armory/Sources/armory/renderpath/RenderPathDeferred.hx

938 lines
22 KiB
Haxe
Raw Normal View History

2018-02-10 22:37:27 +01:00
package armory.renderpath;
import iron.RenderPath;
class RenderPathDeferred {
#if (rp_renderer == "Deferred")
2019-12-19 23:54:08 +01:00
static var path: RenderPath;
2018-02-10 22:37:27 +01:00
#if rp_voxelao
2018-02-10 22:37:27 +01:00
static var voxels = "voxels";
static var voxelsLast = "voxels";
#end
2019-07-18 20:26:41 +02:00
public static function setTargetMeshes() {
#if rp_gbuffer2
{
path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
}
#else
{
path.setTarget("gbuffer0", ["gbuffer1"]);
}
#end
}
2018-06-28 17:54:53 +02:00
public static function drawMeshes() {
path.drawMeshes("mesh");
}
2018-08-29 23:01:23 +02:00
public static function applyConfig() {
Inc.applyConfig();
}
2019-12-19 23:54:08 +01:00
public static function init(_path: RenderPath) {
2018-02-10 22:37:27 +01:00
path = _path;
2020-05-11 09:03:13 +02:00
#if kha_metal
{
path.loadShader("shader_datas/clear_color_depth_pass/clear_color_depth_pass");
path.loadShader("shader_datas/clear_color_pass/clear_color_pass");
path.loadShader("shader_datas/clear_depth_pass/clear_depth_pass");
path.clearShader = "shader_datas/clear_color_depth_pass/clear_color_depth_pass";
}
#end
2018-02-10 22:37:27 +01:00
#if (rp_background == "World")
{
path.loadShader("shader_datas/world_pass/world_pass");
}
#end
#if (rp_translucency)
{
Inc.initTranslucency();
}
#end
#if rp_voxelao
2018-02-10 22:37:27 +01:00
{
Inc.initGI();
path.loadShader("shader_datas/deferred_light/deferred_light_VoxelAOvar");
2018-02-10 22:37:27 +01:00
}
#end
{
path.createDepthBuffer("main", "DEPTH24");
2018-11-22 18:07:32 +01:00
var t = new RenderTargetRaw();
t.name = "gbuffer0";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA64";
t.scale = Inc.getSuperSampling();
t.depth_buffer = "main";
path.createRenderTarget(t);
}
{
2018-02-10 22:37:27 +01:00
var t = new RenderTargetRaw();
t.name = "tex";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = Inc.getHdrFormat();
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
t.depth_buffer = "main";
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "buf";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = Inc.getHdrFormat();
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "gbuffer1";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA64";
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
2018-05-19 19:29:14 +02:00
#if rp_gbuffer2
2018-02-10 22:37:27 +01:00
{
var t = new RenderTargetRaw();
t.name = "gbuffer2";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA64";
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "taa";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA32";
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
#end
2018-12-10 09:46:46 +01:00
#if rp_material_solid
path.loadShader("shader_datas/deferred_light_solid/deferred_light");
#elseif rp_material_mobile
path.loadShader("shader_datas/deferred_light_mobile/deferred_light");
#else
