Commit graph

111 commits

Author SHA1 Message Date
luboslenco fbe144decc Fix material id access in deferred light 2020-07-20 23:15:36 +02:00
Moritz Brückner 3654d34997 Update more shaders for receive shadow option 2020-07-13 23:28:43 +02:00
Lubos Lenco c970c5db6c Pass irradiance uniform as argument 2020-05-10 19:43:02 +02:00
unknown 8e2f037d9b Fix packing inline 2019-07-14 16:45:34 +02:00
luboslenco f82be5bc64 Improve packing 2019-07-07 22:02:07 +02:00
luboslenco 00237fdd42 Fix ssrs 2019-05-30 20:22:57 +02:00
luboslenco 2da0e03d17 Micro shadowing 2019-05-21 21:53:57 +02:00
luboslenco 82235ef194 Fix resolve pass 2019-04-16 13:30:35 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
luboslenco c29e8fdbd0 Shadows cleanup 2019-03-23 10:56:30 +01:00
luboslenco a1da8b0824 Expose cone aperture 2019-02-09 15:34:16 +01:00
luboslenco dc08938884 Disable cone trace for zero intensity 2019-02-07 21:33:04 +01:00
luboslenco 7b7260d647 Update volumetric 2019-01-28 11:28:21 +01:00
luboslenco 4172e0a2c6 Fix LTC shadow 2019-01-27 23:48:54 +01:00
luboslenco da84a870f1 Fix LTC 2019-01-27 20:13:21 +01:00
luboslenco e17d06225c Expose voxel shadow 2019-01-27 19:12:00 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco 89cad4e25e Emission fixes 2019-01-23 18:09:53 +01:00
luboslenco d64441b7d3 Update voxelgi 2019-01-10 21:54:36 +01:00
luboslenco bee4f02103 Fix cloud texture 2019-01-10 12:35:13 +01:00
luboslenco 2eab2c1adb Shadow fixes 2019-01-09 21:25:09 +01:00
unknown 87a895d3b6 Shadowmap size cleanup 2018-12-28 13:31:43 +01:00
luboslenco 9c9fd0881e Uniform fixes 2018-12-15 19:03:11 +01:00
luboslenco 7dcb443060 Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
luboslenco 914030e7f4 Shadowmap arrays 2018-12-11 23:05:18 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco bd03fd0465 Forward clusters 2018-12-10 18:18:32 +01:00
luboslenco 6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00
luboslenco 023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco 25ae41f9c3 Cleanup 2018-12-09 19:27:11 +01:00
luboslenco 835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco 13bb02e337 Fast clear 2018-12-06 20:36:56 +01:00
luboslenco 93cc102bf5 Faster 2018-12-06 15:23:08 +01:00
luboslenco 0cc0915e44 Need for speed 2018-12-05 17:47:45 +01:00
luboslenco bf639496e9 Faster shadow sample 2018-11-29 23:43:33 +01:00
luboslenco 62b23aa2f0 Depth bind fixes 2018-11-28 10:26:48 +01:00
luboslenco 368a9a37b3 Fix ssrs 2018-11-23 18:03:27 +01:00
luboslenco 48ad43fd4e Forward clusters 2018-11-22 22:47:14 +01:00
luboslenco 7f261b4365 Save gbuffer slot 2018-11-22 18:07:32 +01:00
luboslenco 850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco 4904b50f1a Cleanup 2018-11-19 14:28:04 +01:00
luboslenco e6c1f2dccc Pass shadowmap size 2018-11-07 13:11:38 +01:00
luboslenco d5682233da Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
luboslenco d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
luboslenco 0da20589c6 Improve float pack 2018-05-26 16:39:10 +02:00
luboslenco 0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco 57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
Lubos Lenco 9e8181edbc Simplify shader include 2018-01-29 23:52:42 +01:00