Move in morph target texture links
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@ -34,6 +34,14 @@ class Uniforms {
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return armory.data.ConstData.ltcMagTex;
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}
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#end
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#if arm_morph_target
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case "_morphDataPos": {
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return cast(object, iron.object.MeshObject).morphTarget.morphDataPos;
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}
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case "_morphDataNor": {
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return cast(object, iron.object.MeshObject).morphTarget.morphDataNor;
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}
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#end
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}
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var target = iron.RenderPath.active.renderTargets.get(link.endsWith("_depth") ? link.substr(0, link.length - 6) : link);
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