2018-02-10 22:37:27 +01:00
path.loadShader("shader_datas/deferred_light/deferred_light");
2018-12-10 09:46:46 +01:00
#end
2018-02-10 22:37:27 +01:00
2018-10-01 22:01:03 +02:00
#if rp_probes
path.loadShader("shader_datas/probe_planar/probe_planar");
2018-10-04 15:35:33 +02:00
path.loadShader("shader_datas/probe_cubemap/probe_cubemap");
path.loadShader("shader_datas/copy_pass/copy_pass");
2018-10-01 22:01:03 +02:00
#end
2018-02-10 22:37:27 +01:00
#if ((rp_ssgi == "RTGI") || (rp_ssgi == "RTAO"))
{
path.loadShader("shader_datas/ssgi_pass/ssgi_pass");
2018-12-07 13:48:40 +01:00
path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
2018-02-10 22:37:27 +01:00
}
#elseif (rp_ssgi == "SSAO")
{
path.loadShader("shader_datas/ssao_pass/ssao_pass");
path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
}
#end
2019-01-28 11:28:21 +01:00
#if ((rp_ssgi != "Off") || rp_volumetriclight)
2018-12-06 15:23:08 +01:00
{
var t = new RenderTargetRaw();
t.name = "singlea";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "R8";
t.scale = Inc.getSuperSampling();
#if rp_ssgi_half
t.scale *= 0.5;
#end
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "singleb";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "R8";
t.scale = Inc.getSuperSampling();
#if rp_ssgi_half
t.scale *= 0.5;
#end
path.createRenderTarget(t);
}
#end
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
2018-02-10 22:37:27 +01:00
{
var t = new RenderTargetRaw();
t.name = "bufa";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA32";
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "bufb";
t.width = 0;
t.height = 0;
t.displayp = Inc.getDisplayp();
t.format = "RGBA32";
2018-10-14 20:21:19 +02:00
t.scale = Inc.getSuperSampling();
2018-02-10 22:37:27 +01:00
path.createRenderTarget(t);
}
#end
#if rp_compositornodes
{
path.loadShader("shader_datas/compositor_pass/compositor_pass");
}
#end
2018-11-19 14:28:04 +01:00
#if ((!rp_compositornodes) || (rp_antialiasing == "TAA") || (rp_motionblur == "Camera") || (rp_motionblur == "Object"))
2018-02-10 22:37:27 +01:00
{
path.loadShader("shader_datas/copy_pass/copy_pass");
}
#end
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
{
path.loadShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
path.loadShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
path.loadShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
#if (rp_antialiasing == "TAA")
{
path.loadShader("shader_datas/taa_pass/taa_pass");
}
#end
}
#end
#if (rp_supersampling == 4)
{
path.loadShader("shader_datas/supersample_resolve/supersample_resolve");
}
#end
#if rp_volumetriclight
{
path.loadShader("shader_datas/volumetric_light/volumetric_light");
path.loadShader("shader_datas/blur_bilat_pass/blur_bilat_pass_x");
path.loadShader("shader_datas/blur_bilat_blend_pass/blur_bilat_blend_pass_y");
}
#end
2019-04-29 16:25:01 +02:00
#if rp_water
2018-02-10 22:37:27 +01:00
{
path.loadShader("shader_datas/water_pass/water_pass");
2019-04-29 16:25:01 +02:00
path.loadShader("shader_datas/copy_pass/copy_pass");
2018-02-10 22:37:27 +01:00
