cleanups
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e7db53cca6
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413951cb62
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@ -18,8 +18,8 @@ class GetWorldNode extends LogicNode {
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return switch (property0) {
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case "Right": object.transform.world.right();
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case "Look": return object.transform.world.look();
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case "Up": return object.transform.world.up();
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case "Look": object.transform.world.look();
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case "Up": object.transform.world.up();
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default: null;
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}
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}
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@ -8,9 +8,9 @@ class GetMouseMovementNode(ArmLogicTreeNode):
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def init(self, context):
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super(GetMouseMovementNode, self).init(context)
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self.add_input('NodeSocketFloat', 'X Multiplier' , default_value=1.0)
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self.add_input('NodeSocketFloat', 'X Multiplier' , default_value=-1.0)
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self.add_input('NodeSocketFloat', 'Y Multiplier', default_value=-1.0)
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self.add_input('NodeSocketFloat', 'Delta Multiplier', default_value=1.0)
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self.add_input('NodeSocketFloat', 'Delta Multiplier', default_value=-1.0)
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self.add_output('NodeSocketFloat', 'X')
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self.add_output('NodeSocketFloat', 'Y')
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self.add_output('NodeSocketInt', 'Delta')
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@ -8,7 +8,7 @@ class GetTouchMovementNode(ArmLogicTreeNode):
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def init(self, context):
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super(GetTouchMovementNode, self).init(context)
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self.add_input('NodeSocketFloat', 'X Multiplier', default_value=1.0)
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self.add_input('NodeSocketFloat', 'X Multiplier', default_value=-1.0)
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self.add_input('NodeSocketFloat', 'Y Multiplier', default_value=-1.0)
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self.add_output('NodeSocketFloat', 'X')
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self.add_output('NodeSocketFloat', 'Y')
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class NotNode(ArmLogicTreeNode):
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"""Inverts the plugged-in boolean. If its input is `true` it outputs `false`."""
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bl_idname = 'LNNotNode'
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bl_label = 'Invert Bool'
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bl_label = 'Invert Boolean'
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arm_version = 1
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def init(self, context):
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@ -6,7 +6,7 @@ class SwitchNode(ArmLogicTreeNode):
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@output Default: Activated if the input value does not match any case.
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"""
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bl_idname = 'LNSwitchNode'
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bl_label = 'Switch'
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bl_label = 'Switch Output'
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arm_version = 1
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min_inputs = 2
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min_outputs = 1
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@ -4,7 +4,7 @@ class ToBoolNode(ArmLogicTreeNode):
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"""Converts a signal to a boolean value. If the input signal is
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active, the boolean is `true`; if not, the boolean is `false`."""
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bl_idname = 'LNToBoolNode'
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bl_label = 'To Bool'
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bl_label = 'To Boolean'
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arm_version = 1
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def init(self, context):
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class TimeNode(ArmLogicTreeNode):
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"""Returns the application execution time and the delta time."""
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bl_idname = 'LNTimeNode'
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bl_label = 'Time'
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bl_label = 'Get Application Time'
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arm_version = 1
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def init(self, context):
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@ -4,9 +4,9 @@ from arm.logicnode.arm_nodes import *
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class GetObjectNode(ArmLogicTreeNode):
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"""Search for the given object by its name and returns it."""
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"""Searches for a object that uses the given name and returns it."""
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bl_idname = 'LNGetObjectNode'
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bl_label = 'Get Object'
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bl_label = 'Get Object By Name'
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arm_version = 1
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property0: PointerProperty(
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class RemoveActiveSceneNode(ArmLogicTreeNode):
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"""Removes the active scene."""
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bl_idname = 'LNRemoveActiveSceneNode'
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bl_label = 'Remove Active Scene'
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bl_label = 'Remove Scene Active'
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arm_version = 1
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def init(self, context):
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@ -1,7 +1,7 @@
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from arm.logicnode.arm_nodes import *
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class GetObjectTraitsNode(ArmLogicTreeNode):
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"""Returns the children of the given object."""
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"""Returns all traits from the given object."""
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bl_idname = 'LNGetObjectTraitsNode'
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bl_label = 'Get Object Traits'
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arm_version = 1
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@ -11,4 +11,4 @@ class GetObjectTraitsNode(ArmLogicTreeNode):
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_output('ArmNodeSocketArray', 'Traits')
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add_node(GetObjectTraitsNode, category=PKG_AS_CATEGORY)
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add_node(GetObjectTraitsNode, category=PKG_AS_CATEGORY)
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@ -1,7 +1,7 @@
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from arm.logicnode.arm_nodes import *
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class GetTraitNameNode(ArmLogicTreeNode):
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"""Getting the name Trait."""
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"""Returns the name and the class type of the given trait."""
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bl_idname = 'LNGetTraitNameNode'
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bl_label = 'Get Trait Name'
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arm_version = 1
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@ -12,4 +12,4 @@ class GetTraitNameNode(ArmLogicTreeNode):
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self.add_output('NodeSocketString', 'Name')
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self.add_output('NodeSocketString', 'Class Type')
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add_node(GetTraitNameNode, category=PKG_AS_CATEGORY)
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add_node(GetTraitNameNode, category=PKG_AS_CATEGORY)
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