Change input type from shader to vector
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@ -10,7 +10,7 @@ class GoToLocationNode(ArmLogicTreeNode):
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super(GoToLocationNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_input('NodeSocketShader', 'Location')
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self.add_input('NodeSocketVector', 'Location')
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self.add_output('ArmNodeSocketAction', 'Out')
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