}
#end
#if rp_bloom
{
var t = new RenderTargetRaw();
t.name = "bloomtex";
t.width = 0;
t.height = 0;
t.scale = 0.25;
t.format = Inc.getHdrFormat();
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "bloomtex2";
t.width = 0;
t.height = 0;
t.scale = 0.25;
t.format = Inc.getHdrFormat();
path.createRenderTarget(t);
}
{
path.loadShader("shader_datas/bloom_pass/bloom_pass");
path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y_blend");
}
#end
2019-04-21 19:16:23 +02:00
#if rp_autoexposure
{
var t = new RenderTargetRaw();
2019-04-23 12:05:50 +02:00
t.name = "histogram";
2019-04-22 14:11:17 +02:00
t.width = 1;
t.height = 1;
2019-04-21 19:16:23 +02:00
t.format = Inc.getHdrFormat();
path.createRenderTarget(t);
}
{
2019-04-22 14:11:17 +02:00
path.loadShader("shader_datas/histogram_pass/histogram_pass");
2019-04-21 19:16:23 +02:00
}
#end
2018-02-10 22:37:27 +01:00
#if rp_sss
{
path.loadShader("shader_datas/sss_pass/sss_pass_x");
path.loadShader("shader_datas/sss_pass/sss_pass_y");
}
#end
2018-12-10 17:25:29 +01:00
#if (rp_ssr_half || rp_ssgi_half)
2018-02-10 22:37:27 +01:00
{
2018-12-05 17:47:45 +01:00
{
path.loadShader("shader_datas/downsample_depth/downsample_depth");
var t = new RenderTargetRaw();
t.name = "half";
t.width = 0;
t.height = 0;
2018-12-06 15:23:08 +01:00
t.scale = Inc.getSuperSampling() * 0.5;
t.format = "R32"; // R16
2018-12-05 17:47:45 +01:00
path.createRenderTarget(t);
}
2018-12-06 15:23:08 +01:00
}
#end
#if rp_ssr
{
path.loadShader("shader_datas/ssr_pass/ssr_pass");
path.loadShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_x");
path.loadShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_y3_blend");
2019-12-19 23:54:08 +01:00
2018-12-06 15:23:08 +01:00
#if rp_ssr_half
2018-02-10 22:37:27 +01:00
{
var t = new RenderTargetRaw();
t.name = "ssra";
t.width = 0;
t.height = 0;
2018-12-06 15:23:08 +01:00
t.scale = Inc.getSuperSampling() * 0.5;
2018-02-10 22:37:27 +01:00
t.format = Inc.getHdrFormat();
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "ssrb";
t.width = 0;
t.height = 0;
2018-12-06 15:23:08 +01:00
t.scale = Inc.getSuperSampling() * 0.5;
2018-02-10 22:37:27 +01:00
t.format = Inc.getHdrFormat();
path.createRenderTarget(t);
}
#end
}
#end
#if ((rp_motionblur == "Camera") || (rp_motionblur == "Object"))
{
#if (rp_motionblur == "Camera")
{
path.loadShader("shader_datas/motion_blur_pass/motion_blur_pass");
}
#else
{
path.loadShader("shader_datas/motion_blur_veloc_pass/motion_blur_veloc_pass");
}
#end
}
#end
2018-08-29 23:01:23 +02:00
#if arm_config
{
var t = new RenderTargetRaw();
t.name = "empty_white";
t.width = 1;
t.height = 1;
2019-12-19 23:54:08 +01:00
t.format = "R8";
2018-08-29 23:01:23 +02:00
var rt = new RenderTarget(t);
var b = haxe.io.Bytes.alloc(1);
b.set(0, 255);
rt.image = kha.Image.fromBytes(b, t.width, t.height, kha.graphics4.TextureFormat.L8);
path.renderTargets.set(t.name, rt);
}
#end
2019-08-08 20:02:42 +02:00
#if rp_chromatic_aberration
{
path.loadShader("shader_datas/chromatic_aberration_pass/chromatic_aberration_pass");
