Fix nodes
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parent
7515a20d93
commit
c7e1f5d0a9
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@ -10,23 +10,20 @@ class GetLocationNode extends LogicNode {
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override function get(from: Int): Dynamic {
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override function get(from: Int): Dynamic {
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var object: Object = inputs[0].get();
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var object: Object = inputs[0].get();
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var relative: Bool = inputs[1].get();
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if (object == null) return null;
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if (object == null) return null;
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var loc = object.transform.world.getLoc();
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var loc = object.transform.world.getLoc();
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if (inputs.length > 1) { // Keep compatibility
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if (relative && object.parent != null) {
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var relative: Bool = inputs[1].get();
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loc.sub(object.parent.transform.world.getLoc()); // Add parent location influence
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if (relative && object.parent != null) {
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// Convert loc to parent local space
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loc.sub(object.parent.transform.world.getLoc()); // Add parent location influence
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var dotX = loc.dot(object.parent.transform.right());
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var dotY = loc.dot(object.parent.transform.look());
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// Convert vec to parent local space
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var dotZ = loc.dot(object.parent.transform.up());
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var dotX = vec.dot(object.parent.transform.right());
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loc.set(dotX, dotY, dotZ);
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var dotY = vec.dot(object.parent.transform.look());
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var dotZ = vec.dot(object.parent.transform.up());
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loc.set(dotX, dotY, dotZ);
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}
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}
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}
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return loc;
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return loc;
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@ -13,21 +13,19 @@ class SetLocationNode extends LogicNode {
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override function run(from: Int) {
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override function run(from: Int) {
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var object: Object = inputs[1].get();
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var object: Object = inputs[1].get();
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var vec: Vec4 = inputs[2].get();
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var vec: Vec4 = inputs[2].get();
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var relative: Bool = inputs[3].get();
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if (object == null || vec == null) return;
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if (object == null || vec == null) return;
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if (inputs.length > 3) { // Keep compatibility
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if (!relative && object.parent != null) {
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var relative: Bool = inputs[3].get();
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var loc = vec.clone();
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loc.sub(object.parent.transform.world.getLoc()); // Remove parent location influence
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if (!relative && object.parent != null) {
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// Convert vec to parent local space
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vec.sub(object.parent.transform.world.getLoc()); // Remove parent location influence
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var dotX = loc.dot(object.parent.transform.right());
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var dotY = loc.dot(object.parent.transform.look());
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// Convert vec to parent local space
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var dotZ = loc.dot(object.parent.transform.up());
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var dotX = vec.dot(object.parent.transform.right());
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vec.set(dotX, dotY, dotZ);
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var dotY = vec.dot(object.parent.transform.look());
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var dotZ = vec.dot(object.parent.transform.up());
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vec.set(dotX, dotY, dotZ);
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}
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}
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}
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object.transform.loc.setFrom(vec);
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object.transform.loc.setFrom(vec);
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@ -40,4 +38,4 @@ class SetLocationNode extends LogicNode {
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runOutput(0);
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runOutput(0);
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}
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}
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}
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}
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@ -13,18 +13,10 @@ class WorldVectorToLocalSpaceNode extends LogicNode {
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var object: Object = inputs[0].get();
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var object: Object = inputs[0].get();
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var worldVec: Vec4 = inputs[1].get();
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var worldVec: Vec4 = inputs[1].get();
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if (object == null || worldVec == null) return null;
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if (object == null || worldVec == null) return null;
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var localVec = new Vec4();
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var localVec = new Vec4();
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localVec.sub(object.transform.world.getLoc());
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if (inputs.length > 2) { // Keep compatibility
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var sub: Bool = inputs[2].get();
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if (sub) {
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localVec.sub(object.transform.world.getLoc());
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}
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}
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localVec.x = worldVec.dot(object.transform.right());
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localVec.x = worldVec.dot(object.transform.right());
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localVec.y = worldVec.dot(object.transform.look());
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localVec.y = worldVec.dot(object.transform.look());
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@ -12,7 +12,7 @@ class GetLocationNode(ArmLogicTreeNode):
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bl_idname = 'LNGetLocationNode'
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bl_idname = 'LNGetLocationNode'
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bl_label = 'Get Object Location'
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bl_label = 'Get Object Location'
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arm_section = 'location'
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arm_section = 'location'
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arm_version = 1
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arm_version = 2
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def init(self, context):
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def init(self, context):
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super(GetLocationNode, self).init(context)
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super(GetLocationNode, self).init(context)
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@ -20,3 +20,8 @@ class GetLocationNode(ArmLogicTreeNode):
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self.add_input('NodeSocketBool', 'Parent Relative')
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self.add_input('NodeSocketBool', 'Parent Relative')
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self.add_output('NodeSocketVector', 'Location')
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self.add_output('NodeSocketVector', 'Location')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.arm_version not in (0, 1):
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raise LookupError()
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return NodeReplacement.Identity(self)
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@ -12,7 +12,7 @@ class SetLocationNode(ArmLogicTreeNode):
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bl_idname = 'LNSetLocationNode'
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bl_idname = 'LNSetLocationNode'
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bl_label = 'Set Object Location'
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bl_label = 'Set Object Location'
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arm_section = 'location'
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arm_section = 'location'
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arm_version = 1
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arm_version = 2
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def init(self, context):
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def init(self, context):
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super(SetLocationNode, self).init(context)
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super(SetLocationNode, self).init(context)
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@ -22,3 +22,8 @@ class SetLocationNode(ArmLogicTreeNode):
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self.add_input('NodeSocketBool', 'Parent Relative')
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self.add_input('NodeSocketBool', 'Parent Relative')
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self.add_output('ArmNodeSocketAction', 'Out')
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self.add_output('ArmNodeSocketAction', 'Out')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.arm_version not in (0, 1):
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raise LookupError()
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return NodeReplacement.Identity(self)
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@ -16,6 +16,5 @@ class WorldVectorToLocalSpaceNode(ArmLogicTreeNode):
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super(WorldVectorToLocalSpaceNode, self).init(context)
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super(WorldVectorToLocalSpaceNode, self).init(context)
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_input('NodeSocketVector', 'World')
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self.add_input('NodeSocketVector', 'World')
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self.add_input('NodeSocketBool', 'Subtract', default_value=True)
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self.add_output('NodeSocketVector', 'Local')
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self.add_output('NodeSocketVector', 'Local')
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