Use new physics package
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// TODO: Deprecated - use armory.trait.navigation
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package armory.trait.internal;
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typedef Navigation = armory.trait.navigation.Navigation;
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsConstraint = armory.trait.physics.PhysicsConstraint;
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsHook = armory.trait.physics.PhysicsHook;
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsWorld = armory.trait.physics.PhysicsWorld;
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef RigidBody = armory.trait.physics.RigidBody;
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef SoftBody = armory.trait.physics.SoftBody;
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1
changes.md
Executable file
1
changes.md
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* 2017-11-20: Use `armory.trait.physics.*` instead of `armory.trait.internal.*` to access physics traits.
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