path.loadShader("shader_datas/copy_pass/copy_pass");
}
#end
2018-02-10 22:37:27 +01:00
}
2018-02-16 17:12:19 +01:00
@:access(iron.RenderPath)
2018-02-10 22:37:27 +01:00
public static function commands() {
2018-12-06 20:36:56 +01:00
path.setTarget("gbuffer0"); // Only clear gbuffer0
#if (rp_background == "Clear")
2018-02-10 22:37:27 +01:00
{
2018-12-06 20:36:56 +01:00
path.clearTarget(-1, 1.0);
2018-02-10 22:37:27 +01:00
}
#else
{
2018-12-06 20:36:56 +01:00
path.clearTarget(null, 1.0);
2018-02-10 22:37:27 +01:00
}
#end
2018-12-06 20:36:56 +01:00
#if rp_gbuffer2
2018-02-10 22:37:27 +01:00
{
2018-12-06 20:36:56 +01:00
path.setTarget("gbuffer2");
path.clearTarget(0xff000000);
2018-02-10 22:37:27 +01:00
}
#end
2019-07-18 20:26:41 +02:00
RenderPathCreator.setTargetMeshes();
2019-08-07 22:43:30 +02:00
#if rp_dynres
{
if (armory.data.Config.raw.rp_dynres != false) {
DynamicResolutionScale.run(path);
}
}
#end
2018-06-28 17:54:53 +02:00
#if rp_stereo
{
path.drawStereo(drawMeshes);
}
#else
{
RenderPathCreator.drawMeshes();
}
#end
2018-02-10 22:37:27 +01:00
#if rp_decals
{
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2018-11-29 23:43:33 +01:00
path.setDepthFrom("gbuffer0", "gbuffer1"); // Unbind depth so we can read it
path.depthToRenderTarget.set("main", path.renderTargets.get("tex"));
2019-02-14 11:17:19 +01:00
#end
2019-01-09 14:52:30 +01:00
path.setTarget("gbuffer0", ["gbuffer1"]);
2018-02-10 22:37:27 +01:00
path.bindTarget("_main", "gbufferD");
path.drawDecals("decal");
2019-12-19 23:54:08 +01:00
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2018-11-29 23:43:33 +01:00
path.setDepthFrom("gbuffer0", "tex"); // Re-bind depth
path.depthToRenderTarget.set("main", path.renderTargets.get("gbuffer0"));
2019-02-14 11:17:19 +01:00
#end
2018-02-10 22:37:27 +01:00
}
#end
2018-12-07 13:48:40 +01:00
#if (rp_ssr_half || rp_ssgi_half)
2018-12-06 15:23:08 +01:00
path.setTarget("half");
path.bindTarget("_main", "texdepth");
path.drawShader("shader_datas/downsample_depth/downsample_depth");
#end
2018-02-10 22:37:27 +01:00
#if ((rp_ssgi == "RTGI") || (rp_ssgi == "RTAO"))
{
2018-08-29 23:01:23 +02:00
if (armory.data.Config.raw.rp_ssgi != false) {
2018-12-06 15:23:08 +01:00
path.setTarget("singlea");
2018-12-07 13:48:40 +01:00
#if rp_ssgi_half
2018-12-06 15:23:08 +01:00
path.bindTarget("half", "gbufferD");
2018-12-07 13:48:40 +01:00
#else
path.bindTarget("_main", "gbufferD");
2018-08-29 23:01:23 +02:00
#end
2018-12-07 13:48:40 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
2018-08-29 23:01:23 +02:00
path.drawShader("shader_datas/ssgi_pass/ssgi_pass");
2018-02-10 22:37:27 +01:00
2018-12-06 15:23:08 +01:00
path.setTarget("singleb");
path.bindTarget("singlea", "tex");
2018-12-07 13:48:40 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
2018-02-10 22:37:27 +01:00
2018-12-06 15:23:08 +01:00
path.setTarget("singlea");
path.bindTarget("singleb", "tex");
2018-12-07 13:48:40 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
2018-08-29 23:01:23 +02:00
}
2019-12-19 23:54:08 +01:00
