user
d21ff3e9d8
update
2019-08-07 12:02:36 -03:00
luboslenco
ff3ca27aa9
Separate format lib
2019-08-04 15:31:25 +02:00
Lubos Lenco
7c5269cb96
Merge pull request #1329 from N8n5h/patch-1
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Update VirtualGamepad.hx
2019-08-03 13:12:37 +02:00
N8n5h
6cd693d5ab
Update VirtualGamepad.hx
2019-08-02 13:21:31 -03:00
N8n5h
4357d809a0
Update VirtualGamepad.hx
2019-08-02 13:20:51 -03:00
N8n5h
4af744e9af
Update VirtualGamepad.hx
2019-08-02 13:00:09 -03:00
luboslenco
9c75616795
Fix kraffiti path
2019-08-01 20:14:16 +02:00
Lubos Lenco
1ce3f60538
Merge pull request #1324 from zaethan/master
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Improve reroute handling in logic nodes
2019-07-23 16:26:19 +02:00
Yannik Böttcher
a1d2190147
fixed comments
2019-07-22 20:00:26 +02:00
Yannik Böttcher
c395146bad
further improve reroute handling and ensure a specific execution order. Also handle unlinked reroutes
2019-07-22 19:36:00 +02:00
Lubos Lenco
448d9e5ffa
Merge pull request #1323 from MoritzBrueckner/anim-keyframes
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Simplify animation export and support for baked FCurves & modifiers
2019-07-22 08:25:00 +02:00
Yannik Böttcher
89e78c77f6
Improve reroute handling in logic nodes
2019-07-21 20:52:52 +02:00
MoritzBrueckner
d2c83e47f2
Remove not longer required variables
2019-07-19 22:44:22 +02:00
MoritzBrueckner
455151d102
Simplify animation export and support for baked FCurves & modifiers
2019-07-19 22:28:11 +02:00
MoritzBrueckner
85c0d2ca28
Correct Python syntax
2019-07-18 21:51:25 +02:00
MoritzBrueckner
963b2bd389
Merge branch 'master' into anim-keyframes
2019-07-18 21:02:35 +02:00
luboslenco
f5f7926d1f
Expose mesh target
2019-07-18 20:26:41 +02:00
luboslenco
b19e2e64e1
Do not emit --sound on macos
2019-07-15 14:56:27 +02:00
luboslenco
5c9f1ed6d9
Use default gapi for player
2019-07-15 09:21:23 +02:00
unknown
8e2f037d9b
Fix packing inline
2019-07-14 16:45:34 +02:00
unknown
4664c5ff9a
Flag cleanup
2019-07-14 15:41:40 +02:00
Lubos Lenco
a346af59e9
Merge pull request #1314 from N8n5h/patch-4
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Allow reading props from scripts in subfolders
2019-07-10 08:10:03 +02:00
N8n5h
7c43421d51
Update utils.py
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avoid lengthy names like ".home.user.Documents.Armory.armory_examples-master.navmesh.Sources.arm.node.FollowTree" to instead "arm.node.FollowTree", or ".home.user.Armory_06_linux64.Armory_latest_commit.armsdk..armory.Sources.armory.trait.SimpleScaleObject.hx" to simply "armory.trait.SimpleScaleObject.hx"
may prevent the working of a class named "test.Sources.Sources.MyTrait.hx", but "Package name must start with a lower case character", so I guess it's not a problem.
2019-07-10 01:42:43 -03:00
N8n5h
06fcdb4f94
Update utils.py
2019-07-10 00:25:37 -03:00
luboslenco
f82be5bc64
Improve packing
2019-07-07 22:02:07 +02:00
luboslenco
17a11473c5
Add packing helpers
2019-07-03 09:28:33 +02:00
luboslenco
b869bf24b5
Update Math material node
2019-07-02 23:28:43 +02:00
luboslenco
0c06db1f1a
Bump version date
2019-07-01 00:08:08 +02:00
luboslenco
2845040b5a
Point to wiki
2019-06-30 14:12:49 +02:00
luboslenco
d3a3aa022e
Update changes
2019-06-30 10:44:28 +02:00
Lubos Lenco
083b345da4
Merge pull request #1310 from N8n5h/patch-3
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expand the info raycast returns
2019-06-30 10:40:07 +02:00
N8n5h
1c5e228f0b
Merge pull request #1 from N8n5h/patch-4
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Update CastPhysicsRayNode.hx
2019-06-29 23:05:00 -03:00
N8n5h
5ced15ad89
Update CastPhysicsRayNode.hx
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keep compatibility with the new change
2019-06-29 22:58:53 -03:00
N8n5h
dfb7609a28
expand in the info raycast returns
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This change will allow to get the position of a hit with raycast, the normal and the body, some extra info that otherwise you couldn't obtain because raycast only returns a body, this may break some compat but I think is better than having multiple functions that do the same logic only for obtaining each piece of information separated (to keep compatibility).
2019-06-29 22:57:09 -03:00
Lubos Lenco
6b5677f514
Merge pull request #1309 from Sandy10000/Sandy10000-patch-1
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Update input_on_keyboard.py
2019-06-29 18:42:55 +02:00
Sandy10000
c2c7fef3ef
Update input_on_keyboard.py
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fix keyboard input logic node
2019-06-29 16:05:44 +09:00
Lubos Lenco
9e6a765583
Merge pull request #1307 from BlackGoku36/master
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fix keyboard period, comma, enter input logic node
2019-06-28 10:09:31 +02:00
BlackGoku36
3822587314
fix keyboard input logic node
2019-06-27 20:47:11 +05:30
MoritzBrueckner
f040ac18eb
Simplify keyframe export methods
2019-06-25 14:08:42 +02:00
MoritzBrueckner
ddd9eaf88a
Reorder imports and remove unused ones
2019-06-25 13:54:30 +02:00
MoritzBrueckner
e176ad7320
Python docstring for module
2019-06-25 13:53:57 +02:00
Lubos Lenco
013032f381
Merge pull request #1303 from MoritzBrueckner/trait-creation
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Hide is_object property from user during trait script creation
2019-06-25 08:50:47 +02:00
Lubos Lenco
7762c9ec2a
Merge pull request #1304 from MoritzBrueckner/animation-constant
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Add support for fcurves with constant interpolation
2019-06-25 08:49:40 +02:00
MoritzBrueckner
6a29442ceb
Fix classify_animation_curve() in blender\arm\exporter.py
2019-06-24 11:30:24 +02:00
MoritzBrueckner
15660ab5f3
Cleanup whitespace
2019-06-23 22:52:41 +02:00
MoritzBrueckner
f10a8caee7
Add support for fcurves with interpolation set to constant
2019-06-23 22:52:30 +02:00
MoritzBrueckner
0b5505f0ca
Better property name
2019-06-23 16:58:06 +02:00
MoritzBrueckner
5cf8811acf
hide is_object property in UI also for canvas/UI traits
2019-06-23 14:51:44 +02:00
MoritzBrueckner
8cb9b10423
Hide is_object property from user during trait script creation
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This property is used internally only and doesn't need to be exposed to the UI
2019-06-23 12:57:39 +02:00
MoritzBrueckner
96cf036b0a
Cleanup whitespace
2019-06-23 12:56:32 +02:00