Lubos Lenco
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359bb45871
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Renderer speedup round 2
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2017-03-12 17:29:22 +01:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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25d07ccda0
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Lamp falloff toggle
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2017-03-06 02:36:59 +01:00 |
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Lubos Lenco
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fca4fed9d4
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Finish area lights
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2017-03-03 14:36:01 +01:00 |
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Lubos Lenco
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2e9b0451d1
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Rename tangent attrib
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2017-03-02 10:15:22 +01:00 |
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Lubos Lenco
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c25868fa85
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Bias mat for shadowmaps
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2017-02-28 14:13:50 +01:00 |
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Lubos Lenco
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7dad48c30c
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Lens texture test
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2017-02-25 17:13:22 +01:00 |
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luboslenco
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0a51699aff
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VGI work
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2017-02-22 15:50:19 +01:00 |
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luboslenco
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4c10c37396
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Fix voxelize pass
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2017-02-18 20:18:38 +01:00 |
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Lubos Lenco
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6f6eb066c6
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Ray-traced shadows
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2017-01-17 14:48:47 +01:00 |
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Lubos Lenco
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f4898a130c
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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aca381d515
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Fix area lamp links.
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2016-11-08 15:14:56 +01:00 |
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Lubos Lenco
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a9a500c566
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Auto-convert textures to supported format.
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2016-11-07 22:10:11 +01:00 |
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Lubos Lenco
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5d1452ea66
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Use Shadowmap node in blend data.
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2016-11-07 17:01:21 +01:00 |
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Lubos Lenco
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c4e3c144e0
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Point shadows placeholder.
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2016-11-07 16:11:35 +01:00 |
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Lubos Lenco
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f5cdac1c7c
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Area lamps.
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2016-11-06 15:07:13 +01:00 |
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Lubos Lenco
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bcc6dbdf91
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Textured lamp test, fixes.
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2016-11-05 20:57:04 +01:00 |
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luboslenco
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547d22757e
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Typo in comment.
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2016-10-26 14:23:42 +02:00 |
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luboslenco
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8e21184c37
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Depth fetch workaround.
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2016-10-26 13:50:17 +02:00 |
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Lubos Lenco
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ccebc307d3
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Close opened files.
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2016-10-25 16:15:07 +02:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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Lubos Lenco
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73e67e3c1e
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Refactor shader params.
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2016-10-17 12:02:41 +02:00 |
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Lubos Lenco
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fd6ec03f41
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Reuse shader code.
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2016-10-17 02:29:37 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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