}
2018-02-10 22:37:27 +01:00
#elseif (rp_ssgi == "SSAO")
2018-08-29 23:01:23 +02:00
{
if (armory.data.Config.raw.rp_ssgi != false) {
2018-12-06 15:23:08 +01:00
path.setTarget("singlea");
2018-12-07 13:48:40 +01:00
path.bindTarget("_main", "gbufferD");
2018-08-29 23:01:23 +02:00
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/ssao_pass/ssao_pass");
2018-12-06 15:23:08 +01:00
path.setTarget("singleb");
path.bindTarget("singlea", "tex");
2018-08-29 23:01:23 +02:00
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
2018-12-06 15:23:08 +01:00
path.setTarget("singlea");
path.bindTarget("singleb", "tex");
2018-08-29 23:01:23 +02:00
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
}
2018-02-10 22:37:27 +01:00
}
#end
2019-01-10 22:21:18 +01:00
#if (rp_shadowmap)
Inc.drawShadowMap();
#end
2018-02-10 22:37:27 +01:00
// Voxels
#if rp_voxelao
2018-09-13 12:13:32 +02:00
if (armory.data.Config.raw.rp_gi != false)
2018-02-10 22:37:27 +01:00
{
var voxelize = path.voxelize();
#if arm_voxelgi_temporal
voxelize = ++RenderPathCreator.voxelFrame % RenderPathCreator.voxelFreq == 0;
if (voxelize) {
voxels = voxels == "voxels" ? "voxelsB" : "voxels";
voxelsLast = voxels == "voxels" ? "voxelsB" : "voxels";
}
#end
2018-02-16 17:12:19 +01:00
if (voxelize) {
var res = Inc.getVoxelRes();
var voxtex = voxels;
path.clearImage(voxtex, 0x00000000);
path.setTarget("");
path.setViewport(res, res);
path.bindTarget(voxtex, "voxels");
path.drawMeshes("voxel");
2019-01-11 20:42:16 +01:00
path.generateMipmaps(voxels);
2018-02-16 17:12:19 +01:00
}
2018-02-10 22:37:27 +01:00
}
#end
// ---
// Deferred light
// ---
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2018-11-29 23:43:33 +01:00
path.setDepthFrom("tex", "gbuffer1"); // Unbind depth so we can read it
2019-02-14 11:17:19 +01:00
#end
2018-02-10 22:37:27 +01:00
path.setTarget("tex");
2018-11-22 18:07:32 +01:00
path.bindTarget("_main", "gbufferD");
2018-02-10 22:37:27 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
path.bindTarget("gbuffer1", "gbuffer1");
#if (rp_ssgi != "Off")
{
2018-08-29 23:01:23 +02:00
if (armory.data.Config.raw.rp_ssgi != false) {
2018-12-06 15:23:08 +01:00
path.bindTarget("singlea", "ssaotex");
2018-08-29 23:01:23 +02:00
}
else {
path.bindTarget("empty_white", "ssaotex");
}
2018-02-10 22:37:27 +01:00
}
#end
2018-09-13 12:13:32 +02:00
var voxelao_pass = false;
#if rp_voxelao
2018-09-13 12:13:32 +02:00
if (armory.data.Config.raw.rp_gi != false)
2018-02-10 22:37:27 +01:00
{
#if arm_config
2018-09-13 12:13:32 +02:00
voxelao_pass = true;
#end
2018-02-10 22:37:27 +01:00
path.bindTarget(voxels, "voxels");
#if arm_voxelgi_temporal
{
path.bindTarget(voxelsLast, "voxelsLast");
}
#end
}
#end
#if rp_shadowmap
{
2019-01-28 11:28:21 +01:00
Inc.bindShadowMap();
}
#end
2019-12-19 23:54:08 +01:00
2018-12-10 09:46:46 +01:00
#if rp_material_solid
path.drawShader("shader_datas/deferred_light_solid/deferred_light");
#elseif rp_material_mobile
path.drawShader("shader_datas/deferred_light_mobile/deferred_light");
#else
voxelao_pass ?
