Commit graph

97 commits

Author SHA1 Message Date
Lubos Lenco 82fc7176b2 Handle basecolor gamma 2016-12-21 19:15:51 +01:00
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco b0c0a426c7 Predefine common context names 2016-12-20 14:15:09 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco fa576fd2c8 Mat builder on par 2016-12-20 00:39:18 +01:00
Lubos Lenco e67172db9f New material builder progress 2016-12-19 01:25:22 +01:00
Lubos Lenco 19777385e5 Advancing new material builder 2016-12-17 23:48:18 +01:00
Lubos Lenco 924e187f9a Parse displacement socket 2016-12-17 15:34:43 +01:00
Lubos Lenco 8ae44827da Parse image nodes 2016-12-15 23:50:21 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco 5eb7221953 Tessellated height maps in forward path 2016-12-11 13:32:38 +01:00
Lubos Lenco 9df4bc1e9e Passive rigid bodies and damping 2016-12-08 14:30:39 +01:00
Lubos Lenco fe1b5aa89a Show navmesh in viewport 2016-12-07 21:13:54 +01:00
Lubos Lenco 1b03951f54 Detect navigation 2016-12-07 10:37:08 +01:00
Lubos Lenco bdd1599355 Fix logicnode name handling 2016-12-07 10:19:45 +01:00
Lubos Lenco 695d0bf69b Primitive navmeshes. 2016-12-07 02:01:42 +01:00
Lubos Lenco e4ca8535e9 Forward OIT 2016-12-05 15:03:47 +01:00
Lubos Lenco eb7155b377 Primitive lod system 2016-12-05 01:54:01 +01:00
Lubos Lenco cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco 245a764fb7 Opacity texture. 2016-12-02 00:13:09 +01:00
Lubos Lenco aeeec95db3 Merge clean buttons 2016-12-01 18:46:48 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 4a62e1710c Use first track as default. 2016-11-30 15:54:39 +01:00
Lubos Lenco 3a6155187f Fix scene format typedefs. 2016-11-30 01:33:26 +01:00
Lubos Lenco 2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco ace3967d7d Basic metaballs. 2016-11-28 14:40:07 +01:00
Lubos Lenco 4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco 4c887c2e0b Constraint target is optional. 2016-11-24 18:58:12 +01:00
Lubos Lenco 16d18158fc Fix empty object export. 2016-11-22 21:52:30 +01:00
Lubos Lenco 0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
Lubos Lenco 8c0b03c220 Do not crash on armatures with no actions. 2016-11-13 12:13:41 +01:00
Lubos Lenco eabe0bd64e Support 2 uv maps. 2016-11-12 21:34:06 +01:00
Lubos Lenco 8c709d4855 Ray Visiblity hooks. 2016-11-08 16:32:32 +01:00
Lubos Lenco aca381d515 Fix area lamp links. 2016-11-08 15:14:56 +01:00
Lubos Lenco a9a500c566 Auto-convert textures to supported format. 2016-11-07 22:10:11 +01:00
Lubos Lenco 5d1452ea66 Use Shadowmap node in blend data. 2016-11-07 17:01:21 +01:00
Lubos Lenco c4e3c144e0 Point shadows placeholder. 2016-11-07 16:11:35 +01:00
Lubos Lenco 8be2efc8eb Fix links. 2016-11-06 21:23:21 +01:00
Lubos Lenco f5cdac1c7c Area lamps. 2016-11-06 15:07:13 +01:00
Lubos Lenco bcc6dbdf91 Textured lamp test, fixes. 2016-11-05 20:57:04 +01:00
Lubos Lenco 16771d48a1 Disable fov extracting. 2016-11-05 14:12:36 +01:00
Lubos Lenco 52c516c957 Static background node. 2016-11-03 19:07:16 +01:00
Lubos Lenco d5513170aa Fix py asset extension. 2016-11-01 17:26:21 +01:00
Lubos Lenco 509dc23ca3 Utils to armutils. 2016-10-27 01:11:11 +02:00
Lubos Lenco 0a00a28e1d Move default lamp. 2016-10-26 15:23:21 +02:00
Lubos Lenco ccebc307d3 Close opened files. 2016-10-25 16:15:07 +02:00
Lubos Lenco 272b735ec0 Line endings, windows fixes. 2016-10-25 13:01:20 +02:00
Lubos Lenco e50f60454e Shaders ready. 2016-10-23 15:32:26 +02:00
Lubos Lenco cf43d567f8 Python overhaul. 2016-10-19 13:28:06 +02:00
Lubos Lenco 1dc2dcf6f8 Reusing shader code. 2016-10-17 00:02:51 +02:00