armory/blender/arm/logicnode/camera/LN_set_active_camera.py

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from arm.logicnode.arm_nodes import *
class SetCameraNode(ArmLogicTreeNode):
"""Set the active camera of the active scene."""
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bl_idname = 'LNSetCameraNode'
bl_label = 'Set Active Camera'
arm_version = 1
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def init(self, context):
super(SetCameraNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
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self.add_output('ArmNodeSocketAction', 'Out')
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add_node(SetCameraNode, category=PKG_AS_CATEGORY)