do not remove trait at init

This commit is contained in:
QuantumCoderQC 2021-07-01 15:33:28 +02:00
parent 7504d5d92b
commit 9e493f6e79

View file

@ -47,24 +47,17 @@ class UniformsManager extends Trait{
if(exists) {
unifromExists = true;
}
}
if(! unifromExists) {
this.remove();
}
}
static function removeScene(){
static function removeScene() {
removeObjectFromAllMaps(Scene.active.root);
}
function removeObject() {
removeObjectFromAllMaps(object);
removeObjectFromAllMaps(object);
}
// Helper method to register float, vec3 and texture getter functions
@ -310,7 +303,6 @@ class UniformsManager extends Trait{
case Texture: texturesMap.remove(object);
}
}
}