Fix dox when using special characters

This commit is contained in:
tong 2021-10-14 17:35:23 +02:00
parent ea9b01e733
commit 622b8a275f
2 changed files with 2 additions and 2 deletions

View file

@ -207,7 +207,7 @@ class PhysicsWorld extends Trait {
/** /**
Used to get intersecting rigid bodies with the passed in RigidBody as reference. Often used when checking for object collisions. Used to get intersecting rigid bodies with the passed in RigidBody as reference. Often used when checking for object collisions.
@param body The passed in RigidBody to be checked for intersecting rigid bodies. @param body The passed in RigidBody to be checked for intersecting rigid bodies.
@return Array<RigidBody> or null. @return `Array<RigidBody>`
**/ **/
public function getContacts(body: RigidBody): Array<RigidBody> { public function getContacts(body: RigidBody): Array<RigidBody> {
if (contacts.length == 0) return null; if (contacts.length == 0) return null;

View file

@ -277,7 +277,7 @@ class Canvas {
Returns the positional scaled offset of the given element based on its anchor setting. Returns the positional scaled offset of the given element based on its anchor setting.
@param canvas The canvas object @param canvas The canvas object
@param element The element @param element The element
@return Array<Float> [xOffset, yOffset] @return `Array<Float> [xOffset, yOffset]`
**/ **/
public static function getAnchorOffset(canvas: TCanvas, element: TElement): Array<Float> { public static function getAnchorOffset(canvas: TCanvas, element: TElement): Array<Float> {
var boxWidth, boxHeight: Float; var boxWidth, boxHeight: Float;