update
This commit is contained in:
parent
ba7a897142
commit
17b4cb2028
|
@ -13,7 +13,7 @@ class GetCursorStateNode extends LogicNode {
|
|||
|
||||
return switch (from) {
|
||||
case 0:
|
||||
mouse.hidden ? return false : mouse.locked ? return false : return true;
|
||||
mouse.hidden ? mouse.locked ? return true : return false;
|
||||
case 1:
|
||||
mouse.hidden;
|
||||
case 2:
|
||||
|
|
|
@ -23,4 +23,4 @@ class GetDebugConsoleSettings extends LogicNode {
|
|||
#end
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,25 +19,32 @@ class GetRigidBodyDataNode extends LogicNode {
|
|||
|
||||
return switch (from) {
|
||||
case 0:
|
||||
if (rb == null) return false;
|
||||
return true;
|
||||
|
||||
case 1: rb.group;
|
||||
case 2: rb.mask;
|
||||
case 3: rb.animated;
|
||||
case 4: rb.staticObj;
|
||||
case 5: rb.angularDamping;
|
||||
case 6: rb.linearDamping;
|
||||
case 7: rb.friction;
|
||||
case 8: rb.mass;
|
||||
rb == null ? return false : return true;
|
||||
case 1:
|
||||
rb.group;
|
||||
case 2:
|
||||
rb.mask;
|
||||
case 3:
|
||||
rb.animated;
|
||||
case 4:
|
||||
rb.staticObj;
|
||||
case 5:
|
||||
rb.angularDamping;
|
||||
case 6:
|
||||
rb.linearDamping;
|
||||
case 7:
|
||||
rb.friction;
|
||||
case 8:
|
||||
rb.mass;
|
||||
//case 9: ; // collision shape
|
||||
//case 10: ; // activation state
|
||||
//case 11: ; // is gravity enabled
|
||||
//case 12: ; // angular factor
|
||||
//case 13: ; // linear factor
|
||||
default: null;
|
||||
default:
|
||||
null;
|
||||
}
|
||||
#end
|
||||
#end
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,10 +45,10 @@ class OnContactArrayNode extends LogicNode {
|
|||
switch (property0) {
|
||||
case "begin":
|
||||
b = contact && !lastContact;
|
||||
case "end":
|
||||
b = !contact && lastContact;
|
||||
case "overlap":
|
||||
b = contact;
|
||||
case "end":
|
||||
b = !contact && lastContact;
|
||||
}
|
||||
|
||||
lastContact = contact;
|
||||
|
|
|
@ -44,10 +44,10 @@ class OnContactNode extends LogicNode {
|
|||
switch (property0) {
|
||||
case "begin":
|
||||
b = contact && !lastContact;
|
||||
case "end":
|
||||
b = !contact && lastContact;
|
||||
case "overlap":
|
||||
b = contact;
|
||||
case "end":
|
||||
b = !contact && lastContact;
|
||||
}
|
||||
|
||||
lastContact = contact;
|
||||
|
|
|
@ -39,10 +39,10 @@ class OnVolumeTriggerNode extends LogicNode {
|
|||
switch (property0) {
|
||||
case "enter":
|
||||
b = overlap && !lastOverlap;
|
||||
case "leave":
|
||||
b = !overlap && lastOverlap;
|
||||
case "overlap":
|
||||
b = overlap;
|
||||
case "leave":
|
||||
b = !overlap && lastOverlap;
|
||||
}
|
||||
|
||||
lastOverlap = overlap;
|
||||
|
|
|
@ -11,12 +11,14 @@ class RemovePhysicsNode extends LogicNode {
|
|||
|
||||
override function run(from: Int) {
|
||||
var object: Object = inputs[1].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
#if arm_physics
|
||||
#if arm_physics
|
||||
var rigidBody = object.getTrait(RigidBody);
|
||||
|
||||
rigidBody.remove();
|
||||
#end
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
|
|
|
@ -21,7 +21,7 @@ class SetActivationStateNode extends LogicNode {
|
|||
var object: Object = inputs[1].get();
|
||||
if (object == null) return;
|
||||
|
||||
#if arm_physics
|
||||
#if arm_physics
|
||||
var rigidBody = object.getTrait(RigidBody);
|
||||
|
||||
switch (property0) {
|
||||
|
@ -36,7 +36,7 @@ class SetActivationStateNode extends LogicNode {
|
|||
}
|
||||
rigidBody.setActivationState(state);
|
||||
|
||||
#end
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
|
|
|
@ -19,11 +19,11 @@ class SetDebugConsoleSettings extends LogicNode {
|
|||
armory.trait.internal.DebugConsole.setScale(scale);
|
||||
|
||||
switch (property0) {
|
||||
case "anchor left":
|
||||
case "left":
|
||||
return armory.trait.internal.DebugConsole.setPosition(PositionStateEnum.LEFT);
|
||||
case "anchor center":
|
||||
case "center":
|
||||
return armory.trait.internal.DebugConsole.setPosition(PositionStateEnum.CENTER);
|
||||
case "anchor right":
|
||||
case "right":
|
||||
