armory/raw/env_map/env_map.shader.json

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{
"contexts": [
{
"id": "env_map",
"params": [
{
"id": "depth_write",
"value": "false"
},
{
"id": "compare_mode",
"value": "always"
},
{
"id": "cull_mode",
"value": "none"
}
],
"links": [
{
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"id": "transpV",
"link": "_transposeViewMatrix"
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},
{
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"id": "invP",
"link": "_inverseProjectionMatrix"
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},
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{
"id": "backgroundCol",
"link": "_backgroundCol",
"ifdef": ["_EnvCol"]
},
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{
"id": "A",
"link": "_hosekA",
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"ifdef": ["_EnvSky"]
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},
{
"id": "B",
"link": "_hosekB",
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"ifdef": ["_EnvSky"]
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},
{
"id": "C",
"link": "_hosekC",
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"ifdef": ["_EnvSky"]
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},
{
"id": "D",
"link": "_hosekD",
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"ifdef": ["_EnvSky"]
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},
{
"id": "E",
"link": "_hosekE",
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"ifdef": ["_EnvSky"]
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},
{
"id": "F",
"link": "_hosekF",
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"ifdef": ["_EnvSky"]
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},
{
"id": "G",
"link": "_hosekG",
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"ifdef": ["_EnvSky"]
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},
{
"id": "H",
"link": "_hosekH",
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"ifdef": ["_EnvSky"]
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},
{
"id": "I",
"link": "_hosekI",
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"ifdef": ["_EnvSky"]
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},
{
"id": "Z",
"link": "_hosekZ",
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"ifdef": ["_EnvSky"]
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},
{
"id": "time",
"link": "_time",
"ifdef": ["_EnvClouds"]
},
{
"id": "snoise",
"link": "_noise256",
"ifdef": ["_EnvClouds"]
},
{
"id": "eye",
"link": "_cameraPosition",
"ifdef": ["_EnvClouds"]
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}
],
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"texture_params": [],
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"vertex_shader": "env_map.vert.glsl",
"fragment_shader": "env_map.frag.glsl"
}
]
}