path.drawShader("shader_datas/deferred_light/deferred_light_VoxelAOvar") :
path.drawShader("shader_datas/deferred_light/deferred_light");
2018-12-10 09:46:46 +01:00
#end
2018-11-22 18:07:32 +01:00
2018-10-01 22:01:03 +02:00
#if rp_probes
2018-10-04 15:35:33 +02:00
if (!path.isProbe) {
2018-10-03 13:59:34 +02:00
var probes = iron.Scene.active.probes;
for (i in 0...probes.length) {
var p = probes[i];
2018-10-08 13:45:08 +02:00
if (!p.visible || p.culled) continue;
2018-10-03 13:59:34 +02:00
path.currentProbeIndex = i;
2018-10-01 22:01:03 +02:00
path.setTarget("tex");
2018-12-21 11:37:10 +01:00
path.bindTarget("_main", "gbufferD");
2018-10-03 13:59:34 +02:00
path.bindTarget("gbuffer0", "gbuffer0");
path.bindTarget("gbuffer1", "gbuffer1");
2018-10-04 15:35:33 +02:00
path.bindTarget(p.raw.name, "probeTex");
if (p.data.raw.type == "planar") {
path.drawVolume(p, "shader_datas/probe_planar/probe_planar");
}
else if (p.data.raw.type == "cubemap") {
path.drawVolume(p, "shader_datas/probe_cubemap/probe_cubemap");
}
2018-10-01 22:01:03 +02:00
}
}
#end
2019-04-29 16:25:01 +02:00
#if rp_water
2019-01-09 19:10:20 +01:00
{
2019-04-29 16:25:01 +02:00
path.setTarget("buf");
path.bindTarget("tex", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
2019-01-09 19:10:20 +01:00
path.setTarget("tex");
path.bindTarget("_main", "gbufferD");
2019-04-29 16:25:01 +02:00
path.bindTarget("buf", "tex");
2019-01-09 19:10:20 +01:00
path.drawShader("shader_datas/water_pass/water_pass");
}
#end
2019-01-28 11:28:21 +01:00
#if rp_volumetriclight
{
path.setTarget("singlea");
path.bindTarget("_main", "gbufferD");
Inc.bindShadowMap();
path.drawShader("shader_datas/volumetric_light/volumetric_light");
2018-12-21 11:37:10 +01:00
2019-01-28 11:28:21 +01:00
path.setTarget("singleb");
path.bindTarget("singlea", "tex");
path.drawShader("shader_datas/blur_bilat_pass/blur_bilat_pass_x");
path.setTarget("tex");
path.bindTarget("singleb", "tex");
path.drawShader("shader_datas/blur_bilat_blend_pass/blur_bilat_blend_pass_y");
}
#end
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2019-01-28 11:28:21 +01:00
path.setDepthFrom("tex", "gbuffer0"); // Re-bind depth
2019-02-14 11:17:19 +01:00
#end
2018-02-10 22:37:27 +01:00
#if (rp_background == "World")
{
2018-11-28 10:26:48 +01:00
path.setTarget("tex"); // Re-binds depth
2018-02-10 22:37:27 +01:00
path.drawSkydome("shader_datas/world_pass/world_pass");
}
#end
#if rp_blending
{
path.drawMeshes("blend");
}
#end
#if rp_translucency
{
2019-02-10 17:32:51 +01:00
Inc.drawTranslucency("tex");
2018-02-10 22:37:27 +01:00
}
#end
#if rp_bloom
{
2018-09-14 08:58:14 +02:00
if (armory.data.Config.raw.rp_bloom != false) {
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex");
path.bindTarget("tex", "tex");
path.drawShader("shader_datas/bloom_pass/bloom_pass");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex2");
path.bindTarget("bloomtex", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex");
path.bindTarget("bloomtex2", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex2");
path.bindTarget("bloomtex", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex");
path.bindTarget("bloomtex2", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex2");
path.bindTarget("bloomtex", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex");
path.bindTarget("bloomtex2", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("bloomtex2");
path.bindTarget("bloomtex", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("tex");