return armory.trait.internal.DebugConsole.setPosition(PositionStateEnum.RIGHT);
|
||||
}
|
||||
#end
|
||||
|
|
|
@ -11,14 +11,16 @@ class SetFrictionNode extends LogicNode {
|
|||
|
||||
override function run(from: Int) {
|
||||
var object: Object = inputs[1].get();
|
||||
|
||||
if (object == null) return;
|
||||
|
||||
var friction: Float = inputs[2].get();
|
||||
var friction = inputs[2].get();
|
||||
|
||||
#if arm_physics
|
||||
#if arm_physics
|
||||
var rigidBody = object.getTrait(RigidBody);
|
||||
|
||||
rigidBody.setFriction(friction);
|
||||
#end
|
||||
#end
|
||||
|
||||
runOutput(0);
|
||||
}
|
||||
|
|
|
@ -27,10 +27,10 @@ class VolumeTriggerNode extends LogicNode {
|
|||
switch (property0) {
|
||||
case "enter":
|
||||
b = overlap && !lastOverlap;
|
||||
case "leave":
|
||||
b = !overlap && lastOverlap;
|
||||
case "overlap":
|
||||
b = overlap;
|
||||
case "leave":
|
||||
b = !overlap && lastOverlap;
|
||||
}
|
||||
|
||||
lastOverlap = overlap;
|
||||
|
|
|
@ -16,9 +16,9 @@ class OnCanvasElementNode(ArmLogicTreeNode):
|
|||
('released', 'Released', 'Released')],
|
||||
name='Status', default='started')
|
||||
property2: EnumProperty(
|
||||
items=[('left', 'Left', 'Left Button'),
|
||||
('middle', 'Middle', 'Middle Button'),
|
||||
('right', 'Right', 'Right Button')],
|
||||
items=[('left', 'Left', 'Left mouse button'),
|
||||
('middle', 'Middle', 'Middle mouse button'),
|
||||
('right', 'Right', 'Right mouse button')],
|
||||
name='Mouse Button', default='left')
|
||||
|
||||
def init(self, context):
|
||||
|
|
|
@ -7,10 +7,10 @@ class SetDebugConsoleSettings(ArmLogicTreeNode):
|
|||
arm_version = 1
|
||||
|
||||
property0: EnumProperty(
|
||||
items = [('anchor left', 'Anchor Left', 'Anchor debug console in the top left'),
|
||||
('anchor center', 'Anchor Center', 'Anchor debug console in the top center'),
|
||||
('anchor right', 'Anchor Right', 'Anchor the debug console in the top right')],
|
||||
name='', default='anchor right')
|
||||
items = [('left', 'Anchor Left', 'Anchor debug console in the top left'),
|
||||
('center', 'Anchor Center', 'Anchor debug console in the top center'),
|
||||
('right', 'Anchor Right', 'Anchor the debug console in the top right')],
|
||||
name='', default='right')
|
||||
|
||||
def init(self, context):
|
||||
super(SetDebugConsoleSettings, self).init(context)
|
||||
|
|
|
@ -17,7 +17,7 @@ class OnContactNode(ArmLogicTreeNode):
|
|||
arm_version = 1
|
||||
|
||||
property0: EnumProperty(
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies starts'),
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
|
||||
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
|
||||
('end', 'End', 'The contact between the rigid bodies ends')],
|
||||
name='', default='begin')
|
||||
|
|
|
@ -8,7 +8,7 @@ class OnContactArrayNode(ArmLogicTreeNode):
|
|||
arm_version = 1
|
||||
|
||||
property0: EnumProperty(
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies starts'),
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
|
||||
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
|
||||
('end', 'End', 'The contact between the rigid bodies ends')],
|
||||
name='', default='begin')
|
||||
|
|
|
@ -11,7 +11,7 @@ class OnVolumeTriggerNode(ArmLogicTreeNode):
|
|||
arm_version = 1
|
||||
|
||||
property0: EnumProperty(
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies starts'),
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
|
||||
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
|
||||
('end', 'End', 'The contact between the rigid bodies ends')],
|
||||
name='', default='begin')
|
||||
|
|
|
@ -13,7 +13,7 @@ class VolumeTriggerNode(ArmLogicTreeNode):
|
|||
arm_version = 1
|
||||
|
||||
property0: EnumProperty(
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies starts'),
|
||||
items = [('begin', 'Begin', 'The contact between the rigid bodies begins'),
|
||||
('overlap', 'Overlap', 'The contact between the rigid bodies is happening'),
|
||||
('end', 'End', 'The contact between the rigid bodies ends')],
|
||||
name='', default='begin')
|
||||
|
|
Loading…
Reference in a new issue