Commit graph

953 commits

Author SHA1 Message Date
Lubos Lenco
bb7ec8ecf8 Opacity output for runtime mat 2017-07-31 13:16:12 +02:00
Lubos Lenco
ed61a0a511 Fix graphics api param 2017-07-27 13:52:41 +02:00
Lubos Lenco
3a8b6a1f10 Handle canvas assets 2017-07-27 11:43:37 +02:00
Lubos Lenco
dcbb64b63c Check engine 2017-07-27 10:23:59 +02:00
Lubos Lenco
8d8cd3415c Material compiler fixes 2017-07-26 20:49:16 +02:00
Lubos Lenco
68bc9fbff0 Update armorui 2017-07-25 17:37:46 +02:00
Lubos Lenco
ea4e1fc008 Trait props 2017-07-24 02:27:22 +02:00
Lubos Lenco
ed99d0490b Macro prop 2017-07-21 23:02:50 +02:00
Lubos Lenco
e6df13a9bd Window options 2017-07-18 19:50:33 +02:00
Lubos Lenco
d05665982e DFAO 2017-07-17 13:50:17 +02:00
Lubos Lenco
bf474e9a3d Transform cleanup 2017-07-14 18:07:30 +02:00
Lubos Lenco
d5df480331 Clean up ray casting 2017-07-14 14:18:38 +02:00
Lubos Lenco
035cc0d394 Rename abs to world for clarity 2017-07-14 11:43:12 +02:00
Lubos Lenco
cab5861890 Ensure material exists 2017-07-12 11:03:24 +02:00
Lubos Lenco
3ac04b31b2 Runtime material fixes 2017-07-09 21:02:04 +02:00
Lubos Lenco
14f550961a Reload PBR node 2017-07-09 19:44:19 +02:00
Lubos Lenco
9ee6e30085 Material parse fix 2017-07-08 16:12:15 +02:00
Lubos Lenco
dd57d2f78f Transparency discard 2017-07-08 15:12:37 +02:00
Lubos Lenco
321de4bbdd Volumetric quad pass 2017-07-08 14:12:18 +02:00
Lubos Lenco
baf41655b0 Fix vertex structure 2017-07-08 12:26:03 +02:00
Lubos Lenco
cef5c03df3 Update PBR node 2017-07-07 18:21:44 +02:00
Lubos Lenco
fe1c7c70c1 Ocean shadows draft 2017-07-07 17:23:32 +02:00
Lubos Lenco
edaacb6a38 Engine-less interface 2017-07-07 16:10:02 +02:00
Lubos Lenco
86a190bd84 Two sided shading 2017-07-06 23:47:12 +02:00
Lubos Lenco
920501ba02 Face culling prop 2017-07-06 23:28:48 +02:00
Lubos Lenco
5ebaab0a85 Separate SSRS 2017-07-05 23:26:13 +02:00
Lubos Lenco
fc7528ea9f Blend ocean 2017-07-05 23:15:40 +02:00
Lubos Lenco
0943cde318 Fix ocean pass 2017-07-04 13:29:01 +02:00
Lubos Lenco
446c7968f4 Begin hinge 2017-07-04 11:11:34 +02:00
Lubos Lenco
def11523a0 Logic node fixes 2017-07-03 15:16:15 +02:00
Lubos Lenco
ca8e2558fc Do not resave when running 2017-07-03 12:30:08 +02:00
Lubos Lenco
f153171e8e Fix motion blur naming 2017-07-03 12:26:37 +02:00
Lubos Lenco
c411f3d166 Code patching 2017-07-02 20:48:19 +02:00
Lubos Lenco
0504d24649 Expose render capture format 2017-07-01 13:55:35 +02:00
Lubos Lenco
ed4234f6b4 Expose node target 2017-07-01 13:12:22 +02:00
Lubos Lenco
cf78136dbe Update tween system 2017-06-29 21:17:07 +02:00
Lubos Lenco
a64586af62 Tune down voxel occlusion 2017-06-28 16:02:21 +02:00
Lubos Lenco
b9f7a26eb4 Expose project resolution 2017-06-27 22:14:13 +02:00
Lubos Lenco
b19dd57c5b Improve emission encoding 2017-06-27 14:10:26 +02:00
Lubos Lenco
36a4737be6 Ensure world exists 2017-06-27 11:41:10 +02:00
Lubos Lenco
6b6e708c73 Principled bsdf basics 2017-06-27 10:55:46 +02:00
Lubos Lenco
7e347b8926 Improve voxel emission 2017-06-26 23:53:27 +02:00
Lubos Lenco
2d8dd9c59b Higher range for emission 2017-06-26 22:39:02 +02:00
Lubos Lenco
6500b19bb4 No window for render capture 2017-06-26 17:18:34 +02:00
Lubos Lenco
b1f4c27567 Render capture for Krom 2017-06-26 15:37:10 +02:00
Lubos Lenco
07ea79b376 Fix area lamp intensity 2017-06-25 23:16:49 +02:00
Lubos Lenco
dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
Lubos Lenco
26057b687d Merge branch 'master' of https://github.com/armory3d/armory 2017-06-22 12:26:23 +02:00
Lubos Lenco
f981342101 Rebuild mat on instancing change 2017-06-22 12:25:42 +02:00
Lubos Lenco
44baea093c brdf cleanup 2017-06-21 19:51:38 +02:00