path.bindTarget("bloomtex2", "tex");
path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y_blend");
}
2018-02-10 22:37:27 +01:00
}
#end
#if rp_sss
{
path.setTarget("buf");
path.bindTarget("tex", "tex");
path.bindTarget("_main", "gbufferD");
2019-01-24 12:47:51 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
2018-02-10 22:37:27 +01:00
path.drawShader("shader_datas/sss_pass/sss_pass_x");
path.setTarget("tex");
2019-01-24 12:47:51 +01:00
path.bindTarget("buf", "tex");
2018-02-10 22:37:27 +01:00
path.bindTarget("_main", "gbufferD");
2019-01-24 12:47:51 +01:00
path.bindTarget("gbuffer0", "gbuffer0");
2018-02-10 22:37:27 +01:00
path.drawShader("shader_datas/sss_pass/sss_pass_y");
}
#end
#if rp_ssr
{
2018-08-29 23:01:23 +02:00
if (armory.data.Config.raw.rp_ssr != false) {
#if rp_ssr_half
var targeta = "ssra";
var targetb = "ssrb";
#else
var targeta = "buf";
var targetb = "gbuffer1";
#end
2018-12-06 15:23:08 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget(targeta);
path.bindTarget("tex", "tex");
2018-12-07 13:48:40 +01:00
#if rp_ssr_half
2018-12-06 15:23:08 +01:00
path.bindTarget("half", "gbufferD");
2018-12-07 13:48:40 +01:00
#else
path.bindTarget("_main", "gbufferD");
#end
2018-08-29 23:01:23 +02:00
path.bindTarget("gbuffer0", "gbuffer0");
path.bindTarget("gbuffer1", "gbuffer1");
path.drawShader("shader_datas/ssr_pass/ssr_pass");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget(targetb);
path.bindTarget(targeta, "tex");
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_x");
2018-02-10 22:37:27 +01:00
2018-08-29 23:01:23 +02:00
path.setTarget("tex");
path.bindTarget(targetb, "tex");
path.bindTarget("gbuffer0", "gbuffer0");
path.drawShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_y3_blend");
}
2018-02-10 22:37:27 +01:00
}
#end
#if ((rp_motionblur == "Camera") || (rp_motionblur == "Object"))
{
2018-08-29 23:01:23 +02:00
if (armory.data.Config.raw.rp_motionblur != false) {
2019-02-10 18:08:38 +01:00
#if (rp_motionblur == "Camera")
{
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2019-02-10 18:08:38 +01:00
path.setDepthFrom("tex", "gbuffer1"); // Unbind depth so we can read it
2019-02-14 11:17:19 +01:00
#end
2019-02-10 18:08:38 +01:00
}
#end
2018-08-29 23:01:23 +02:00
path.setTarget("buf");
path.bindTarget("tex", "tex");
#if (rp_motionblur == "Camera")
{
path.bindTarget("_main", "gbufferD");
path.drawShader("shader_datas/motion_blur_pass/motion_blur_pass");
2019-12-19 23:54:08 +01:00
2019-02-14 11:17:19 +01:00
#if (!kha_opengl)
2019-02-10 18:08:38 +01:00
path.setDepthFrom("tex", "gbuffer0"); // Re-bind depth
2019-02-14 11:17:19 +01:00
#end
2018-08-29 23:01:23 +02:00
}
#else
{
path.bindTarget("gbuffer2", "sveloc");
path.drawShader("shader_datas/motion_blur_veloc_pass/motion_blur_veloc_pass");
}
#end
path.setTarget("tex");
path.bindTarget("buf", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
2018-02-10 22:37:27 +01:00
}
}
#end
2019-08-08 20:02:42 +02:00
#if rp_chromatic_aberration
{
path.setTarget("buf");
2019-12-19 23:54:08 +01:00
path.bindTarget("tex", "tex");
2019-08-08 20:02:42 +02:00
path.drawShader("shader_datas/chromatic_aberration_pass/chromatic_aberration_pass");
path.setTarget("tex");
path.bindTarget("buf", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
}
#end
2018-02-10 22:37:27 +01:00
// We are just about to enter compositing, add more custom passes here
// #if rp_custom_pass
// {
// }
// #end
