Change terrain material bump output to normal
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@ -1923,7 +1923,7 @@ class ArmGenTerrainButton(bpy.types.Operator):
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node.location = (-200, -200)
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node.inputs[0].default_value = 5.0
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links.new(nodes['Bump'].inputs[2], nodes['_TerrainHeight'].outputs[0])
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links.new(nodes['Principled BSDF'].inputs[17], nodes['Bump'].outputs[0])
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links.new(nodes['Principled BSDF'].inputs[20], nodes['Bump'].outputs[0])
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# Create sectors
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root_obj = bpy.data.objects.new("Terrain", None)
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