:05:35 +02:00
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import bpy
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2020-09-08 23:21:41 +02:00
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2017-04-08 20:05:35 +02:00
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from arm.logicnode.arm_nodes import *
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2020-09-08 23:21:41 +02:00
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2020-09-08 21:16:20 +02:00
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class SceneNode(ArmLogicTreeNode):
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2020-10-05 19:55:56 +02:00
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"""Stores the given scene as a variable."""
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2017-04-08 20:05:35 +02:00
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bl_idname = 'LNSceneNode'
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bl_label = 'Scene'
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2020-09-13 11:27:58 +02:00
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arm_version = 1
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2017-04-08 20:05:35 +02:00
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2019-02-08 12:50:12 +01:00
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property0_get: PointerProperty(name='', type=bpy.types.Scene)
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2019-08-27 21:42:00 +02:00
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2017-04-08 20:05:35 +02:00
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def init(self, context):
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2020-09-13 11:27:58 +02:00
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super(SceneNode, self).init(context)
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2020-09-08 21:49:02 +02:00
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self.add_output('NodeSocketShader', 'Scene')
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2017-04-08 20:05:35 +02:00
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def draw_buttons(self, context, layout):
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2019-02-08 12:50:12 +01:00
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layout.prop_search(self, 'property0_get', bpy.data, 'scenes', icon='NONE', text='')
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2017-04-08 20:05:35 +02:00
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2020-09-09 20:48:35 +02:00
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add_node(SceneNode, category=PKG_AS_CATEGORY)
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