// Begin compositor
#if rp_autoexposure
{
2019-04-23 12:05:50 +02:00
path.setTarget("histogram");
#if (rp_antialiasing == "TAA")
path.bindTarget("taa", "tex");
#else
2019-04-22 14:11:17 +02:00
path.bindTarget("tex", "tex");
2019-04-23 12:05:50 +02:00
#end
2019-04-22 14:11:17 +02:00
path.drawShader("shader_datas/histogram_pass/histogram_pass");
2018-02-10 22:37:27 +01:00
}
#end
2018-11-19 14:28:04 +01:00
#if (rp_supersampling == 4)
2018-02-10 22:37:27 +01:00
var framebuffer = "buf";
#else
var framebuffer = "";
#end
2019-04-17 12:46:12 +02:00
RenderPathCreator.finalTarget = path.currentTarget;
2019-12-19 23:54:08 +01:00
2019-04-17 12:46:12 +02:00
var target = "";
2018-06-28 16:26:15 +02:00
#if ((rp_antialiasing == "Off") || (rp_antialiasing == "FXAA") || (!rp_render_to_texture))
2018-02-10 22:37:27 +01:00
{
2019-04-17 12:46:12 +02:00
target = framebuffer;
2018-02-10 22:37:27 +01:00
}
#else
{
2019-04-17 12:46:12 +02:00
target = "buf";
2018-02-10 22:37:27 +01:00
}
#end
2019-04-17 12:46:12 +02:00
path.setTarget(target);
2019-12-19 23:54:08 +01:00
2018-02-10 22:37:27 +01:00
path.bindTarget("tex", "tex");
#if rp_compositordepth
{
path.bindTarget("_main", "gbufferD");
}
#end
2019-04-21 19:16:23 +02:00
#if rp_autoexposure
{
2019-04-23 12:05:50 +02:00
path.bindTarget("histogram", "histogram");
2019-04-21 19:16:23 +02:00
}
#end
2018-02-10 22:37:27 +01:00
#if rp_compositornodes
{
2019-04-30 13:30:38 +02:00
#if rp_probes
var isProbe = path.isProbe;
#else
var isProbe = false;
#end
if (!isProbe) path.drawShader("shader_datas/compositor_pass/compositor_pass");
2018-10-04 15:35:33 +02:00
else path.drawShader("shader_datas/copy_pass/copy_pass");
2018-02-10 22:37:27 +01:00
}
#else
{
path.drawShader("shader_datas/copy_pass/copy_pass");
}
#end
// End compositor
#if rp_overlays
{
2019-04-17 12:46:12 +02:00
path.setTarget(target);
2018-02-10 22:37:27 +01:00
path.clearTarget(null, 1.0);
path.drawMeshes("overlay");
}
#end
#if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
{
path.setTarget("bufa");
path.clearTarget(0x00000000);
path.bindTarget("buf", "colorTex");
path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
path.setTarget("bufb");
path.clearTarget(0x00000000);
path.bindTarget("bufa", "edgesTex");
path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
#if (rp_antialiasing == "TAA")
2018-10-04 15:35:33 +02:00
path.isProbe ? path.setTarget(framebuffer) : path.setTarget("bufa");
2018-02-10 22:37:27 +01:00
#else
path.setTarget(framebuffer);
#end
path.bindTarget("buf", "colorTex");
path.bindTarget("bufb", "blendTex");
#if (rp_antialiasing == "TAA")
{
path.bindTarget("gbuffer2", "sveloc");
}
#end
path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
#if (rp_antialiasing == "TAA")
{
2018-10-04 15:35:33 +02:00
if (!path.isProbe) { // No last frame for probe
2018-10-03 13:59:34 +02:00
path.setTarget(framebuffer);
path.bindTarget("bufa", "tex");
path.bindTarget("taa", "tex2");
path.bindTarget("gbuffer2", "sveloc");
path.drawShader("shader_datas/taa_pass/taa_pass");
2018-02-10 22:37:27 +01:00
2018-10-03 13:59:34 +02:00
path.setTarget("taa");
path.bindTarget("bufa", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
}
2018-02-10 22:37:27 +01:00
}
#end
}
#end
#if (rp_supersampling == 4)
{
2018-04-06 17:57:24 +02:00
var finalTarget = "";
path.setTarget(finalTarget);
2018-02-10 22:37:27 +01:00
path.bindTarget(framebuffer, "tex");
path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
}
#end
}
#end
}