2020-03-04 17:45:19 +01:00
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package armory.logicnode;
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class CameraGetNode extends LogicNode {
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public function new(tree:LogicTree) {
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super(tree);
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}
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override function get(from:Int):Dynamic {
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2020-10-01 21:05:47 +02:00
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return switch (from) {
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case 0: armory.renderpath.Postprocess.camera_uniforms[0];
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case 1: armory.renderpath.Postprocess.camera_uniforms[1];
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case 2: armory.renderpath.Postprocess.camera_uniforms[2];
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case 3: armory.renderpath.Postprocess.camera_uniforms[3];
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case 4: armory.renderpath.Postprocess.camera_uniforms[4];
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case 5: armory.renderpath.Postprocess.camera_uniforms[5];
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case 6: armory.renderpath.Postprocess.camera_uniforms[6];
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case 7: armory.renderpath.Postprocess.camera_uniforms[7];
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case 8: armory.renderpath.Postprocess.camera_uniforms[8];
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2020-10-02 00:16:22 +02:00
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default: 0.0;
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}
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2020-10-01 21:05:47 +02:00
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}
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2020-03-04 17:45:19 +01:00
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}
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